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clean up
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llvm/test/CodeGen/DirectX/rootsignature-validation-fail-appending-overflow.ll

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; CHECK: error: Cannot append range with implicit lower bound after an unbounded range UAV(register=0, space=0).
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@TB.str = private unnamed_addr constant [3 x i8] c"TB\00", align 1
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define void @CSMain() "hlsl.shader"="compute" {
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entry:
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ret void

llvm/test/CodeGen/DirectX/rootsignature-validation-fail-offset-overflow.ll

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; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s
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; CHECK: error: Overflow for descriptor range: UAV(register=0, space=0)
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@TB.str = private unnamed_addr constant [3 x i8] c"TB\00", align 1
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define void @CSMain() "hlsl.shader"="compute" {
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entry:

llvm/test/CodeGen/DirectX/rootsignature-validation-fail-register-overflow.ll

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; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s
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; CHECK: error: Overflow for shader register range: UAV(register=4294967295, space=0)
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@TB.str = private unnamed_addr constant [3 x i8] c"TB\00", align 1
4-
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define void @CSMain() "hlsl.shader"="compute" {
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entry:
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ret void

llvm/test/CodeGen/DirectX/rootsignature-validation-fail-sampler-mix.ll

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; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s
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; CHECK: error: Samplers cannot be mixed with other resource types in a descriptor table, UAV(location=0)
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4-
@TB.str = private unnamed_addr constant [3 x i8] c"TB\00", align 1
5-
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define void @CSMain() "hlsl.shader"="compute" {
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entry:
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ret void

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