@@ -54,111 +54,111 @@ attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }
54
54
!20 = !{ !"UAV" , i32 5 , i32 1 , i32 15 , i32 5 , i32 65540 }
55
55
56
56
;DXC:- Name: RTS0
57
- ;DXC-NEXT: Size: 400
58
- ;DXC-NEXT: RootSignature:
59
- ;DXC-NEXT: Version: 2
60
- ;DXC-NEXT: NumRootParameters: 2
61
- ;DXC-NEXT: RootParametersOffset: 24
62
- ;DXC-NEXT: NumStaticSamplers: 0
63
- ;DXC-NEXT: StaticSamplersOffset: 400
64
- ;DXC-NEXT: Parameters:
65
- ;DXC-NEXT: - ParameterType: 0
66
- ;DXC-NEXT: ShaderVisibility: 0
67
- ;DXC-NEXT: Table:
68
- ;DXC-NEXT: NumRanges: 11
69
- ;DXC-NEXT: RangesOffset: 56
70
- ;DXC-NEXT: Ranges:
71
- ;DXC-NEXT: - RangeType: 0
72
- ;DXC-NEXT: NumDescriptors: 1
73
- ;DXC-NEXT: BaseShaderRegister: 0
74
- ;DXC-NEXT: RegisterSpace: 5
75
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
76
- ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
77
- ;DXC-NEXT: - RangeType: 1
78
- ;DXC-NEXT: NumDescriptors: 5
79
- ;DXC-NEXT: BaseShaderRegister: 1
80
- ;DXC-NEXT: RegisterSpace: 6
81
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
82
- ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
83
- ;DXC-NEXT: - RangeType: 2
84
- ;DXC-NEXT: NumDescriptors: 5
85
- ;DXC-NEXT: BaseShaderRegister: 1
86
- ;DXC-NEXT: RegisterSpace: 7
87
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
88
- ;DXC-NEXT: DATA_VOLATILE: true
89
- ;DXC-NEXT: - RangeType: 0
90
- ;DXC-NEXT: NumDescriptors: 5
91
- ;DXC-NEXT: BaseShaderRegister: 1
92
- ;DXC-NEXT: RegisterSpace: 8
93
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
94
- ;DXC-NEXT: DATA_STATIC: true
95
- ;DXC-NEXT: - RangeType: 1
96
- ;DXC-NEXT: NumDescriptors: 5
97
- ;DXC-NEXT: BaseShaderRegister: 1
98
- ;DXC-NEXT: RegisterSpace: 9
99
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
100
- ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
101
- ;DXC-NEXT: - RangeType: 2
102
- ;DXC-NEXT: NumDescriptors: 5
103
- ;DXC-NEXT: BaseShaderRegister: 1
104
- ;DXC-NEXT: RegisterSpace: 10
105
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
106
- ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
107
- ;DXC-NEXT: DATA_VOLATILE: true
108
- ;DXC-NEXT: - RangeType: 0
109
- ;DXC-NEXT: NumDescriptors: 5
110
- ;DXC-NEXT: BaseShaderRegister: 1
111
- ;DXC-NEXT: RegisterSpace: 11
112
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
113
- ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
114
- ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
115
- ;DXC-NEXT: - RangeType: 1
116
- ;DXC-NEXT: NumDescriptors: 5
117
- ;DXC-NEXT: BaseShaderRegister: 1
118
- ;DXC-NEXT: RegisterSpace: 12
119
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
120
- ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
121
- ;DXC-NEXT: - RangeType: 2
122
- ;DXC-NEXT: NumDescriptors: 5
123
- ;DXC-NEXT: BaseShaderRegister: 1
124
- ;DXC-NEXT: RegisterSpace: 13
125
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
126
- ;DXC-NEXT: DATA_VOLATILE: true
127
- ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
128
- ;DXC-NEXT: - RangeType: 0
129
- ;DXC-NEXT: NumDescriptors: 5
130
- ;DXC-NEXT: BaseShaderRegister: 1
131
- ;DXC-NEXT: RegisterSpace: 14
132
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
133
- ;DXC-NEXT: DATA_STATIC: true
134
- ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
135
- ;DXC-NEXT: - RangeType: 1
136
- ;DXC-NEXT: NumDescriptors: 5
137
- ;DXC-NEXT: BaseShaderRegister: 1
138
- ;DXC-NEXT: RegisterSpace: 15
139
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
140
- ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
141
- ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
142
- ;DXC-NEXT: - ParameterType: 0
143
- ;DXC-NEXT: ShaderVisibility: 0
144
- ;DXC-NEXT: Table:
145
- ;DXC-NEXT: NumRanges: 3
146
- ;DXC-NEXT: RangesOffset: 328
147
- ;DXC-NEXT: Ranges:
148
- ;DXC-NEXT: - RangeType: 3
149
- ;DXC-NEXT: NumDescriptors: 1
150
- ;DXC-NEXT: BaseShaderRegister: 0
151
- ;DXC-NEXT: RegisterSpace: 1
152
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
153
- ;DXC-NEXT: - RangeType: 3
154
- ;DXC-NEXT: NumDescriptors: 1
155
- ;DXC-NEXT: BaseShaderRegister: 0
156
- ;DXC-NEXT: RegisterSpace: 3
157
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
158
- ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
159
- ;DXC-NEXT: - RangeType: 3
160
- ;DXC-NEXT: NumDescriptors: 1
161
- ;DXC-NEXT: BaseShaderRegister: 0
162
- ;DXC-NEXT: RegisterSpace: 4
163
- ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
164
- ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
57
+ ;DXC-NEXT: Size: 400
58
+ ;DXC-NEXT: RootSignature:
59
+ ;DXC-NEXT: Version: 2
60
+ ;DXC-NEXT: NumRootParameters: 2
61
+ ;DXC-NEXT: RootParametersOffset: 24
62
+ ;DXC-NEXT: NumStaticSamplers: 0
63
+ ;DXC-NEXT: StaticSamplersOffset: 400
64
+ ;DXC-NEXT: Parameters:
65
+ ;DXC-NEXT: - ParameterType: 0
66
+ ;DXC-NEXT: ShaderVisibility: 0
67
+ ;DXC-NEXT: Table:
68
+ ;DXC-NEXT: NumRanges: 11
69
+ ;DXC-NEXT: RangesOffset: 56
70
+ ;DXC-NEXT: Ranges:
71
+ ;DXC-NEXT: - RangeType: 0
72
+ ;DXC-NEXT: NumDescriptors: 1
73
+ ;DXC-NEXT: BaseShaderRegister: 0
74
+ ;DXC-NEXT: RegisterSpace: 5
75
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
76
+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
77
+ ;DXC-NEXT: - RangeType: 1
78
+ ;DXC-NEXT: NumDescriptors: 5
79
+ ;DXC-NEXT: BaseShaderRegister: 1
80
+ ;DXC-NEXT: RegisterSpace: 6
81
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
82
+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
83
+ ;DXC-NEXT: - RangeType: 2
84
+ ;DXC-NEXT: NumDescriptors: 5
85
+ ;DXC-NEXT: BaseShaderRegister: 1
86
+ ;DXC-NEXT: RegisterSpace: 7
87
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
88
+ ;DXC-NEXT: DATA_VOLATILE: true
89
+ ;DXC-NEXT: - RangeType: 0
90
+ ;DXC-NEXT: NumDescriptors: 5
91
+ ;DXC-NEXT: BaseShaderRegister: 1
92
+ ;DXC-NEXT: RegisterSpace: 8
93
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
94
+ ;DXC-NEXT: DATA_STATIC: true
95
+ ;DXC-NEXT: - RangeType: 1
96
+ ;DXC-NEXT: NumDescriptors: 5
97
+ ;DXC-NEXT: BaseShaderRegister: 1
98
+ ;DXC-NEXT: RegisterSpace: 9
99
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
100
+ ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
101
+ ;DXC-NEXT: - RangeType: 2
102
+ ;DXC-NEXT: NumDescriptors: 5
103
+ ;DXC-NEXT: BaseShaderRegister: 1
104
+ ;DXC-NEXT: RegisterSpace: 10
105
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
106
+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
107
+ ;DXC-NEXT: DATA_VOLATILE: true
108
+ ;DXC-NEXT: - RangeType: 0
109
+ ;DXC-NEXT: NumDescriptors: 5
110
+ ;DXC-NEXT: BaseShaderRegister: 1
111
+ ;DXC-NEXT: RegisterSpace: 11
112
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
113
+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
114
+ ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
115
+ ;DXC-NEXT: - RangeType: 1
116
+ ;DXC-NEXT: NumDescriptors: 5
117
+ ;DXC-NEXT: BaseShaderRegister: 1
118
+ ;DXC-NEXT: RegisterSpace: 12
119
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
120
+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
121
+ ;DXC-NEXT: - RangeType: 2
122
+ ;DXC-NEXT: NumDescriptors: 5
123
+ ;DXC-NEXT: BaseShaderRegister: 1
124
+ ;DXC-NEXT: RegisterSpace: 13
125
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
126
+ ;DXC-NEXT: DATA_VOLATILE: true
127
+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
128
+ ;DXC-NEXT: - RangeType: 0
129
+ ;DXC-NEXT: NumDescriptors: 5
130
+ ;DXC-NEXT: BaseShaderRegister: 1
131
+ ;DXC-NEXT: RegisterSpace: 14
132
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
133
+ ;DXC-NEXT: DATA_STATIC: true
134
+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
135
+ ;DXC-NEXT: - RangeType: 1
136
+ ;DXC-NEXT: NumDescriptors: 5
137
+ ;DXC-NEXT: BaseShaderRegister: 1
138
+ ;DXC-NEXT: RegisterSpace: 15
139
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
140
+ ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
141
+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
142
+ ;DXC-NEXT: - ParameterType: 0
143
+ ;DXC-NEXT: ShaderVisibility: 0
144
+ ;DXC-NEXT: Table:
145
+ ;DXC-NEXT: NumRanges: 3
146
+ ;DXC-NEXT: RangesOffset: 328
147
+ ;DXC-NEXT: Ranges:
148
+ ;DXC-NEXT: - RangeType: 3
149
+ ;DXC-NEXT: NumDescriptors: 1
150
+ ;DXC-NEXT: BaseShaderRegister: 0
151
+ ;DXC-NEXT: RegisterSpace: 1
152
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
153
+ ;DXC-NEXT: - RangeType: 3
154
+ ;DXC-NEXT: NumDescriptors: 1
155
+ ;DXC-NEXT: BaseShaderRegister: 0
156
+ ;DXC-NEXT: RegisterSpace: 3
157
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
158
+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
159
+ ;DXC-NEXT: - RangeType: 3
160
+ ;DXC-NEXT: NumDescriptors: 1
161
+ ;DXC-NEXT: BaseShaderRegister: 0
162
+ ;DXC-NEXT: RegisterSpace: 4
163
+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
164
+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
0 commit comments