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Add debug
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.github/workflows/release-binaries.yml

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@@ -302,9 +302,10 @@ jobs:
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ls -l /c/vcpkg/packages/libxml2_x64-windows/lib/
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ls -l /c/vcpkg/packages/libxml2_x64-windows/include/
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ls -l /c/vcpkg/packages/libxml2_x64-windows/include/libxml2
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ls -l /c/vcpkg/packages/libxml2_x64-windows/include/libxml2/libxml
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# There were some issues on the ARM64 MacOS runners with trying to build x86 object,
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# so we need to set some extra cmake flags to disable this.
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cmake -G Ninja -S llvm -B ${{ steps.setup-stage.outputs.build-prefix }}/build \
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cmake --debug-trycompile -G Ninja -S llvm -B ${{ steps.setup-stage.outputs.build-prefix }}/build \
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${{ needs.prepare.outputs.target-cmake-flags }} \
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-C clang/cmake/caches/Release.cmake \
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-DBOOTSTRAP_BOOTSTRAP_CPACK_PACKAGE_FILE_NAME="${{ needs.prepare.outputs.release-binary-basename }}"
@@ -316,6 +317,11 @@ jobs:
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release_dir=`find ${{ steps.setup-stage.outputs.build-prefix }}/build -iname 'stage2-bins'`
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mv $release_dir/${{ needs.prepare.outputs.release-binary-filename }} .
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- uses: actions/upload-artifact@ea165f8d65b6e75b540449e92b4886f43607fa02 # v4.6.2
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with:
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name: debug
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path: build/
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- uses: actions/upload-artifact@ea165f8d65b6e75b540449e92b4886f43607fa02 # v4.6.2
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with:
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name: ${{ runner.os }}-${{ runner.arch }}-release-binary

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