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Add test for floating point types
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clang/test/CIR/CodeGen/complex-unary.cpp

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@@ -46,3 +46,45 @@ void foo() {
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// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[RESULT]], i32 0, i32 1
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// OGCG: store i32 %[[A_REAL]], ptr %[[RESULT_REAL_PTR]], align 4
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// OGCG: store i32 %[[A_IMAG_MINUS]], ptr %[[RESULT_IMAG_PTR]], align 4
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void foo2() {
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float _Complex a;
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float _Complex b = ~a;
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}
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// CIR-BEFORE: %[[COMPLEX:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["a"]
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// CIR-BEFORE: %[[RESULT:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["b", init]
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// CIR-BEFORE: %[[TMP:.*]] = cir.load{{.*}} %[[COMPLEX]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float>
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// CIR-BEFORE: %[[COMPLEX_NOT:.*]] = cir.unary(not, %[[TMP]]) : !cir.complex<!cir.float>, !cir.complex<!cir.float>
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// CIR-BEFORE: cir.store{{.*}} %[[COMPLEX_NOT]], %[[RESULT]] : !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>
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// CIR-AFTER: %[[COMPLEX:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["a"]
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// CIR-AFTER: %[[RESULT:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["b", init]
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// CIR-AFTER: %[[TMP:.*]] = cir.load{{.*}} %[[COMPLEX]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float>
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// CIR-AFTER: %[[REAL:.*]] = cir.complex.real %[[TMP]] : !cir.complex<!cir.float> -> !cir.float
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// CIR-AFTER: %[[IMAG:.*]] = cir.complex.imag %[[TMP]] : !cir.complex<!cir.float> -> !cir.float
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// CIR-AFTER: %[[IMAG_MINUS:.*]] = cir.unary(minus, %[[IMAG]]) : !cir.float, !cir.float
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// CIR-AFTER: %[[RESULT_VAL:.*]] = cir.complex.create %[[REAL]], %[[IMAG_MINUS]] : !cir.float -> !cir.complex<!cir.float>
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// CIR-AFTER: cir.store{{.*}} %[[RESULT_VAL]], %[[RESULT]] : !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>
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// LLVM: %[[COMPLEX:.*]] = alloca { float, float }, i64 1, align 4
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// LLVM: %[[RESULT:.*]] = alloca { float, float }, i64 1, align 4
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// LLVM: %[[TMP:.*]] = load { float, float }, ptr %[[COMPLEX]], align 4
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// LLVM: %[[REAL:.*]] = extractvalue { float, float } %[[TMP]], 0
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// LLVM: %[[IMAG:.*]] = extractvalue { float, float } %[[TMP]], 1
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// LLVM: %[[IMAG_MINUS:.*]] = fneg float %[[IMAG]]
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// LLVM: %[[RESULT_TMP:.*]] = insertvalue { float, float } {{.*}}, float %[[REAL]], 0
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// LLVM: %[[RESULT_VAL:.*]] = insertvalue { float, float } %[[RESULT_TMP]], float %[[IMAG_MINUS]], 1
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// LLVM: store { float, float } %[[RESULT_VAL]], ptr %[[RESULT]], align 4
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// OGCG: %[[COMPLEX:.*]] = alloca { float, float }, align 4
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// OGCG: %[[RESULT:.*]] = alloca { float, float }, align 4
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// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[COMPLEX]], i32 0, i32 0
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// OGCG: %[[A_REAL:.*]] = load float, ptr %[[A_REAL_PTR]], align 4
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// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[COMPLEX]], i32 0, i32 1
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// OGCG: %[[A_IMAG:.*]] = load float, ptr %[[A_IMAG_PTR]], align 4
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// OGCG: %[[A_IMAG_MINUS:.*]] = fneg float %[[A_IMAG]]
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// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 0
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// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 1
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// OGCG: store float %[[A_REAL]], ptr %[[RESULT_REAL_PTR]], align 4
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// OGCG: store float %[[A_IMAG_MINUS]], ptr %[[RESULT_IMAG_PTR]], align 4

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