|
| 1 | +// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 6 |
| 2 | +// RUN: %clang_cc1 -fenable-matrix -triple arm64-apple-macosx %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s |
| 3 | + |
| 4 | +typedef float float3 __attribute__((ext_vector_type(3))); |
| 5 | +struct Vec3 { |
| 6 | + union { |
| 7 | + struct { |
| 8 | + float x; |
| 9 | + float y; |
| 10 | + float z; |
| 11 | + }; |
| 12 | + float vec __attribute__((ext_vector_type(3))); |
| 13 | + }; |
| 14 | +}; |
| 15 | + |
| 16 | +// CHECK-LABEL: define i128 @add( |
| 17 | +// CHECK-SAME: i128 [[A_COERCE:%.*]]) #[[ATTR0:[0-9]+]] { |
| 18 | +// CHECK-NEXT: [[ENTRY:.*:]] |
| 19 | +// CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_VEC3:%.*]], align 16 |
| 20 | +// CHECK-NEXT: [[A:%.*]] = alloca [[STRUCT_VEC3]], align 16 |
| 21 | +// CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[A]], i32 0, i32 0 |
| 22 | +// CHECK-NEXT: store i128 [[A_COERCE]], ptr [[COERCE_DIVE]], align 16 |
| 23 | +// CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[A]], i32 0, i32 0 |
| 24 | +// CHECK-NEXT: [[LOADVECN:%.*]] = load <4 x float>, ptr [[TMP0]], align 16 |
| 25 | +// CHECK-NEXT: [[EXTRACTVEC:%.*]] = shufflevector <4 x float> [[LOADVECN]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> |
| 26 | +// CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[A]], i32 0, i32 0 |
| 27 | +// CHECK-NEXT: [[LOADVECN1:%.*]] = load <4 x float>, ptr [[TMP1]], align 16 |
| 28 | +// CHECK-NEXT: [[EXTRACTVEC2:%.*]] = shufflevector <4 x float> [[LOADVECN1]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> |
| 29 | +// CHECK-NEXT: [[ADD:%.*]] = fadd <3 x float> [[EXTRACTVEC]], [[EXTRACTVEC2]] |
| 30 | +// CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[RETVAL]], i32 0, i32 0 |
| 31 | +// CHECK-NEXT: [[EXTRACTVEC3:%.*]] = shufflevector <3 x float> [[ADD]], <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 poison> |
| 32 | +// CHECK-NEXT: store <4 x float> [[EXTRACTVEC3]], ptr [[TMP2]], align 16 |
| 33 | +// CHECK-NEXT: [[COERCE_DIVE4:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[RETVAL]], i32 0, i32 0 |
| 34 | +// CHECK-NEXT: [[TMP3:%.*]] = load i128, ptr [[COERCE_DIVE4]], align 16 |
| 35 | +// CHECK-NEXT: ret i128 [[TMP3]] |
| 36 | +// |
| 37 | +struct Vec3 add(struct Vec3 a) { |
| 38 | + struct Vec3 res; |
| 39 | + res.vec = a.vec + a.vec; |
| 40 | + return res; |
| 41 | +} |
| 42 | + |
0 commit comments