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54 changes: 54 additions & 0 deletions llvm/test/Transforms/SLPVectorizer/AArch64/div.ll
Original file line number Diff line number Diff line change
Expand Up @@ -551,3 +551,57 @@ define <4 x i32> @slp_v4i32_Op1_unknown_Op2_const_pow2(<4 x i32> %a)
%r3 = insertelement <4 x i32> %r2, i32 %4, i32 3
ret <4 x i32> %r3
}

; computes (a/const + x - y) * z
define <2 x i32> @vectorize_sdiv_v2i32(<2 x i32> %a, <2 x i32> %x, <2 x i32> %y, <2 x i32> %z)
; NO-SVE-LABEL: define <2 x i32> @vectorize_sdiv_v2i32(
; NO-SVE-SAME: <2 x i32> [[A:%.*]], <2 x i32> [[X:%.*]], <2 x i32> [[Y:%.*]], <2 x i32> [[Z:%.*]]) #[[ATTR0]] {
; NO-SVE-NEXT: [[A0:%.*]] = extractelement <2 x i32> [[A]], i64 0
; NO-SVE-NEXT: [[A1:%.*]] = extractelement <2 x i32> [[A]], i64 1
; NO-SVE-NEXT: [[TMP1:%.*]] = sdiv i32 [[A0]], 2
; NO-SVE-NEXT: [[TMP2:%.*]] = sdiv i32 [[A1]], 4
; NO-SVE-NEXT: [[X0:%.*]] = extractelement <2 x i32> [[X]], i64 0
; NO-SVE-NEXT: [[X1:%.*]] = extractelement <2 x i32> [[X]], i64 1
; NO-SVE-NEXT: [[TMP3:%.*]] = add i32 [[TMP1]], [[X0]]
; NO-SVE-NEXT: [[TMP4:%.*]] = add i32 [[TMP2]], [[X1]]
; NO-SVE-NEXT: [[Y0:%.*]] = extractelement <2 x i32> [[Y]], i64 0
; NO-SVE-NEXT: [[Y1:%.*]] = extractelement <2 x i32> [[Y]], i64 1
; NO-SVE-NEXT: [[TMP5:%.*]] = sub i32 [[TMP3]], [[Y0]]
; NO-SVE-NEXT: [[TMP6:%.*]] = sub i32 [[TMP4]], [[Y1]]
; NO-SVE-NEXT: [[Z0:%.*]] = extractelement <2 x i32> [[Z]], i64 0
; NO-SVE-NEXT: [[Z1:%.*]] = extractelement <2 x i32> [[Z]], i64 1
; NO-SVE-NEXT: [[TMP7:%.*]] = mul i32 [[TMP5]], [[Z0]]
; NO-SVE-NEXT: [[TMP8:%.*]] = mul i32 [[TMP6]], [[Z1]]
; NO-SVE-NEXT: [[RES0:%.*]] = insertelement <2 x i32> poison, i32 [[TMP7]], i32 0
; NO-SVE-NEXT: [[RES1:%.*]] = insertelement <2 x i32> [[RES0]], i32 [[TMP8]], i32 1
; NO-SVE-NEXT: ret <2 x i32> [[RES1]]
;
; SVE-LABEL: define <2 x i32> @vectorize_sdiv_v2i32(
; SVE-SAME: <2 x i32> [[A:%.*]], <2 x i32> [[X:%.*]], <2 x i32> [[Y:%.*]], <2 x i32> [[Z:%.*]]) #[[ATTR0]] {
; SVE-NEXT: [[TMP1:%.*]] = sdiv <2 x i32> [[A]], <i32 2, i32 4>
; SVE-NEXT: [[TMP2:%.*]] = add <2 x i32> [[TMP1]], [[X]]
; SVE-NEXT: [[TMP3:%.*]] = sub <2 x i32> [[TMP2]], [[Y]]
; SVE-NEXT: [[TMP4:%.*]] = mul <2 x i32> [[TMP3]], [[Z]]
; SVE-NEXT: ret <2 x i32> [[TMP4]]
;
{
%a0 = extractelement <2 x i32> %a, i64 0
%a1 = extractelement <2 x i32> %a, i64 1
%1 = sdiv i32 %a0, 2
%2 = sdiv i32 %a1, 4
%x0 = extractelement <2 x i32> %x, i64 0
%x1 = extractelement <2 x i32> %x, i64 1
%3 = add i32 %1, %x0
%4 = add i32 %2, %x1
%y0 = extractelement <2 x i32> %y, i64 0
%y1 = extractelement <2 x i32> %y, i64 1
%5 = sub i32 %3, %y0
%6 = sub i32 %4, %y1
%z0 = extractelement <2 x i32> %z, i64 0
%z1 = extractelement <2 x i32> %z, i64 1
%7 = mul i32 %5, %z0
%8 = mul i32 %6, %z1
%res0 = insertelement <2 x i32> poison, i32 %7, i32 0
%res1 = insertelement <2 x i32> %res0, i32 %8, i32 1
ret <2 x i32> %res1
}
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