@@ -2250,7 +2250,7 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
22502250 assert (MF->getRegInfo ().isReserved (MFI->getScratchRSrcReg ()) &&
22512251 " unreserved scratch RSRC register" );
22522252
2253- MachineOperand & FIOp = MI->getOperand (FIOperandNum);
2253+ MachineOperand * FIOp = & MI->getOperand (FIOperandNum);
22542254 int Index = MI->getOperand (FIOperandNum).getIndex ();
22552255
22562256 Register FrameReg = FrameInfo.isFixedObjectIndex (Index) && hasBasePointer (*MF)
@@ -2432,6 +2432,208 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
24322432 MI->eraseFromParent ();
24332433 return true ;
24342434 }
2435+ case AMDGPU::V_ADD_U32_e32:
2436+ case AMDGPU::V_ADD_U32_e64:
2437+ case AMDGPU::V_ADD_CO_U32_e32:
2438+ case AMDGPU::V_ADD_CO_U32_e64: {
2439+ // TODO: Handle sub, and, or.
2440+ unsigned NumDefs = MI->getNumExplicitDefs ();
2441+ unsigned Src0Idx = NumDefs;
2442+
2443+ bool HasClamp = false ;
2444+ MachineOperand *VCCOp = nullptr ;
2445+
2446+ switch (MI->getOpcode ()) {
2447+ case AMDGPU::V_ADD_U32_e32:
2448+ break ;
2449+ case AMDGPU::V_ADD_U32_e64:
2450+ HasClamp = MI->getOperand (3 ).getImm ();
2451+ break ;
2452+ case AMDGPU::V_ADD_CO_U32_e32:
2453+ VCCOp = &MI->getOperand (3 );
2454+ break ;
2455+ case AMDGPU::V_ADD_CO_U32_e64:
2456+ VCCOp = &MI->getOperand (1 );
2457+ HasClamp = MI->getOperand (4 ).getImm ();
2458+ break ;
2459+ default :
2460+ break ;
2461+ }
2462+ bool DeadVCC = !VCCOp || VCCOp->isDead ();
2463+ MachineOperand &DstOp = MI->getOperand (0 );
2464+ Register DstReg = DstOp.getReg ();
2465+
2466+ unsigned OtherOpIdx =
2467+ FIOperandNum == Src0Idx ? FIOperandNum + 1 : Src0Idx;
2468+ MachineOperand *OtherOp = &MI->getOperand (OtherOpIdx);
2469+
2470+ unsigned Src1Idx = Src0Idx + 1 ;
2471+ Register MaterializedReg = FrameReg;
2472+ Register ScavengedVGPR;
2473+
2474+ if (FrameReg && !ST.enableFlatScratch ()) {
2475+ // We should just do an in-place update of the result register. However,
2476+ // the value there may also be used by the add, in which case we need a
2477+ // temporary register.
2478+ //
2479+ // FIXME: The scavenger is not finding the result register in the
2480+ // common case where the add does not read the register.
2481+
2482+ ScavengedVGPR = RS->scavengeRegisterBackwards (
2483+ AMDGPU::VGPR_32RegClass, MI, /* RestoreAfter=*/ false , /* SPAdj=*/ 0 );
2484+
2485+ // TODO: If we have a free SGPR, it's sometimes better to use a scalar
2486+ // shift.
2487+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::V_LSHRREV_B32_e64))
2488+ .addDef (ScavengedVGPR, RegState::Renamable)
2489+ .addImm (ST.getWavefrontSizeLog2 ())
2490+ .addReg (FrameReg);
2491+ MaterializedReg = ScavengedVGPR;
2492+ }
2493+
2494+ int64_t Offset = FrameInfo.getObjectOffset (Index);
2495+ // For the non-immediate case, we could fall through to the default
2496+ // handling, but we do an in-place update of the result register here to
2497+ // avoid scavenging another register.
2498+ if (OtherOp->isImm ()) {
2499+ OtherOp->setImm (OtherOp->getImm () + Offset);
2500+ Offset = 0 ;
2501+ }
2502+
2503+ if ((!OtherOp->isImm () || OtherOp->getImm () != 0 ) && MaterializedReg) {
2504+ if (ST.enableFlatScratch () &&
2505+ !TII->isOperandLegal (*MI, Src1Idx, OtherOp)) {
2506+ // We didn't need the shift above, so we have an SGPR for the frame
2507+ // register, but may have a VGPR only operand.
2508+ //
2509+ // TODO: On gfx10+, we can easily change the opcode to the e64 version
2510+ // and use the higher constant bus restriction to avoid this copy.
2511+
2512+ if (!ScavengedVGPR) {
2513+ ScavengedVGPR = RS->scavengeRegisterBackwards (
2514+ AMDGPU::VGPR_32RegClass, MI, /* RestoreAfter=*/ false ,
2515+ /* SPAdj=*/ 0 );
2516+ }
2517+
2518+ assert (ScavengedVGPR != DstReg);
2519+
2520+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::V_MOV_B32_e32), ScavengedVGPR)
2521+ .addReg (MaterializedReg,
2522+ MaterializedReg != FrameReg ? RegState::Kill : 0 );
2523+ MaterializedReg = ScavengedVGPR;
2524+ }
2525+
2526+ auto AddI32 = BuildMI (*MBB, *MI, DL, TII->get (MI->getOpcode ()))
2527+ .addDef (DstReg, RegState::Renamable);
2528+ if (NumDefs == 2 )
2529+ AddI32.add (MI->getOperand (1 ));
2530+
2531+ unsigned MaterializedRegFlags =
2532+ MaterializedReg != FrameReg ? RegState::Kill : 0 ;
2533+
2534+ if (isVGPRClass (getPhysRegBaseClass (MaterializedReg))) {
2535+ // If we know we have a VGPR already, it's more likely the other
2536+ // operand is a legal vsrc0.
2537+ AddI32
2538+ .add (*OtherOp)
2539+ .addReg (MaterializedReg, MaterializedRegFlags);
2540+ } else {
2541+ // Commute operands to avoid violating VOP2 restrictions. This will
2542+ // typically happen when using scratch.
2543+ AddI32
2544+ .addReg (MaterializedReg, MaterializedRegFlags)
2545+ .add (*OtherOp);
2546+ }
2547+
2548+ if (MI->getOpcode () == AMDGPU::V_ADD_CO_U32_e64 ||
2549+ MI->getOpcode () == AMDGPU::V_ADD_U32_e64)
2550+ AddI32.addImm (0 ); // clamp
2551+
2552+ if (MI->getOpcode () == AMDGPU::V_ADD_CO_U32_e32)
2553+ AddI32.setOperandDead (3 ); // Dead vcc
2554+
2555+ MaterializedReg = DstReg;
2556+
2557+ OtherOp->ChangeToRegister (MaterializedReg, false );
2558+ OtherOp->setIsKill (true );
2559+ FIOp->ChangeToImmediate (Offset);
2560+ Offset = 0 ;
2561+ } else if (Offset != 0 ) {
2562+ assert (!MaterializedReg);
2563+ FIOp->ChangeToImmediate (Offset);
2564+ Offset = 0 ;
2565+ } else {
2566+ if (DeadVCC && !HasClamp) {
2567+ assert (Offset == 0 );
2568+
2569+ // TODO: Losing kills and implicit operands. Just mutate to copy and
2570+ // let lowerCopy deal with it?
2571+ if (OtherOp->isReg () && OtherOp->getReg () == DstReg) {
2572+ // Folded to an identity copy.
2573+ MI->eraseFromParent ();
2574+ return true ;
2575+ }
2576+
2577+ // The immediate value should be in OtherOp
2578+ MI->setDesc (TII->get (AMDGPU::V_MOV_B32_e32));
2579+ MI->removeOperand (FIOperandNum);
2580+
2581+ unsigned NumOps = MI->getNumOperands ();
2582+ for (unsigned I = NumOps - 2 ; I >= 2 ; --I)
2583+ MI->removeOperand (I);
2584+
2585+ if (NumDefs == 2 )
2586+ MI->removeOperand (1 );
2587+
2588+ // The code below can't deal with a mov.
2589+ return true ;
2590+ }
2591+
2592+ // This folded to a constant, but we have to keep the add around for
2593+ // pointless implicit defs or clamp modifier.
2594+ FIOp->ChangeToImmediate (0 );
2595+ }
2596+
2597+ // Try to improve legality by commuting.
2598+ if (!TII->isOperandLegal (*MI, Src1Idx) && TII->commuteInstruction (*MI)) {
2599+ std::swap (FIOp, OtherOp);
2600+ std::swap (FIOperandNum, OtherOpIdx);
2601+ }
2602+
2603+ for (unsigned SrcIdx : {Src1Idx, Src0Idx}) {
2604+ // Depending on operand constraints we may need to insert another copy.
2605+ if (!TII->isOperandLegal (*MI, SrcIdx)) {
2606+ // If commuting didn't make the operands legal, we need to materialize
2607+ // in a register.
2608+ // TODO: Can use SGPR on gfx10+ in some cases.
2609+ if (!ScavengedVGPR) {
2610+ ScavengedVGPR = RS->scavengeRegisterBackwards (
2611+ AMDGPU::VGPR_32RegClass, MI, /* RestoreAfter=*/ false ,
2612+ /* SPAdj=*/ 0 );
2613+ }
2614+
2615+ assert (ScavengedVGPR != DstReg);
2616+
2617+ MachineOperand &Src = MI->getOperand (SrcIdx);
2618+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::V_MOV_B32_e32), ScavengedVGPR)
2619+ .add (Src);
2620+
2621+ Src.ChangeToRegister (ScavengedVGPR, false );
2622+ Src.setIsKill (true );
2623+ }
2624+ }
2625+
2626+ // Fold out add of 0 case that can appear in kernels.
2627+ if (FIOp->isImm () && FIOp->getImm () == 0 && DeadVCC && !HasClamp) {
2628+ if (OtherOp->isReg () && OtherOp->getReg () != DstReg) {
2629+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::COPY), DstReg).add (*OtherOp);
2630+ }
2631+
2632+ MI->eraseFromParent ();
2633+ }
2634+
2635+ return true ;
2636+ }
24352637 case AMDGPU::S_ADD_I32: {
24362638 // TODO: Handle s_or_b32, s_and_b32.
24372639 unsigned OtherOpIdx = FIOperandNum == 1 ? 2 : 1 ;
@@ -2495,32 +2697,32 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
24952697 OtherOp.ChangeToRegister (MaterializedReg, false );
24962698 OtherOp.setIsKill (true );
24972699 OtherOp.setIsRenamable (true );
2498- FIOp. ChangeToImmediate (Offset);
2700+ FIOp-> ChangeToImmediate (Offset);
24992701 } else if (!OtherOp.isImm () && !MaterializedReg) {
2500- FIOp. ChangeToImmediate (Offset);
2702+ FIOp-> ChangeToImmediate (Offset);
25012703 } else {
25022704 assert (Offset == 0 );
25032705
25042706 if (MaterializedReg)
2505- FIOp. ChangeToRegister (MaterializedReg, false );
2707+ FIOp-> ChangeToRegister (MaterializedReg, false );
25062708 else
2507- FIOp. ChangeToImmediate (0 );
2709+ FIOp-> ChangeToImmediate (0 );
25082710 }
25092711
25102712 if (DeadSCC && OtherOp.isImm () && OtherOp.getImm () == 0 ) {
25112713 assert (Offset == 0 );
25122714 MI->removeOperand (3 );
25132715 MI->removeOperand (OtherOpIdx);
2514- MI->setDesc (TII->get (FIOp. isReg () ? AMDGPU::COPY : AMDGPU::S_MOV_B32));
2515- } else if (DeadSCC && FIOp. isImm () && FIOp. getImm () == 0 ) {
2716+ MI->setDesc (TII->get (FIOp-> isReg () ? AMDGPU::COPY : AMDGPU::S_MOV_B32));
2717+ } else if (DeadSCC && FIOp-> isImm () && FIOp-> getImm () == 0 ) {
25162718 assert (Offset == 0 );
25172719 MI->removeOperand (3 );
25182720 MI->removeOperand (FIOperandNum);
25192721 MI->setDesc (
25202722 TII->get (OtherOp.isReg () ? AMDGPU::COPY : AMDGPU::S_MOV_B32));
25212723 }
25222724
2523- assert (!FIOp. isFI ());
2725+ assert (!FIOp-> isFI ());
25242726
25252727 return true ;
25262728 }
@@ -2537,7 +2739,7 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
25372739
25382740 // The offset is always swizzled, just replace it
25392741 if (FrameReg)
2540- FIOp. ChangeToRegister (FrameReg, false );
2742+ FIOp-> ChangeToRegister (FrameReg, false );
25412743
25422744 MachineOperand *OffsetOp =
25432745 TII->getNamedOperand (*MI, AMDGPU::OpName::offset);
@@ -2590,18 +2792,18 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
25902792 }
25912793
25922794 if (!FrameReg) {
2593- FIOp. ChangeToImmediate (Offset);
2594- if (TII->isImmOperandLegal (*MI, FIOperandNum, FIOp))
2795+ FIOp-> ChangeToImmediate (Offset);
2796+ if (TII->isImmOperandLegal (*MI, FIOperandNum, * FIOp))
25952797 return false ;
25962798 }
25972799
25982800 // We need to use register here. Check if we can use an SGPR or need
25992801 // a VGPR.
2600- FIOp. ChangeToRegister (AMDGPU::M0, false );
2601- bool UseSGPR = TII->isOperandLegal (*MI, FIOperandNum, & FIOp);
2802+ FIOp-> ChangeToRegister (AMDGPU::M0, false );
2803+ bool UseSGPR = TII->isOperandLegal (*MI, FIOperandNum, FIOp);
26022804
26032805 if (!Offset && FrameReg && UseSGPR) {
2604- FIOp. setReg (FrameReg);
2806+ FIOp-> setReg (FrameReg);
26052807 return false ;
26062808 }
26072809
@@ -2610,8 +2812,8 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
26102812
26112813 Register TmpReg =
26122814 RS->scavengeRegisterBackwards (*RC, MI, false , 0 , !UseSGPR);
2613- FIOp. setReg (TmpReg);
2614- FIOp. setIsKill ();
2815+ FIOp-> setReg (TmpReg);
2816+ FIOp-> setIsKill ();
26152817
26162818 if ((!FrameReg || !Offset) && TmpReg) {
26172819 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
@@ -2640,8 +2842,8 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
26402842 if (!TmpSReg) {
26412843 // Use frame register and restore it after.
26422844 TmpSReg = FrameReg;
2643- FIOp. setReg (FrameReg);
2644- FIOp. setIsKill (false );
2845+ FIOp-> setReg (FrameReg);
2846+ FIOp-> setIsKill (false );
26452847 }
26462848
26472849 if (NeedSaveSCC) {
@@ -2889,7 +3091,7 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
28893091 MI->eraseFromParent ();
28903092 return true ;
28913093 }
2892- FIOp. ChangeToRegister (ResultReg, false , false , true );
3094+ FIOp-> ChangeToRegister (ResultReg, false , false , true );
28933095 return false ;
28943096 }
28953097
@@ -2920,13 +3122,13 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
29203122 // If the offset is simply too big, don't convert to a scratch wave offset
29213123 // relative index.
29223124
2923- FIOp. ChangeToImmediate (Offset);
2924- if (!TII->isImmOperandLegal (*MI, FIOperandNum, FIOp)) {
3125+ FIOp-> ChangeToImmediate (Offset);
3126+ if (!TII->isImmOperandLegal (*MI, FIOperandNum, * FIOp)) {
29253127 Register TmpReg = RS->scavengeRegisterBackwards (AMDGPU::VGPR_32RegClass,
29263128 MI, false , 0 );
29273129 BuildMI (*MBB, MI, DL, TII->get (AMDGPU::V_MOV_B32_e32), TmpReg)
29283130 .addImm (Offset);
2929- FIOp. ChangeToRegister (TmpReg, false , false , true );
3131+ FIOp-> ChangeToRegister (TmpReg, false , false , true );
29303132 }
29313133 }
29323134 }
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