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| 1 | +; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC |
| 2 | + |
| 3 | +target triple = "dxil-unknown-shadermodel6.0-compute" |
| 4 | + |
| 5 | +define void @main() #0 { |
| 6 | +entry: |
| 7 | + ret void |
| 8 | +} |
| 9 | +attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" } |
| 10 | + |
| 11 | + |
| 12 | +!dx.rootsignatures = !{!2} ; list of function/root signature pairs |
| 13 | +!2 = !{ ptr @main, !3 } ; function, root signature |
| 14 | +!3 = !{ !5 } ; list of root signature elements |
| 15 | +!5 = !{ !"DescriptorTable", i32 0, !6, !7, !8, !9, !10, !11, !12, !13, !14, !15, !16, !17, !18, !19, !20 } |
| 16 | + |
| 17 | +; typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS { |
| 18 | +; NONE = 0, |
| 19 | +; DESCRIPTORS_VOLATILE = 0x1, |
| 20 | +; DATA_VOLATILE = 0x2, |
| 21 | +; DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, |
| 22 | +; DATA_STATIC = 0x8, |
| 23 | +; DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000 |
| 24 | +; } ; |
| 25 | + |
| 26 | +;0 |
| 27 | +!6 = !{ !"Sampler", i32 1, i32 0, i32 1, i32 -1, i32 0 } |
| 28 | +;DATA_VOLATILE |
| 29 | +!7 = !{ !"Sampler", i32 1, i32 0, i32 2, i32 -1, i32 2 } |
| 30 | +;DATA_STATIC_WHILE_SET_AT_EXECUTE |
| 31 | +!8 = !{ !"Sampler", i32 1, i32 0, i32 3, i32 -1, i32 4 } |
| 32 | +;DATA_STATIC |
| 33 | +!9 = !{ !"Sampler", i32 1, i32 0, i32 4, i32 -1, i32 8 } |
| 34 | +;0 |
| 35 | +!10 = !{ !"SRV", i32 1, i32 0, i32 5, i32 -1, i32 0 } |
| 36 | +;DESCRIPTORS_VOLATILE |
| 37 | +!11 = !{ !"UAV", i32 5, i32 1, i32 6, i32 5, i32 1 } |
| 38 | +;DATA_VOLATILE |
| 39 | +!12 = !{ !"CBV", i32 5, i32 1, i32 7, i32 5, i32 2 } |
| 40 | +;DATA_STATIC |
| 41 | +!13 = !{ !"SRV", i32 5, i32 1, i32 8, i32 5, i32 8 } |
| 42 | +;DATA_STATIC_WHILE_SET_AT_EXECUTE |
| 43 | +!14 = !{ !"UAV", i32 5, i32 1, i32 9, i32 5, i32 4 } |
| 44 | +;DESCRIPTORS_VOLATILE | DATA_VOLATILE |
| 45 | +!15 = !{ !"CBV", i32 5, i32 1, i32 10, i32 5, i32 3 } |
| 46 | +;DESCRIPTORS_VOLATILE | DATA_STATIC_WHILE_SET_AT_EXECUTE |
| 47 | +!16 = !{ !"SRV", i32 5, i32 1, i32 11, i32 5, i32 5 } |
| 48 | +;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS |
| 49 | +!17 = !{ !"UAV", i32 5, i32 1, i32 12, i32 5, i32 65536 } |
| 50 | +;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_VOLATILE |
| 51 | +!18 = !{ !"CBV", i32 5, i32 1, i32 13, i32 5, i32 65538 } |
| 52 | +;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC |
| 53 | +!19 = !{ !"SRV", i32 5, i32 1, i32 14, i32 5, i32 65544 } |
| 54 | +;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC_WHILE_SET_AT_EXECUTE |
| 55 | +!20 = !{ !"UAV", i32 5, i32 1, i32 15, i32 5, i32 65540 } |
| 56 | + |
| 57 | +; DXC: - Name: RTS0 |
| 58 | +; DXC-NEXT: Size: 404 |
| 59 | +; DXC-NEXT: RootSignature: |
| 60 | +; DXC-NEXT: Version: 2 |
| 61 | +; DXC-NEXT: NumRootParameters: 1 |
| 62 | +; DXC-NEXT: RootParametersOffset: 24 |
| 63 | +; DXC-NEXT: NumStaticSamplers: 0 |
| 64 | +; DXC-NEXT: StaticSamplersOffset: 0 |
| 65 | +; DXC-NEXT: Parameters: |
| 66 | +; DXC-NEXT: - ParameterType: 0 |
| 67 | +; DXC-NEXT: ShaderVisibility: 0 |
| 68 | +; DXC-NEXT: Table: |
| 69 | +; DXC-NEXT: NumRanges: 15 |
| 70 | +; DXC-NEXT: RangesOffset: 44 |
| 71 | +; DXC-NEXT: Ranges: |
| 72 | +; DXC-NEXT: - RangeType: 3 |
| 73 | +; DXC-NEXT: NumDescriptors: 1 |
| 74 | +; DXC-NEXT: BaseShaderRegister: 0 |
| 75 | +; DXC-NEXT: RegisterSpace: 1 |
| 76 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| 77 | +; DXC-NEXT: - RangeType: 3 |
| 78 | +; DXC-NEXT: NumDescriptors: 1 |
| 79 | +; DXC-NEXT: BaseShaderRegister: 0 |
| 80 | +; DXC-NEXT: RegisterSpace: 2 |
| 81 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| 82 | +; DXC-NEXT: DATA_VOLATILE: true |
| 83 | +; DXC-NEXT: - RangeType: 3 |
| 84 | +; DXC-NEXT: NumDescriptors: 1 |
| 85 | +; DXC-NEXT: BaseShaderRegister: 0 |
| 86 | +; DXC-NEXT: RegisterSpace: 3 |
| 87 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| 88 | +; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| 89 | +; DXC-NEXT: - RangeType: 3 |
| 90 | +; DXC-NEXT: NumDescriptors: 1 |
| 91 | +; DXC-NEXT: BaseShaderRegister: 0 |
| 92 | +; DXC-NEXT: RegisterSpace: 4 |
| 93 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| 94 | +; DXC-NEXT: DATA_STATIC: true |
| 95 | +; DXC-NEXT: - RangeType: 0 |
| 96 | +; DXC-NEXT: NumDescriptors: 1 |
| 97 | +; DXC-NEXT: BaseShaderRegister: 0 |
| 98 | +; DXC-NEXT: RegisterSpace: 5 |
| 99 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 |
| 100 | +; DXC-NEXT: - RangeType: 1 |
| 101 | +; DXC-NEXT: NumDescriptors: 5 |
| 102 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 103 | +; DXC-NEXT: RegisterSpace: 6 |
| 104 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 105 | +; DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| 106 | +; DXC-NEXT: - RangeType: 2 |
| 107 | +; DXC-NEXT: NumDescriptors: 5 |
| 108 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 109 | +; DXC-NEXT: RegisterSpace: 7 |
| 110 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 111 | +; DXC-NEXT: DATA_VOLATILE: true |
| 112 | +; DXC-NEXT: - RangeType: 0 |
| 113 | +; DXC-NEXT: NumDescriptors: 5 |
| 114 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 115 | +; DXC-NEXT: RegisterSpace: 8 |
| 116 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 117 | +; DXC-NEXT: DATA_STATIC: true |
| 118 | +; DXC-NEXT: - RangeType: 1 |
| 119 | +; DXC-NEXT: NumDescriptors: 5 |
| 120 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 121 | +; DXC-NEXT: RegisterSpace: 9 |
| 122 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 123 | +; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| 124 | +; DXC-NEXT: - RangeType: 2 |
| 125 | +; DXC-NEXT: NumDescriptors: 5 |
| 126 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 127 | +; DXC-NEXT: RegisterSpace: 10 |
| 128 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 129 | +; DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| 130 | +; DXC-NEXT: DATA_VOLATILE: true |
| 131 | +; DXC-NEXT: - RangeType: 0 |
| 132 | +; DXC-NEXT: NumDescriptors: 5 |
| 133 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 134 | +; DXC-NEXT: RegisterSpace: 11 |
| 135 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 136 | +; DXC-NEXT: DESCRIPTORS_VOLATILE: true |
| 137 | +; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| 138 | +; DXC-NEXT: - RangeType: 1 |
| 139 | +; DXC-NEXT: NumDescriptors: 5 |
| 140 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 141 | +; DXC-NEXT: RegisterSpace: 12 |
| 142 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 143 | +; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| 144 | +; DXC-NEXT: - RangeType: 2 |
| 145 | +; DXC-NEXT: NumDescriptors: 5 |
| 146 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 147 | +; DXC-NEXT: RegisterSpace: 13 |
| 148 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 149 | +; DXC-NEXT: DATA_VOLATILE: true |
| 150 | +; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| 151 | +; DXC-NEXT: - RangeType: 0 |
| 152 | +; DXC-NEXT: NumDescriptors: 5 |
| 153 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 154 | +; DXC-NEXT: RegisterSpace: 14 |
| 155 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 156 | +; DXC-NEXT: DATA_STATIC: true |
| 157 | +; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
| 158 | +; DXC-NEXT: - RangeType: 1 |
| 159 | +; DXC-NEXT: NumDescriptors: 5 |
| 160 | +; DXC-NEXT: BaseShaderRegister: 1 |
| 161 | +; DXC-NEXT: RegisterSpace: 15 |
| 162 | +; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 |
| 163 | +; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true |
| 164 | +; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true |
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