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"per-field" -> "per-element"
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llvm/lib/Transforms/Instrumentation/MemorySanitizer.cpp

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@@ -4386,7 +4386,7 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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/// Since they are converting from floating-point, the output is:
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/// - fully uninitialized if *any* bit of the input is uninitialized
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/// - fully ininitialized if all bits of the input are ininitialized
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/// We apply the same principle on a per-field basis for vectors.
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/// We apply the same principle on a per-element basis for vectors.
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AShadow = IRB.CreateSExt(IRB.CreateICmpNE(AShadow, getCleanShadow(A)),
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getShadowTy(A));
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