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lines changed Original file line number Diff line number Diff line change @@ -428,8 +428,7 @@ constexpr int4 D3DCOLORtoUBYTE4(float4 V) {
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429429// / \fn uint NonUniformResourceIndex(uint I)
430430// / \brief A compiler hint to indicate that a resource index varies across
431- // / threads.
432- // / within a wave (i.e., it is non-uniform).
431+ // / threads within a wave (i.e., it is non-uniform).
433432// / \param I [in] Resource array index
434433// /
435434// / The return value is the \Index parameter.
@@ -438,7 +437,7 @@ constexpr int4 D3DCOLORtoUBYTE4(float4 V) {
438437// / some GPU hardware and drivers require the compiler to know whether the index
439438// / is uniform (same for all threads) or non-uniform (varies per thread).
440439// /
441- // / Using NonUniformResourceIndex explicitly marks an index as non-uniform, .
440+ // / Using NonUniformResourceIndex explicitly marks an index as non-uniform,
442441// / disabling certain assumptions or optimizations that could lead to incorrect
443442// / behavior when dynamically accessing resource arrays with non-uniform
444443// / indices.
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