diff --git a/llvm/test/CodeGen/DirectX/min_vec_size.ll b/llvm/test/CodeGen/DirectX/min_vec_size.ll index ba6e83ea83733..a8f063cd64a6c 100644 --- a/llvm/test/CodeGen/DirectX/min_vec_size.ll +++ b/llvm/test/CodeGen/DirectX/min_vec_size.ll @@ -6,8 +6,7 @@ target triple = "dxil-unknown-shadermodel6.7-library" ; Make sure vec combine min vec size is 1 instead of 4 for float. ; CHECK:@foo() ; CHECK-NEXT:%[[LD:[0-9]+]] = load <1 x float>, ptr @a, align 8 -; CHECK-NEXT:%insert = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> -; CHECK-NEXT:%shuffle = shufflevector <2 x float> %insert, <2 x float> poison, <2 x i32> zeroinitializer +; CHECK-NEXT:%shuffle = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT:ret <2 x float> %shuffle @a = external local_unnamed_addr constant float