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26 changes: 24 additions & 2 deletions clang/lib/Sema/HLSLExternalSemaSource.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -514,7 +514,7 @@ void HLSLExternalSemaSource::defineHLSLTypesWithForwardDeclarations() {
.Record;
onCompletion(Decl, [this](CXXRecordDecl *Decl) {
setupBufferType(Decl, *SemaPtr, ResourceClass::SRV,
ResourceKind::TypedBuffer, /*IsROV=*/false,
ResourceKind::RawBuffer, /*IsROV=*/false,
/*RawBuffer=*/true)
.addArraySubscriptOperators()
.completeDefinition();
Expand All @@ -525,11 +525,33 @@ void HLSLExternalSemaSource::defineHLSLTypesWithForwardDeclarations() {
.Record;
onCompletion(Decl, [this](CXXRecordDecl *Decl) {
setupBufferType(Decl, *SemaPtr, ResourceClass::UAV,
ResourceKind::TypedBuffer, /*IsROV=*/false,
ResourceKind::RawBuffer, /*IsROV=*/false,
/*RawBuffer=*/true)
.addArraySubscriptOperators()
.completeDefinition();
});

Decl =
BuiltinTypeDeclBuilder(*SemaPtr, HLSLNamespace, "AppendStructuredBuffer")
.addSimpleTemplateParams(*SemaPtr, {"element_type"})
.Record;
onCompletion(Decl, [this](CXXRecordDecl *Decl) {
setupBufferType(Decl, *SemaPtr, ResourceClass::UAV,
ResourceKind::RawBuffer, /*IsROV=*/false,
/*RawBuffer=*/true)
.completeDefinition();
});

Decl =
BuiltinTypeDeclBuilder(*SemaPtr, HLSLNamespace, "ConsumeStructuredBuffer")
.addSimpleTemplateParams(*SemaPtr, {"element_type"})
.Record;
onCompletion(Decl, [this](CXXRecordDecl *Decl) {
setupBufferType(Decl, *SemaPtr, ResourceClass::UAV,
ResourceKind::RawBuffer, /*IsROV=*/false,
/*RawBuffer=*/true)
.completeDefinition();
});
}

void HLSLExternalSemaSource::onCompletion(CXXRecordDecl *Record,
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50 changes: 50 additions & 0 deletions clang/test/AST/HLSL/AppendStructuredBuffer-AST.hlsl
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I'm not entirely convinced that these AST tests that are all more or less duplicates of each other are really worth it for every single buffer type. They aren't easy to read or update and they vary from one another by literally just a few characters. I wonder if we should have one AST test for buffers in general and a more limited set that makes sure we're not way off base for the types of buffer that aren't represented in that one...

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I might be worth merging these tests into one, though I am not sure if we should have one for all buffers. I think it would be better to group them, like structured buffers, raw buffers, textures etc. We are also adding the AST for buffer methods to these tests, which will differ between buffers a lot.

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Filled an issue to track: #115412

Original file line number Diff line number Diff line change
@@ -0,0 +1,50 @@
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY %s | FileCheck -check-prefix=EMPTY %s
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump %s | FileCheck %s


// This test tests two different AST generations. The "EMPTY" test mode verifies
// the AST generated by forward declaration of the HLSL types which happens on
// initializing the HLSL external AST with an AST Context.

// The non-empty mode has a use that requires the AppendStructuredBuffer type be complete,
// which results in the AST being populated by the external AST source. That
// case covers the full implementation of the template declaration and the
// instantiated specialization.

// EMPTY: ClassTemplateDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit AppendStructuredBuffer
// EMPTY-NEXT: TemplateTypeParmDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> class depth 0 index 0 element_type
// EMPTY-NEXT: CXXRecordDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit <undeserialized declarations> class AppendStructuredBuffer
// EMPTY-NEXT: FinalAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit final

// There should be no more occurrences of AppendStructuredBuffer
// EMPTY-NOT: {{[^[:alnum:]]}}AppendStructuredBuffer

#ifndef EMPTY

AppendStructuredBuffer<int> Buffer;

#endif

// CHECK: ClassTemplateDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit AppendStructuredBuffer
// CHECK-NEXT: TemplateTypeParmDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> class depth 0 index 0 element_type
// CHECK-NEXT: CXXRecordDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit class AppendStructuredBuffer definition

// CHECK: FinalAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit final
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I guess this one isn't on the next line in this form unlike the EMPTY case above?

// CHECK-NEXT: FieldDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit h '__hlsl_resource_t
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(element_type)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer

// CHECK-NOT: CXXMethodDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> operator[] 'element_type &const (unsigned int) const'
// CHECK-NOT: CXXMethodDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> operator[] 'element_type &(unsigned int)'

// CHECK: ClassTemplateSpecializationDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> class AppendStructuredBuffer definition
// CHECK: TemplateArgument type 'int'
// CHECK-NEXT: BuiltinType 0x{{[0-9A-Fa-f]+}} 'int'
// CHECK-NEXT: FinalAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit final
// CHECK-NEXT: FieldDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit h '__hlsl_resource_t
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(int)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer
51 changes: 51 additions & 0 deletions clang/test/AST/HLSL/ConsumeStructuredBuffer-AST.hlsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY %s | FileCheck -check-prefix=EMPTY %s
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump %s | FileCheck %s


// This test tests two different AST generations. The "EMPTY" test mode verifies
// the AST generated by forward declaration of the HLSL types which happens on
// initializing the HLSL external AST with an AST Context.

// The non-empty mode has a use that requires the ConsumeStructuredBuffer type be complete,
// which results in the AST being populated by the external AST source. That
// case covers the full implementation of the template declaration and the
// instantiated specialization.

// EMPTY: ClassTemplateDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit ConsumeStructuredBuffer
// EMPTY-NEXT: TemplateTypeParmDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> class depth 0 index 0 element_type
// EMPTY-NEXT: CXXRecordDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit <undeserialized declarations> class ConsumeStructuredBuffer
// EMPTY-NEXT: FinalAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit final

// There should be no more occurrences of ConsumeStructuredBuffer
// EMPTY-NOT: {{[^[:alnum:]]}}ConsumeStructuredBuffer

#ifndef EMPTY

ConsumeStructuredBuffer<int> Buffer;

#endif

// CHECK: ClassTemplateDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit ConsumeStructuredBuffer
// CHECK-NEXT: TemplateTypeParmDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> class depth 0 index 0 element_type
// CHECK-NEXT: CXXRecordDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit class ConsumeStructuredBuffer definition

// CHECK: FinalAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit final
// CHECK-NEXT: FieldDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit h '__hlsl_resource_t
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(element_type)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer

// CHECK-NOT: CXXMethodDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> operator[] 'element_type &const (unsigned int) const'
// CHECK-NOT: CXXMethodDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> operator[] 'element_type &(unsigned int)'

// CHECK: ClassTemplateSpecializationDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> class ConsumeStructuredBuffer definition

// CHECK: TemplateArgument type 'int'
// CHECK-NEXT: BuiltinType 0x{{[0-9A-Fa-f]+}} 'int'
// CHECK-NEXT: FinalAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit final
// CHECK-NEXT: FieldDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> implicit h '__hlsl_resource_t
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(int)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer
4 changes: 2 additions & 2 deletions clang/test/AST/HLSL/RWStructuredBuffer-AST.hlsl
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ RWStructuredBuffer<int> Buffer;
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(element_type)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit TypedBuffer
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer

// CHECK: CXXMethodDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> operator[] 'element_type &const (unsigned int) const'
// CHECK-NEXT: ParmVarDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> Idx 'unsigned int'
Expand All @@ -61,4 +61,4 @@ RWStructuredBuffer<int> Buffer;
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(int)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit TypedBuffer
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer
4 changes: 2 additions & 2 deletions clang/test/AST/HLSL/StructuredBuffer-AST.hlsl
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ StructuredBuffer<float> Buffer;
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(SRV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(element_type)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit TypedBuffer
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer

// CHECK: CXXMethodDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> operator[] 'element_type &const (unsigned int) const'
// CHECK-NEXT: ParmVarDecl 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> <invalid sloc> Idx 'unsigned int'
Expand All @@ -61,4 +61,4 @@ StructuredBuffer<float> Buffer;
// CHECK-SAME{LITERAL}: [[hlsl::resource_class(SRV)]]
// CHECK-SAME{LITERAL}: [[hlsl::raw_buffer]]
// CHECK-SAME{LITERAL}: [[hlsl::contained_type(float)]]
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit TypedBuffer
// CHECK-NEXT: HLSLResourceAttr 0x{{[0-9A-Fa-f]+}} <<invalid sloc>> Implicit RawBuffer
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.2-compute -finclude-default-header -fnative-half-type -emit-llvm -o - %s | FileCheck %s -check-prefixes=DXIL

struct MyStruct {
float4 a;
int2 b;
};

// DXIL: %"class.hlsl::AppendStructuredBuffer" = type { target("dx.RawBuffer", i16, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.0" = type { target("dx.RawBuffer", i16, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.1" = type { target("dx.RawBuffer", i32, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.2" = type { target("dx.RawBuffer", i32, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.3" = type { target("dx.RawBuffer", i64, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.4" = type { target("dx.RawBuffer", i64, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.5" = type { target("dx.RawBuffer", half, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.6" = type { target("dx.RawBuffer", float, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.7" = type { target("dx.RawBuffer", double, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.8" = type { target("dx.RawBuffer", <4 x i16>, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.9" = type { target("dx.RawBuffer", <3 x i32>, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.10" = type { target("dx.RawBuffer", <2 x half>, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.11" = type { target("dx.RawBuffer", <3 x float>, 1, 0)
// DXIL: %"class.hlsl::AppendStructuredBuffer.12" = type { target("dx.RawBuffer", %struct.MyStruct = type { <4 x float>, <2 x i32>, [8 x i8] }, 1, 0)

AppendStructuredBuffer<int16_t> BufI16;
AppendStructuredBuffer<uint16_t> BufU16;
AppendStructuredBuffer<int> BufI32;
AppendStructuredBuffer<uint> BufU32;
AppendStructuredBuffer<int64_t> BufI64;
AppendStructuredBuffer<uint64_t> BufU64;
AppendStructuredBuffer<half> BufF16;
AppendStructuredBuffer<float> BufF32;
AppendStructuredBuffer<double> BufF64;
AppendStructuredBuffer< vector<int16_t, 4> > BufI16x4;
AppendStructuredBuffer< vector<uint, 3> > BufU32x3;
AppendStructuredBuffer<half2> BufF16x2;
AppendStructuredBuffer<float3> BufF32x3;
// TODO: AppendStructuredBuffer<snorm half> BufSNormF16;
// TODO: AppendStructuredBuffer<unorm half> BufUNormF16;
// TODO: AppendStructuredBuffer<snorm float> BufSNormF32;
// TODO: AppendStructuredBuffer<unorm float> BufUNormF32;
// TODO: AppendStructuredBuffer<snorm double> BufSNormF64;
// TODO: AppendStructuredBuffer<unorm double> BufUNormF64;
AppendStructuredBuffer<MyStruct> BufMyStruct;

[numthreads(1,1,1)]
void main(int GI : SV_GroupIndex) {
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.2-compute -finclude-default-header -fnative-half-type -emit-llvm -o - %s | FileCheck %s -check-prefixes=DXIL

struct MyStruct {
float4 a;
int2 b;
};

// DXIL: %"class.hlsl::ConsumeStructuredBuffer" = type { target("dx.RawBuffer", i16, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.0" = type { target("dx.RawBuffer", i16, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.1" = type { target("dx.RawBuffer", i32, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.2" = type { target("dx.RawBuffer", i32, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.3" = type { target("dx.RawBuffer", i64, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.4" = type { target("dx.RawBuffer", i64, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.5" = type { target("dx.RawBuffer", half, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.6" = type { target("dx.RawBuffer", float, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.7" = type { target("dx.RawBuffer", double, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.8" = type { target("dx.RawBuffer", <4 x i16>, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.9" = type { target("dx.RawBuffer", <3 x i32>, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.10" = type { target("dx.RawBuffer", <2 x half>, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.11" = type { target("dx.RawBuffer", <3 x float>, 1, 0)
// DXIL: %"class.hlsl::ConsumeStructuredBuffer.12" = type { target("dx.RawBuffer", %struct.MyStruct = type { <4 x float>, <2 x i32>, [8 x i8] }, 1, 0)

ConsumeStructuredBuffer<int16_t> BufI16;
ConsumeStructuredBuffer<uint16_t> BufU16;
ConsumeStructuredBuffer<int> BufI32;
ConsumeStructuredBuffer<uint> BufU32;
ConsumeStructuredBuffer<int64_t> BufI64;
ConsumeStructuredBuffer<uint64_t> BufU64;
ConsumeStructuredBuffer<half> BufF16;
ConsumeStructuredBuffer<float> BufF32;
ConsumeStructuredBuffer<double> BufF64;
ConsumeStructuredBuffer< vector<int16_t, 4> > BufI16x4;
ConsumeStructuredBuffer< vector<uint, 3> > BufU32x3;
ConsumeStructuredBuffer<half2> BufF16x2;
ConsumeStructuredBuffer<float3> BufF32x3;
// TODO: ConsumeStructuredBuffer<snorm half> BufSNormF16;
// TODO: ConsumeStructuredBuffer<unorm half> BufUNormF16;
// TODO: ConsumeStructuredBuffer<snorm float> BufSNormF32;
// TODO: ConsumeStructuredBuffer<unorm float> BufUNormF32;
// TODO: ConsumeStructuredBuffer<snorm double> BufSNormF64;
// TODO: ConsumeStructuredBuffer<unorm double> BufUNormF64;
ConsumeStructuredBuffer<MyStruct> BufMyStruct;

[numthreads(1,1,1)]
void main(int GI : SV_GroupIndex) {
}
Original file line number Diff line number Diff line change
Expand Up @@ -5,17 +5,27 @@

StructuredBuffer<float> Buf : register(t10);
RWStructuredBuffer<float> Buf2 : register(u5, space1);
AppendStructuredBuffer<float> Buf3 : register(u3);
ConsumeStructuredBuffer<float> Buf4 : register(u4);

// CHECK: %"class.hlsl::StructuredBuffer" = type { target("dx.RawBuffer", float, 0, 0), float }
// CHECK: %"class.hlsl::RWStructuredBuffer" = type { target("dx.RawBuffer", float, 1, 0), float }
// CHECK: %"class.hlsl::StructuredBuffer" = type { target("dx.RawBuffer", float, 0, 0)
// CHECK: %"class.hlsl::RWStructuredBuffer" = type { target("dx.RawBuffer", float, 1, 0)
// CHECK: %"class.hlsl::AppendStructuredBuffer" = type { target("dx.RawBuffer", float, 1, 0)
// CHECK: %"class.hlsl::ConsumeStructuredBuffer" = type { target("dx.RawBuffer", float, 1, 0)

// CHECK: @Buf = global %"class.hlsl::StructuredBuffer" zeroinitializer, align 4
// CHECK: @Buf2 = global %"class.hlsl::RWStructuredBuffer" zeroinitializer, align 4
// CHECK: @Buf3 = global %"class.hlsl::AppendStructuredBuffer" zeroinitializer, align 4
// CHECK: @Buf4 = global %"class.hlsl::ConsumeStructuredBuffer" zeroinitializer, align 4

// CHECK: define linkonce_odr void @_ZN4hlsl16StructuredBufferIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(8) %this)
// CHECK-NEXT: entry:
// CHECK: define linkonce_odr void @_ZN4hlsl18RWStructuredBufferIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(8) %this)
// CHECK-NEXT: entry:
// CHECK: define linkonce_odr void @_ZN4hlsl22AppendStructuredBufferIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(4) %this)
// CHECK-NEXT: entry:
// CHECK: define linkonce_odr void @_ZN4hlsl23ConsumeStructuredBufferIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(4) %this)
// CHECK-NEXT: entry:

// CHECK: define internal void @_GLOBAL__sub_I_StructuredBuffers_constructors.hlsl()
// CHECK: entry:
Expand All @@ -27,7 +37,16 @@ RWStructuredBuffer<float> Buf2 : register(u5, space1);
// CHECK-DXIL-NEXT: store target("dx.RawBuffer", float, 0, 0) %Buf_h, ptr @Buf, align 4
// CHECK-DXIL-NEXT: %Buf2_h = call target("dx.RawBuffer", float, 1, 0) @llvm.dx.handle.fromBinding.tdx.RawBuffer_f32_1_0t(i32 1, i32 5, i32 1, i32 0, i1 false)
// CHECK-DXIL-NEXT: store target("dx.RawBuffer", float, 1, 0) %Buf2_h, ptr @Buf2, align 4
// CHECK-DXIL-NEXT: %Buf3_h = call target("dx.RawBuffer", float, 1, 0) @llvm.dx.handle.fromBinding.tdx.RawBuffer_f32_1_0t(i32 0, i32 3, i32 1, i32 0, i1 false)
// CHECK-DXIL-NEXT: store target("dx.RawBuffer", float, 1, 0) %Buf3_h, ptr @Buf3, align 4
// CHECK-DXIL-NEXT: %Buf4_h = call target("dx.RawBuffer", float, 1, 0) @llvm.dx.handle.fromBinding.tdx.RawBuffer_f32_1_0t(i32 0, i32 4, i32 1, i32 0, i1 false)
// CHECK-DXIL-NEXT: store target("dx.RawBuffer", float, 1, 0) %Buf4_h, ptr @Buf4, align 4

// CHECK-SPIRV-NEXT: %Buf_h = call target("dx.RawBuffer", float, 0, 0) @llvm.spv.handle.fromBinding.tdx.RawBuffer_f32_0_0t(i32 0, i32 10, i32 1, i32 0, i1 false)
// CHECK-SPIRV-NEXT: store target("dx.RawBuffer", float, 0, 0) %Buf_h, ptr @Buf", align 4
// CHECK-SPIRV-NEXT: %Buf2_h = call target("dx.RawBuffer", float, 1, 0) @llvm.spv.handle.fromBinding.tdx.RawBuffer_f32_1_0t(i32 1, i32 5, i32 1, i32 0, i1 false)
// CHECK-SPIRV-NEXT: store target("dx.RawBuffer", float, 1, 0) %Buf2_h, ptr @Buf2", align 4
// CHECK-SPIRV-NEXT: %Buf3_h = call target("dx.RawBuffer", float, 0, 0) @llvm.spv.handle.fromBinding.tdx.RawBuffer_f32_1_0t(i32 0, i32 3, i32 1, i32 0, i1 false)
// CHECK-SPIRV-NEXT: store target("dx.RawBuffer", float, 0, 0) %Buf3_h, ptr @Buf3, align 4
// CHECK-SPIRV-NEXT: %Buf4_h = call target("dx.RawBuffer", float, 1, 0) @llvm.spv.handle.fromBinding.tdx.RawBuffer_f32_1_0t(i32 0, i32 4, i32 1, i32 0, i1 false)
// CHECK-SPIRV-NEXT: store target("dx.RawBuffer", float, 1, 0) %Buf4_h, ptr @Buf4, align 4
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