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mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -370,8 +370,8 @@ gpu.module @test_distribution {
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// CHECK-SAME: %[[ARG_0:.*]]: memref<256x128xf32>
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gpu.func @vector_reduce(%src: memref<256x128xf32>) {
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// CHECK: %[[CST:.*]] = arith.constant dense<1.000000e+00> : vector<32xf32>
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// CHECK: %[[TDESC:.*]] = xegpu.create_nd_tdesc %[[ARG_0]][{{%.*}}, {{%.*}}] : memref<256x128xf32> -> !xegpu.tensor_desc<32x32xf32, #xegpu.layout<lane_layout = [8, 4], lane_data = [1, 1]>>
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// CHECK: %[[LOAD:.*]] = xegpu.load_nd %[[TDESC]] : !xegpu.tensor_desc<32x32xf32, #xegpu.layout<lane_layout = [8, 4], lane_data = [1, 1]>> -> vector<32x32xf32>
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// CHECK: %[[TDESC:.*]] = xegpu.create_nd_tdesc %[[ARG_0]][{{%.*}}, {{%.*}}] : memref<256x128xf32> -> !xegpu.tensor_desc<32x32xf32>
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// CHECK: %[[LOAD:.*]] = xegpu.load_nd %[[TDESC]] : !xegpu.tensor_desc<32x32xf32>
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// CHECK: %[[REDUCE:.*]] = vector.multi_reduction <add>, {{%.*}}, %[[CST]] [0] : vector<32x32xf32> to vector<32xf32>
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// CHECK: %[[SHAPECAST:.*]] = vector.shape_cast %[[REDUCE]] : vector<32xf32> to vector<1x32xf32>
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// CHECK: %[[ALLOCA:.*]] = memref.alloca() : memref<4096xi8, 3>
@@ -396,9 +396,9 @@ gpu.module @test_distribution {
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// CHECK: %[[REDUCE:.*]] = vector.multi_reduction <add>, %[[LOAD]], %[[CST]] [0] : vector<8x4xf32> to vector<4xf32>
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%cst = arith.constant {layout_result_0 = #xegpu.slice<#xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32]>, dims = [0]>} dense<1.0> : vector<128xf32>
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%tdesc = xegpu.create_nd_tdesc %src[0, 0] : memref<256x128xf32>
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-> !xegpu.tensor_desc<256x128xf32, #xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32], lane_layout = [8, 4], lane_data = [1, 1]>>
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-> !xegpu.tensor_desc<256x128xf32, #xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32]>>
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%load = xegpu.load_nd %tdesc
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: !xegpu.tensor_desc<256x128xf32, #xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32], lane_layout = [8, 4], lane_data = [1, 1]>>
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: !xegpu.tensor_desc<256x128xf32, #xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32]>>
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-> vector<256x128xf32>
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%reduce = vector.multi_reduction <add>, %load, %cst {layout_result_0 = #xegpu.slice<#xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32]>, dims = [0]>} [0]
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: vector<256x128xf32> to vector<128xf32>

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