diff --git a/llvm/include/llvm/CodeGen/TargetLowering.h b/llvm/include/llvm/CodeGen/TargetLowering.h index 2550c2bee5f71..cbd68f64059f0 100644 --- a/llvm/include/llvm/CodeGen/TargetLowering.h +++ b/llvm/include/llvm/CodeGen/TargetLowering.h @@ -5576,8 +5576,8 @@ class LLVM_ABI TargetLowering : public TargetLoweringBase { /// \param N Node to expand /// \param IsNegative indicate negated abs /// \returns The expansion result or SDValue() if it fails. - SDValue expandABS(SDNode *N, SelectionDAG &DAG, - bool IsNegative = false) const; + virtual SDValue expandABS(SDNode *N, SelectionDAG &DAG, + bool IsNegative = false) const; /// Expand ABDS/ABDU nodes. Expands vector/scalar ABDS/ABDU nodes. /// \param N Node to expand diff --git a/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp b/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp index f5081a9d2dd56..e95dbcf2bf7b3 100644 --- a/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp +++ b/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp @@ -5287,6 +5287,27 @@ SDValue AMDGPUTargetLowering::performRcpCombine(SDNode *N, return DCI.DAG.getConstantFP(One / Val, SDLoc(N), N->getValueType(0)); } +SDValue AMDGPUTargetLowering::expandABS(SDNode *N, SelectionDAG &DAG, + bool IsNegative) const { + if (N->isDivergent() || + (N->getValueType(0) != MVT::i8 && N->getValueType(0) != MVT::i16)) + return TargetLowering::expandABS(N, DAG, IsNegative); + + //(abs i8/i16 (i8/i16 op1)) -> (trunc i8/i16 (abs i32 (sext i32 (i8/i16 + // op1)))) + SDValue Src = N->getOperand(0); + SDLoc DL(Src); + SDValue SExtSrc = DAG.getSExtOrTrunc(Src, DL, MVT::i32); + SDValue ExtAbs = DAG.getNode(ISD::ABS, DL, MVT::i32, SExtSrc); + SDValue TruncResult = + DAG.getNode(ISD::TRUNCATE, DL, N->getValueType(0), ExtAbs); + + if (!IsNegative) + return TruncResult; + + return DAG.getNegative(TruncResult, DL, N->getValueType(0)); +} + SDValue AMDGPUTargetLowering::PerformDAGCombine(SDNode *N, DAGCombinerInfo &DCI) const { SelectionDAG &DAG = DCI.DAG; diff --git a/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.h b/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.h index bdaf48652d107..57ce10b8b582f 100644 --- a/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.h +++ b/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.h @@ -45,6 +45,9 @@ class AMDGPUTargetLowering : public TargetLowering { /// original size will not change the value. static unsigned numBitsSigned(SDValue Op, SelectionDAG &DAG); + virtual SDValue expandABS(SDNode *N, SelectionDAG &DAG, + bool IsNegative = false) const override; + protected: SDValue LowerEXTRACT_SUBVECTOR(SDValue Op, SelectionDAG &DAG) const; SDValue LowerCONCAT_VECTORS(SDValue Op, SelectionDAG &DAG) const; diff --git a/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll b/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll deleted file mode 100644 index 6facdfdec64ae..0000000000000 --- a/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll +++ /dev/null @@ -1,600 +0,0 @@ -; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py -; RUN: llc -global-isel -mtriple=amdgcn -mcpu=tahiti -o - < %s | FileCheck %s --check-prefixes=GFX,GFX6 -; RUN: llc -global-isel -mtriple=amdgcn -mcpu=fiji -o - < %s | FileCheck %s --check-prefixes=GFX,GFX8 -; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1010 -o - < %s | FileCheck %s --check-prefixes=GFX,GFX10 -; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1250 -o - < %s | FileCheck %s --check-prefixes=GFX,GFX1250 - -declare i16 @llvm.abs.i16(i16, i1) -declare i32 @llvm.abs.i32(i32, i1) -declare i64 @llvm.abs.i64(i64, i1) -declare <2 x i8> @llvm.abs.v2i8(<2 x i8>, i1) -declare <3 x i8> @llvm.abs.v3i8(<3 x i8>, i1) -declare <2 x i16> @llvm.abs.v2i16(<2 x i16>, i1) -declare <3 x i16> @llvm.abs.v3i16(<3 x i16>, i1) -declare <4 x i32> @llvm.abs.v4i32(<4 x i32>, i1) - -define amdgpu_cs i16 @abs_sgpr_i16(i16 inreg %arg) { -; GFX6-LABEL: abs_sgpr_i16: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_sext_i32_i16 s0, s0 -; GFX6-NEXT: s_abs_i32 s0, s0 -; GFX6-NEXT: ; return to shader part epilog -; -; GFX8-LABEL: abs_sgpr_i16: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_sext_i32_i16 s0, s0 -; GFX8-NEXT: s_abs_i32 s0, s0 -; GFX8-NEXT: ; return to shader part epilog -; -; GFX10-LABEL: abs_sgpr_i16: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_sext_i32_i16 s0, s0 -; GFX10-NEXT: s_abs_i32 s0, s0 -; GFX10-NEXT: ; return to shader part epilog -; -; GFX1250-LABEL: abs_sgpr_i16: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_sext_i32_i16 s0, s0 -; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GFX1250-NEXT: s_abs_i32 s0, s0 -; GFX1250-NEXT: ; return to shader part epilog - %res = call i16 @llvm.abs.i16(i16 %arg, i1 false) - ret i16 %res -} - -define amdgpu_cs i32 @abs_sgpr_i32(i32 inreg %arg) { -; GFX-LABEL: abs_sgpr_i32: -; GFX: ; %bb.0: -; GFX-NEXT: s_abs_i32 s0, s0 -; GFX-NEXT: ; return to shader part epilog - %res = call i32 @llvm.abs.i32(i32 %arg, i1 false) - ret i32 %res -} - -define amdgpu_cs i64 @abs_sgpr_i64(i64 inreg %arg) { -; GFX6-LABEL: abs_sgpr_i64: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_ashr_i32 s2, s1, 31 -; GFX6-NEXT: s_add_u32 s0, s0, s2 -; GFX6-NEXT: s_mov_b32 s3, s2 -; GFX6-NEXT: s_addc_u32 s1, s1, s2 -; GFX6-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] -; GFX6-NEXT: ; return to shader part epilog -; -; GFX8-LABEL: abs_sgpr_i64: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_ashr_i32 s2, s1, 31 -; GFX8-NEXT: s_add_u32 s0, s0, s2 -; GFX8-NEXT: s_mov_b32 s3, s2 -; GFX8-NEXT: s_addc_u32 s1, s1, s2 -; GFX8-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] -; GFX8-NEXT: ; return to shader part epilog -; -; GFX10-LABEL: abs_sgpr_i64: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_ashr_i32 s2, s1, 31 -; GFX10-NEXT: s_add_u32 s0, s0, s2 -; GFX10-NEXT: s_mov_b32 s3, s2 -; GFX10-NEXT: s_addc_u32 s1, s1, s2 -; GFX10-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] -; GFX10-NEXT: ; return to shader part epilog -; -; GFX1250-LABEL: abs_sgpr_i64: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_ashr_i32 s2, s1, 31 -; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) -; GFX1250-NEXT: s_mov_b32 s3, s2 -; GFX1250-NEXT: s_add_nc_u64 s[0:1], s[0:1], s[2:3] -; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GFX1250-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] -; GFX1250-NEXT: ; return to shader part epilog - %res = call i64 @llvm.abs.i64(i64 %arg, i1 false) - ret i64 %res -} - -define amdgpu_cs <4 x i32> @abs_sgpr_v4i32(<4 x i32> inreg %arg) { -; GFX-LABEL: abs_sgpr_v4i32: -; GFX: ; %bb.0: -; GFX-NEXT: s_abs_i32 s0, s0 -; GFX-NEXT: s_abs_i32 s1, s1 -; GFX-NEXT: s_abs_i32 s2, s2 -; GFX-NEXT: s_abs_i32 s3, s3 -; GFX-NEXT: ; return to shader part epilog - %res = call <4 x i32> @llvm.abs.v4i32(<4 x i32> %arg, i1 false) - ret <4 x i32> %res -} - -define i16 @abs_vgpr_i16(i16 %arg) { -; GFX6-LABEL: abs_vgpr_i16: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 16 -; GFX6-NEXT: v_sub_i32_e32 v1, vcc, 0, v0 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v1 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_i16: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_sub_u16_e32 v1, 0, v0 -; GFX8-NEXT: v_max_i16_e32 v0, v0, v1 -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_i16: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_sub_nc_u16 v1, 0, v0 -; GFX10-NEXT: v_max_i16 v0, v0, v1 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_i16: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_sub_nc_u16 v1, 0, v0 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-NEXT: v_max_i16 v0, v0, v1 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call i16 @llvm.abs.i16(i16 %arg, i1 false) - ret i16 %res -} - -define i32 @abs_vgpr_i32(i32 %arg) { -; GFX6-LABEL: abs_vgpr_i32: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_sub_i32_e32 v1, vcc, 0, v0 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v1 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_i32: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_sub_u32_e32 v1, vcc, 0, v0 -; GFX8-NEXT: v_max_i32_e32 v0, v0, v1 -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_i32: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_sub_nc_u32_e32 v1, 0, v0 -; GFX10-NEXT: v_max_i32_e32 v0, v0, v1 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_i32: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_sub_nc_u32_e32 v1, 0, v0 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-NEXT: v_max_i32_e32 v0, v0, v1 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call i32 @llvm.abs.i32(i32 %arg, i1 false) - ret i32 %res -} - -define i64 @abs_vgpr_i64(i64 %arg) { -; GFX6-LABEL: abs_vgpr_i64: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_ashrrev_i32_e32 v2, 31, v1 -; GFX6-NEXT: v_add_i32_e32 v0, vcc, v0, v2 -; GFX6-NEXT: v_addc_u32_e32 v1, vcc, v1, v2, vcc -; GFX6-NEXT: v_xor_b32_e32 v0, v0, v2 -; GFX6-NEXT: v_xor_b32_e32 v1, v1, v2 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_i64: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_ashrrev_i32_e32 v2, 31, v1 -; GFX8-NEXT: v_add_u32_e32 v0, vcc, v0, v2 -; GFX8-NEXT: v_addc_u32_e32 v1, vcc, v1, v2, vcc -; GFX8-NEXT: v_xor_b32_e32 v0, v0, v2 -; GFX8-NEXT: v_xor_b32_e32 v1, v1, v2 -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_i64: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_ashrrev_i32_e32 v2, 31, v1 -; GFX10-NEXT: v_add_co_u32 v0, vcc_lo, v0, v2 -; GFX10-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, v1, v2, vcc_lo -; GFX10-NEXT: v_xor_b32_e32 v0, v0, v2 -; GFX10-NEXT: v_xor_b32_e32 v1, v1, v2 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_i64: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_ashrrev_i32_e32 v2, 31, v1 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1) -; GFX1250-NEXT: v_mov_b32_e32 v3, v2 -; GFX1250-NEXT: v_add_nc_u64_e32 v[0:1], v[0:1], v[2:3] -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_2) -; GFX1250-NEXT: v_xor_b32_e32 v0, v0, v2 -; GFX1250-NEXT: v_xor_b32_e32 v1, v1, v2 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call i64 @llvm.abs.i64(i64 %arg, i1 false) - ret i64 %res -} - -define <4 x i32> @abs_vgpr_v4i32(<4 x i32> %arg) { -; GFX6-LABEL: abs_vgpr_v4i32: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v0 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v4 -; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v1 -; GFX6-NEXT: v_max_i32_e32 v1, v1, v4 -; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v2 -; GFX6-NEXT: v_max_i32_e32 v2, v2, v4 -; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v3 -; GFX6-NEXT: v_max_i32_e32 v3, v3, v4 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_v4i32: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v0 -; GFX8-NEXT: v_max_i32_e32 v0, v0, v4 -; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v1 -; GFX8-NEXT: v_max_i32_e32 v1, v1, v4 -; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v2 -; GFX8-NEXT: v_max_i32_e32 v2, v2, v4 -; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v3 -; GFX8-NEXT: v_max_i32_e32 v3, v3, v4 -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_v4i32: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_sub_nc_u32_e32 v4, 0, v0 -; GFX10-NEXT: v_sub_nc_u32_e32 v5, 0, v1 -; GFX10-NEXT: v_sub_nc_u32_e32 v6, 0, v2 -; GFX10-NEXT: v_sub_nc_u32_e32 v7, 0, v3 -; GFX10-NEXT: v_max_i32_e32 v0, v0, v4 -; GFX10-NEXT: v_max_i32_e32 v1, v1, v5 -; GFX10-NEXT: v_max_i32_e32 v2, v2, v6 -; GFX10-NEXT: v_max_i32_e32 v3, v3, v7 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_v4i32: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_dual_sub_nc_u32 v4, 0, v0 :: v_dual_sub_nc_u32 v5, 0, v1 -; GFX1250-NEXT: v_dual_sub_nc_u32 v6, 0, v2 :: v_dual_sub_nc_u32 v7, 0, v3 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3) -; GFX1250-NEXT: v_max_i32_e32 v0, v0, v4 -; GFX1250-NEXT: v_max_i32_e32 v1, v1, v5 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_4) -; GFX1250-NEXT: v_max_i32_e32 v2, v2, v6 -; GFX1250-NEXT: v_max_i32_e32 v3, v3, v7 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call <4 x i32> @llvm.abs.v4i32(<4 x i32> %arg, i1 false) - ret <4 x i32> %res -} - -define amdgpu_cs <2 x i8> @abs_sgpr_v2i8(<2 x i8> inreg %arg) { -; GFX-LABEL: abs_sgpr_v2i8: -; GFX: ; %bb.0: -; GFX-NEXT: s_sext_i32_i8 s0, s0 -; GFX-NEXT: s_sext_i32_i8 s1, s1 -; GFX-NEXT: s_abs_i32 s0, s0 -; GFX-NEXT: s_abs_i32 s1, s1 -; GFX-NEXT: ; return to shader part epilog - %res = call <2 x i8> @llvm.abs.v2i8(<2 x i8> %arg, i1 false) - ret <2 x i8> %res -} - -define <2 x i8> @abs_vgpr_v2i8(<2 x i8> %arg) { -; GFX6-LABEL: abs_vgpr_v2i8: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 8 -; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v0 -; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 8 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v2 -; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v1 -; GFX6-NEXT: v_max_i32_e32 v1, v1, v2 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_v2i8: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_mov_b32_e32 v2, 0 -; GFX8-NEXT: v_sub_u16_sdwa v3, v2, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 -; GFX8-NEXT: v_sub_u16_sdwa v2, v2, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 -; GFX8-NEXT: v_max_i16_sdwa v0, sext(v0), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD -; GFX8-NEXT: v_max_i16_sdwa v1, sext(v1), v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_v2i8: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_bfe_i32 v0, v0, 0, 8 -; GFX10-NEXT: v_bfe_i32 v1, v1, 0, 8 -; GFX10-NEXT: v_sub_nc_u16 v2, 0, v0 -; GFX10-NEXT: v_sub_nc_u16 v3, 0, v1 -; GFX10-NEXT: v_max_i16 v0, v0, v2 -; GFX10-NEXT: v_max_i16 v1, v1, v3 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_v2i8: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_bfe_i32 v0, v0, 0, 8 -; GFX1250-NEXT: v_bfe_i32 v1, v1, 0, 8 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) -; GFX1250-NEXT: v_sub_nc_u16 v2, 0, v0 -; GFX1250-NEXT: v_sub_nc_u16 v3, 0, v1 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) -; GFX1250-NEXT: v_max_i16 v0, v0, v2 -; GFX1250-NEXT: v_max_i16 v1, v1, v3 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call <2 x i8> @llvm.abs.v2i8(<2 x i8> %arg, i1 false) - ret <2 x i8> %res -} - -define amdgpu_cs <3 x i8> @abs_sgpr_v3i8(<3 x i8> inreg %arg) { -; GFX-LABEL: abs_sgpr_v3i8: -; GFX: ; %bb.0: -; GFX-NEXT: s_sext_i32_i8 s0, s0 -; GFX-NEXT: s_sext_i32_i8 s1, s1 -; GFX-NEXT: s_sext_i32_i8 s2, s2 -; GFX-NEXT: s_abs_i32 s0, s0 -; GFX-NEXT: s_abs_i32 s1, s1 -; GFX-NEXT: s_abs_i32 s2, s2 -; GFX-NEXT: ; return to shader part epilog - %res = call <3 x i8> @llvm.abs.v3i8(<3 x i8> %arg, i1 false) - ret <3 x i8> %res -} - -define <3 x i8> @abs_vgpr_v3i8(<3 x i8> %arg) { -; GFX6-LABEL: abs_vgpr_v3i8: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 8 -; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v0 -; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 8 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v3 -; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v1 -; GFX6-NEXT: v_bfe_i32 v2, v2, 0, 8 -; GFX6-NEXT: v_max_i32_e32 v1, v1, v3 -; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v2 -; GFX6-NEXT: v_max_i32_e32 v2, v2, v3 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_v3i8: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_mov_b32_e32 v3, 0 -; GFX8-NEXT: v_sub_u16_sdwa v4, v3, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 -; GFX8-NEXT: v_max_i16_sdwa v0, sext(v0), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD -; GFX8-NEXT: v_sub_u16_sdwa v4, v3, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 -; GFX8-NEXT: v_sub_u16_sdwa v3, v3, sext(v2) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 -; GFX8-NEXT: v_max_i16_sdwa v1, sext(v1), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD -; GFX8-NEXT: v_max_i16_sdwa v2, sext(v2), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_v3i8: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_bfe_i32 v0, v0, 0, 8 -; GFX10-NEXT: v_bfe_i32 v1, v1, 0, 8 -; GFX10-NEXT: v_bfe_i32 v2, v2, 0, 8 -; GFX10-NEXT: v_sub_nc_u16 v3, 0, v0 -; GFX10-NEXT: v_sub_nc_u16 v4, 0, v1 -; GFX10-NEXT: v_sub_nc_u16 v5, 0, v2 -; GFX10-NEXT: v_max_i16 v0, v0, v3 -; GFX10-NEXT: v_max_i16 v1, v1, v4 -; GFX10-NEXT: v_max_i16 v2, v2, v5 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_v3i8: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_bfe_i32 v0, v0, 0, 8 -; GFX1250-NEXT: v_bfe_i32 v1, v1, 0, 8 -; GFX1250-NEXT: v_bfe_i32 v2, v2, 0, 8 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) -; GFX1250-NEXT: v_sub_nc_u16 v3, 0, v0 -; GFX1250-NEXT: v_sub_nc_u16 v4, 0, v1 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) -; GFX1250-NEXT: v_sub_nc_u16 v5, 0, v2 -; GFX1250-NEXT: v_max_i16 v0, v0, v3 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) -; GFX1250-NEXT: v_max_i16 v1, v1, v4 -; GFX1250-NEXT: v_max_i16 v2, v2, v5 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call <3 x i8> @llvm.abs.v3i8(<3 x i8> %arg, i1 false) - ret <3 x i8> %res -} - -define amdgpu_cs <2 x i16> @abs_sgpr_v2i16(<2 x i16> inreg %arg) { -; GFX6-LABEL: abs_sgpr_v2i16: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_sext_i32_i16 s0, s0 -; GFX6-NEXT: s_sext_i32_i16 s1, s1 -; GFX6-NEXT: s_abs_i32 s0, s0 -; GFX6-NEXT: s_abs_i32 s1, s1 -; GFX6-NEXT: ; return to shader part epilog -; -; GFX8-LABEL: abs_sgpr_v2i16: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_lshr_b32 s1, s0, 16 -; GFX8-NEXT: s_sext_i32_i16 s1, s1 -; GFX8-NEXT: s_sext_i32_i16 s0, s0 -; GFX8-NEXT: s_abs_i32 s1, s1 -; GFX8-NEXT: s_abs_i32 s0, s0 -; GFX8-NEXT: s_lshl_b32 s1, s1, 16 -; GFX8-NEXT: s_or_b32 s0, s0, s1 -; GFX8-NEXT: ; return to shader part epilog -; -; GFX10-LABEL: abs_sgpr_v2i16: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_sext_i32_i16 s1, s0 -; GFX10-NEXT: s_ashr_i32 s0, s0, 16 -; GFX10-NEXT: s_abs_i32 s1, s1 -; GFX10-NEXT: s_abs_i32 s0, s0 -; GFX10-NEXT: s_pack_ll_b32_b16 s0, s1, s0 -; GFX10-NEXT: ; return to shader part epilog -; -; GFX1250-LABEL: abs_sgpr_v2i16: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_sext_i32_i16 s1, s0 -; GFX1250-NEXT: s_ashr_i32 s0, s0, 16 -; GFX1250-NEXT: s_abs_i32 s1, s1 -; GFX1250-NEXT: s_abs_i32 s0, s0 -; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GFX1250-NEXT: s_pack_ll_b32_b16 s0, s1, s0 -; GFX1250-NEXT: ; return to shader part epilog - %res = call <2 x i16> @llvm.abs.v2i16(<2 x i16> %arg, i1 false) - ret <2 x i16> %res -} - -define <2 x i16> @abs_vgpr_v2i16(<2 x i16> %arg) { -; GFX6-LABEL: abs_vgpr_v2i16: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 16 -; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v0 -; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 16 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v2 -; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v1 -; GFX6-NEXT: v_max_i32_e32 v1, v1, v2 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_v2i16: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_mov_b32_e32 v2, 0 -; GFX8-NEXT: v_sub_u16_e32 v1, 0, v0 -; GFX8-NEXT: v_sub_u16_sdwa v2, v2, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 -; GFX8-NEXT: v_max_i16_e32 v1, v0, v1 -; GFX8-NEXT: v_max_i16_sdwa v0, v0, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD -; GFX8-NEXT: v_or_b32_e32 v0, v1, v0 -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_v2i16: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_pk_sub_i16 v1, 0, v0 -; GFX10-NEXT: v_pk_max_i16 v0, v0, v1 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_v2i16: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_pk_sub_i16 v1, 0, v0 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) -; GFX1250-NEXT: v_pk_max_i16 v0, v0, v1 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call <2 x i16> @llvm.abs.v2i16(<2 x i16> %arg, i1 false) - ret <2 x i16> %res -} - -define amdgpu_cs <3 x i16> @abs_sgpr_v3i16(<3 x i16> inreg %arg) { -; GFX6-LABEL: abs_sgpr_v3i16: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_sext_i32_i16 s0, s0 -; GFX6-NEXT: s_sext_i32_i16 s1, s1 -; GFX6-NEXT: s_sext_i32_i16 s2, s2 -; GFX6-NEXT: s_abs_i32 s0, s0 -; GFX6-NEXT: s_abs_i32 s1, s1 -; GFX6-NEXT: s_abs_i32 s2, s2 -; GFX6-NEXT: ; return to shader part epilog -; -; GFX8-LABEL: abs_sgpr_v3i16: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_lshr_b32 s2, s0, 16 -; GFX8-NEXT: s_sext_i32_i16 s2, s2 -; GFX8-NEXT: s_sext_i32_i16 s0, s0 -; GFX8-NEXT: s_abs_i32 s2, s2 -; GFX8-NEXT: s_abs_i32 s0, s0 -; GFX8-NEXT: s_sext_i32_i16 s1, s1 -; GFX8-NEXT: s_lshl_b32 s2, s2, 16 -; GFX8-NEXT: s_abs_i32 s1, s1 -; GFX8-NEXT: s_or_b32 s0, s0, s2 -; GFX8-NEXT: ; return to shader part epilog -; -; GFX10-LABEL: abs_sgpr_v3i16: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_sext_i32_i16 s2, s0 -; GFX10-NEXT: s_ashr_i32 s0, s0, 16 -; GFX10-NEXT: s_abs_i32 s2, s2 -; GFX10-NEXT: s_abs_i32 s0, s0 -; GFX10-NEXT: s_sext_i32_i16 s1, s1 -; GFX10-NEXT: s_pack_ll_b32_b16 s0, s2, s0 -; GFX10-NEXT: s_abs_i32 s1, s1 -; GFX10-NEXT: ; return to shader part epilog -; -; GFX1250-LABEL: abs_sgpr_v3i16: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_sext_i32_i16 s2, s0 -; GFX1250-NEXT: s_ashr_i32 s0, s0, 16 -; GFX1250-NEXT: s_abs_i32 s2, s2 -; GFX1250-NEXT: s_abs_i32 s0, s0 -; GFX1250-NEXT: s_sext_i32_i16 s1, s1 -; GFX1250-NEXT: s_pack_ll_b32_b16 s0, s2, s0 -; GFX1250-NEXT: s_abs_i32 s1, s1 -; GFX1250-NEXT: ; return to shader part epilog - %res = call <3 x i16> @llvm.abs.v3i16(<3 x i16> %arg, i1 false) - ret <3 x i16> %res -} - -define <3 x i16> @abs_vgpr_v3i16(<3 x i16> %arg) { -; GFX6-LABEL: abs_vgpr_v3i16: -; GFX6: ; %bb.0: -; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 16 -; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v0 -; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 16 -; GFX6-NEXT: v_max_i32_e32 v0, v0, v3 -; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v1 -; GFX6-NEXT: v_bfe_i32 v2, v2, 0, 16 -; GFX6-NEXT: v_max_i32_e32 v1, v1, v3 -; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v2 -; GFX6-NEXT: v_max_i32_e32 v2, v2, v3 -; GFX6-NEXT: s_setpc_b64 s[30:31] -; -; GFX8-LABEL: abs_vgpr_v3i16: -; GFX8: ; %bb.0: -; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX8-NEXT: v_mov_b32_e32 v3, 0 -; GFX8-NEXT: v_sub_u16_e32 v2, 0, v0 -; GFX8-NEXT: v_sub_u16_sdwa v3, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 -; GFX8-NEXT: v_sub_u16_e32 v4, 0, v1 -; GFX8-NEXT: v_max_i16_e32 v2, v0, v2 -; GFX8-NEXT: v_max_i16_sdwa v0, v0, v3 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD -; GFX8-NEXT: v_or_b32_e32 v0, v2, v0 -; GFX8-NEXT: v_max_i16_e32 v1, v1, v4 -; GFX8-NEXT: s_setpc_b64 s[30:31] -; -; GFX10-LABEL: abs_vgpr_v3i16: -; GFX10: ; %bb.0: -; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) -; GFX10-NEXT: v_pk_sub_i16 v2, 0, v0 -; GFX10-NEXT: v_sub_nc_u16 v3, 0, v1 -; GFX10-NEXT: v_pk_max_i16 v0, v0, v2 -; GFX10-NEXT: v_max_i16 v1, v1, v3 -; GFX10-NEXT: s_setpc_b64 s[30:31] -; -; GFX1250-LABEL: abs_vgpr_v3i16: -; GFX1250: ; %bb.0: -; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 -; GFX1250-NEXT: s_wait_kmcnt 0x0 -; GFX1250-NEXT: v_pk_sub_i16 v2, 0, v0 -; GFX1250-NEXT: v_sub_nc_u16 v3, 0, v1 -; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) -; GFX1250-NEXT: v_pk_max_i16 v0, v0, v2 -; GFX1250-NEXT: v_max_i16 v1, v1, v3 -; GFX1250-NEXT: s_set_pc_i64 s[30:31] - %res = call <3 x i16> @llvm.abs.v3i16(<3 x i16> %arg, i1 false) - ret <3 x i16> %res -} diff --git a/llvm/test/CodeGen/AMDGPU/absdiff.ll b/llvm/test/CodeGen/AMDGPU/absdiff.ll index 9cb397fb9d1c6..ee8241e355e26 100644 --- a/llvm/test/CodeGen/AMDGPU/absdiff.ll +++ b/llvm/test/CodeGen/AMDGPU/absdiff.ll @@ -5,10 +5,8 @@ define amdgpu_ps i16 @absdiff_i16_false(i16 inreg %arg0, i16 inreg %arg1) { ; CHECK-LABEL: absdiff_i16_false: ; CHECK: ; %bb.0: ; CHECK-NEXT: s_sub_i32 s0, s0, s1 -; CHECK-NEXT: s_sext_i32_i16 s1, s0 -; CHECK-NEXT: s_sub_i32 s0, 0, s0 ; CHECK-NEXT: s_sext_i32_i16 s0, s0 -; CHECK-NEXT: s_max_i32 s0, s1, s0 +; CHECK-NEXT: s_abs_i32 s0, s0 ; CHECK-NEXT: ; return to shader part epilog %diff = sub i16 %arg0, %arg1 %res = call i16 @llvm.abs.i16(i16 %diff, i1 false) ; INT_MIN input returns INT_MIN @@ -19,10 +17,8 @@ define amdgpu_ps i16 @absdiff_i16_true(i16 inreg %arg0, i16 inreg %arg1) { ; CHECK-LABEL: absdiff_i16_true: ; CHECK: ; %bb.0: ; CHECK-NEXT: s_sub_i32 s0, s0, s1 -; CHECK-NEXT: s_sext_i32_i16 s1, s0 -; CHECK-NEXT: s_sub_i32 s0, 0, s0 ; CHECK-NEXT: s_sext_i32_i16 s0, s0 -; CHECK-NEXT: s_max_i32 s0, s1, s0 +; CHECK-NEXT: s_abs_i32 s0, s0 ; CHECK-NEXT: ; return to shader part epilog %diff = sub i16 %arg0, %arg1 %res = call i16 @llvm.abs.i16(i16 %diff, i1 true) ; INT_MIN input returns poison diff --git a/llvm/test/CodeGen/AMDGPU/llvm.abs.ll b/llvm/test/CodeGen/AMDGPU/llvm.abs.ll new file mode 100644 index 0000000000000..dd7d2fbc931b6 --- /dev/null +++ b/llvm/test/CodeGen/AMDGPU/llvm.abs.ll @@ -0,0 +1,1487 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=amdgcn -mcpu=tahiti -o - < %s | FileCheck %s --check-prefixes=SDAG6 +; RUN: llc -mtriple=amdgcn -mcpu=fiji -o - < %s | FileCheck %s --check-prefixes=SDAG8 +; RUN: llc -mtriple=amdgcn -mcpu=gfx1010 -o - < %s | FileCheck %s --check-prefixes=SDAG10 +; RUN: llc -mtriple=amdgcn -mcpu=gfx1250 -o - < %s | FileCheck %s --check-prefixes=SDAG1250 +; RUN: llc -global-isel -mtriple=amdgcn -mcpu=tahiti -o - < %s | FileCheck %s --check-prefixes=GFX,GFX6 +; RUN: llc -global-isel -mtriple=amdgcn -mcpu=fiji -o - < %s | FileCheck %s --check-prefixes=GFX,GFX8 +; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1010 -o - < %s | FileCheck %s --check-prefixes=GFX,GFX10 +; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1250 -o - < %s | FileCheck %s --check-prefixes=GFX,GFX1250 + +declare i16 @llvm.abs.i16(i16, i1) +declare i32 @llvm.abs.i32(i32, i1) +declare i64 @llvm.abs.i64(i64, i1) +declare <2 x i8> @llvm.abs.v2i8(<2 x i8>, i1) +declare <3 x i8> @llvm.abs.v3i8(<3 x i8>, i1) +declare <2 x i16> @llvm.abs.v2i16(<2 x i16>, i1) +declare <3 x i16> @llvm.abs.v3i16(<3 x i16>, i1) +declare <4 x i32> @llvm.abs.v4i32(<4 x i32>, i1) + +define amdgpu_cs i8 @abs_sgpr_i8(i8 inreg %arg) { +; SDAG6-LABEL: abs_sgpr_i8: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i8 s0, s0 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_i8: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_i8: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG10-NEXT: s_sext_i32_i16 s0, s0 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_i8: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; SDAG1250-NEXT: s_sext_i32_i16 s0, s0 +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_i8: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_sext_i32_i8 s0, s0 +; GFX6-NEXT: s_abs_i32 s0, s0 +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_i8: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_sext_i32_i8 s0, s0 +; GFX8-NEXT: s_abs_i32 s0, s0 +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_i8: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_sext_i32_i8 s0, s0 +; GFX10-NEXT: s_abs_i32 s0, s0 +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_i8: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_sext_i32_i8 s0, s0 +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; GFX1250-NEXT: s_abs_i32 s0, s0 +; GFX1250-NEXT: ; return to shader part epilog + %res = call i8 @llvm.abs.i8(i8 %arg, i1 false) + ret i8 %res +} + +define amdgpu_cs i8 @abs_sgpr_i8_neg(i8 inreg %arg) { +; SDAG6-LABEL: abs_sgpr_i8_neg: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i8 s0, s0 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: s_sub_i32 s0, 0, s0 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_i8_neg: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_sext_i32_i8 s0, s0 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: s_sub_i32 s0, 0, s0 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_i8_neg: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_sext_i32_i8 s0, s0 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: s_sub_i32 s0, 0, s0 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_i8_neg: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_sext_i32_i8 s0, s0 +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: s_sub_co_i32 s0, 0, s0 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_i8_neg: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_sext_i32_i8 s0, s0 +; GFX6-NEXT: s_abs_i32 s0, s0 +; GFX6-NEXT: s_sub_i32 s0, 0, s0 +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_i8_neg: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_sext_i32_i8 s0, s0 +; GFX8-NEXT: s_abs_i32 s0, s0 +; GFX8-NEXT: s_sub_i32 s0, 0, s0 +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_i8_neg: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_sext_i32_i8 s0, s0 +; GFX10-NEXT: s_abs_i32 s0, s0 +; GFX10-NEXT: s_sub_i32 s0, 0, s0 +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_i8_neg: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_sext_i32_i8 s0, s0 +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; GFX1250-NEXT: s_abs_i32 s0, s0 +; GFX1250-NEXT: s_sub_co_i32 s0, 0, s0 +; GFX1250-NEXT: ; return to shader part epilog + %res1 = call i8 @llvm.abs.i8(i8 %arg, i1 false) + %res2 = sub i8 0, %res1 + ret i8 %res2 +} + +define amdgpu_cs i16 @abs_sgpr_i16(i16 inreg %arg) { +; SDAG6-LABEL: abs_sgpr_i16: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i16 s0, s0 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_i16: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_i16: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_sext_i32_i16 s0, s0 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_i16: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_sext_i32_i16 s0, s0 +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_i16: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_sext_i32_i16 s0, s0 +; GFX6-NEXT: s_abs_i32 s0, s0 +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_i16: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_sext_i32_i16 s0, s0 +; GFX8-NEXT: s_abs_i32 s0, s0 +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_i16: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_sext_i32_i16 s0, s0 +; GFX10-NEXT: s_abs_i32 s0, s0 +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_i16: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_sext_i32_i16 s0, s0 +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; GFX1250-NEXT: s_abs_i32 s0, s0 +; GFX1250-NEXT: ; return to shader part epilog + + %res = call i16 @llvm.abs.i16(i16 %arg, i1 false) + ret i16 %res +} + +define amdgpu_ps i16 @abs_sgpr_i16_neg(i16 inreg %arg) { +; SDAG6-LABEL: abs_sgpr_i16_neg: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i16 s0, s0 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: s_sub_i32 s0, 0, s0 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_i16_neg: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: s_sub_i32 s0, 0, s0 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_i16_neg: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_sext_i32_i16 s0, s0 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: s_sub_i32 s0, 0, s0 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_i16_neg: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_sext_i32_i16 s0, s0 +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: s_sub_co_i32 s0, 0, s0 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_i16_neg: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_sext_i32_i16 s0, s0 +; GFX6-NEXT: s_abs_i32 s0, s0 +; GFX6-NEXT: s_sub_i32 s0, 0, s0 +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_i16_neg: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_sext_i32_i16 s0, s0 +; GFX8-NEXT: s_abs_i32 s0, s0 +; GFX8-NEXT: s_sub_i32 s0, 0, s0 +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_i16_neg: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_sext_i32_i16 s0, s0 +; GFX10-NEXT: s_abs_i32 s0, s0 +; GFX10-NEXT: s_sub_i32 s0, 0, s0 +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_i16_neg: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_sext_i32_i16 s0, s0 +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; GFX1250-NEXT: s_abs_i32 s0, s0 +; GFX1250-NEXT: s_sub_co_i32 s0, 0, s0 +; GFX1250-NEXT: ; return to shader part epilog + %res1 = call i16 @llvm.abs.i16(i16 %arg, i1 false) + %res2 = sub i16 0, %res1 + ret i16 %res2 +} + +define amdgpu_cs i32 @abs_sgpr_i32(i32 inreg %arg) { +; SDAG6-LABEL: abs_sgpr_i32: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_i32: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_i32: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_i32: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX-LABEL: abs_sgpr_i32: +; GFX: ; %bb.0: +; GFX-NEXT: s_abs_i32 s0, s0 +; GFX-NEXT: ; return to shader part epilog + %res = call i32 @llvm.abs.i32(i32 %arg, i1 false) + ret i32 %res +} + +define amdgpu_cs i64 @abs_sgpr_i64(i64 inreg %arg) { +; SDAG6-LABEL: abs_sgpr_i64: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_ashr_i32 s2, s1, 31 +; SDAG6-NEXT: s_mov_b32 s3, s2 +; SDAG6-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; SDAG6-NEXT: s_sub_u32 s0, s0, s2 +; SDAG6-NEXT: s_subb_u32 s1, s1, s2 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_i64: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_ashr_i32 s2, s1, 31 +; SDAG8-NEXT: s_mov_b32 s3, s2 +; SDAG8-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; SDAG8-NEXT: s_sub_u32 s0, s0, s2 +; SDAG8-NEXT: s_subb_u32 s1, s1, s2 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_i64: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_ashr_i32 s2, s1, 31 +; SDAG10-NEXT: s_mov_b32 s3, s2 +; SDAG10-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; SDAG10-NEXT: s_sub_u32 s0, s0, s2 +; SDAG10-NEXT: s_subb_u32 s1, s1, s2 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_i64: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_sub_nc_u64 s[2:3], 0, s[0:1] +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_1) +; SDAG1250-NEXT: v_max_i64 v[0:1], s[0:1], s[2:3] +; SDAG1250-NEXT: v_readfirstlane_b32 s0, v0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) +; SDAG1250-NEXT: v_readfirstlane_b32 s1, v1 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_i64: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_ashr_i32 s2, s1, 31 +; GFX6-NEXT: s_add_u32 s0, s0, s2 +; GFX6-NEXT: s_mov_b32 s3, s2 +; GFX6-NEXT: s_addc_u32 s1, s1, s2 +; GFX6-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_i64: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_ashr_i32 s2, s1, 31 +; GFX8-NEXT: s_add_u32 s0, s0, s2 +; GFX8-NEXT: s_mov_b32 s3, s2 +; GFX8-NEXT: s_addc_u32 s1, s1, s2 +; GFX8-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_i64: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_ashr_i32 s2, s1, 31 +; GFX10-NEXT: s_add_u32 s0, s0, s2 +; GFX10-NEXT: s_mov_b32 s3, s2 +; GFX10-NEXT: s_addc_u32 s1, s1, s2 +; GFX10-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_i64: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_ashr_i32 s2, s1, 31 +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; GFX1250-NEXT: s_mov_b32 s3, s2 +; GFX1250-NEXT: s_add_nc_u64 s[0:1], s[0:1], s[2:3] +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; GFX1250-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] +; GFX1250-NEXT: ; return to shader part epilog + %res = call i64 @llvm.abs.i64(i64 %arg, i1 false) + ret i64 %res +} + +define amdgpu_cs <4 x i32> @abs_sgpr_v4i32(<4 x i32> inreg %arg) { +; SDAG6-LABEL: abs_sgpr_v4i32: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_abs_i32 s3, s3 +; SDAG6-NEXT: s_abs_i32 s2, s2 +; SDAG6-NEXT: s_abs_i32 s1, s1 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_v4i32: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_abs_i32 s3, s3 +; SDAG8-NEXT: s_abs_i32 s2, s2 +; SDAG8-NEXT: s_abs_i32 s1, s1 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_v4i32: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_abs_i32 s3, s3 +; SDAG10-NEXT: s_abs_i32 s2, s2 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: s_abs_i32 s1, s1 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_v4i32: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_abs_i32 s3, s3 +; SDAG1250-NEXT: s_abs_i32 s2, s2 +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: s_abs_i32 s1, s1 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX-LABEL: abs_sgpr_v4i32: +; GFX: ; %bb.0: +; GFX-NEXT: s_abs_i32 s0, s0 +; GFX-NEXT: s_abs_i32 s1, s1 +; GFX-NEXT: s_abs_i32 s2, s2 +; GFX-NEXT: s_abs_i32 s3, s3 +; GFX-NEXT: ; return to shader part epilog + %res = call <4 x i32> @llvm.abs.v4i32(<4 x i32> %arg, i1 false) + ret <4 x i32> %res +} + +define i16 @abs_vgpr_i16(i16 %arg) { +; SDAG6-LABEL: abs_vgpr_i16: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_bfe_i32 v0, v0, 0, 16 +; SDAG6-NEXT: v_sub_i32_e32 v1, vcc, 0, v0 +; SDAG6-NEXT: v_max_i32_e32 v0, v1, v0 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_i16: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_sub_u16_e32 v1, 0, v0 +; SDAG8-NEXT: v_max_i16_e32 v0, v0, v1 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_i16: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_sub_nc_u16 v1, 0, v0 +; SDAG10-NEXT: v_max_i16 v0, v0, v1 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_i16: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_sub_nc_u16 v1, 0, v0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; SDAG1250-NEXT: v_max_i16 v0, v0, v1 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_i16: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 16 +; GFX6-NEXT: v_sub_i32_e32 v1, vcc, 0, v0 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v1 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_i16: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_sub_u16_e32 v1, 0, v0 +; GFX8-NEXT: v_max_i16_e32 v0, v0, v1 +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_i16: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_sub_nc_u16 v1, 0, v0 +; GFX10-NEXT: v_max_i16 v0, v0, v1 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_i16: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_sub_nc_u16 v1, 0, v0 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; GFX1250-NEXT: v_max_i16 v0, v0, v1 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call i16 @llvm.abs.i16(i16 %arg, i1 false) + ret i16 %res +} + +define i32 @abs_vgpr_i32(i32 %arg) { +; SDAG6-LABEL: abs_vgpr_i32: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_sub_i32_e32 v1, vcc, 0, v0 +; SDAG6-NEXT: v_max_i32_e32 v0, v1, v0 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_i32: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_sub_u32_e32 v1, vcc, 0, v0 +; SDAG8-NEXT: v_max_i32_e32 v0, v1, v0 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_i32: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_sub_nc_u32_e32 v1, 0, v0 +; SDAG10-NEXT: v_max_i32_e32 v0, v1, v0 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_i32: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_sub_nc_u32_e32 v1, 0, v0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; SDAG1250-NEXT: v_max_i32_e32 v0, v1, v0 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_i32: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_sub_i32_e32 v1, vcc, 0, v0 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v1 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_i32: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_sub_u32_e32 v1, vcc, 0, v0 +; GFX8-NEXT: v_max_i32_e32 v0, v0, v1 +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_i32: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_sub_nc_u32_e32 v1, 0, v0 +; GFX10-NEXT: v_max_i32_e32 v0, v0, v1 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_i32: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_sub_nc_u32_e32 v1, 0, v0 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; GFX1250-NEXT: v_max_i32_e32 v0, v0, v1 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call i32 @llvm.abs.i32(i32 %arg, i1 false) + ret i32 %res +} + +define i64 @abs_vgpr_i64(i64 %arg) { +; SDAG6-LABEL: abs_vgpr_i64: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; SDAG6-NEXT: v_xor_b32_e32 v0, v0, v2 +; SDAG6-NEXT: v_xor_b32_e32 v1, v1, v2 +; SDAG6-NEXT: v_sub_i32_e32 v0, vcc, v0, v2 +; SDAG6-NEXT: v_subb_u32_e32 v1, vcc, v1, v2, vcc +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_i64: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; SDAG8-NEXT: v_xor_b32_e32 v0, v0, v2 +; SDAG8-NEXT: v_xor_b32_e32 v1, v1, v2 +; SDAG8-NEXT: v_sub_u32_e32 v0, vcc, v0, v2 +; SDAG8-NEXT: v_subb_u32_e32 v1, vcc, v1, v2, vcc +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_i64: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; SDAG10-NEXT: v_xor_b32_e32 v0, v0, v2 +; SDAG10-NEXT: v_xor_b32_e32 v1, v1, v2 +; SDAG10-NEXT: v_sub_co_u32 v0, vcc_lo, v0, v2 +; SDAG10-NEXT: v_sub_co_ci_u32_e32 v1, vcc_lo, v1, v2, vcc_lo +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_i64: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_sub_nc_u64_e32 v[2:3], 0, v[0:1] +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; SDAG1250-NEXT: v_max_i64 v[0:1], v[0:1], v[2:3] +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_i64: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; GFX6-NEXT: v_add_i32_e32 v0, vcc, v0, v2 +; GFX6-NEXT: v_addc_u32_e32 v1, vcc, v1, v2, vcc +; GFX6-NEXT: v_xor_b32_e32 v0, v0, v2 +; GFX6-NEXT: v_xor_b32_e32 v1, v1, v2 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_i64: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; GFX8-NEXT: v_add_u32_e32 v0, vcc, v0, v2 +; GFX8-NEXT: v_addc_u32_e32 v1, vcc, v1, v2, vcc +; GFX8-NEXT: v_xor_b32_e32 v0, v0, v2 +; GFX8-NEXT: v_xor_b32_e32 v1, v1, v2 +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_i64: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; GFX10-NEXT: v_add_co_u32 v0, vcc_lo, v0, v2 +; GFX10-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, v1, v2, vcc_lo +; GFX10-NEXT: v_xor_b32_e32 v0, v0, v2 +; GFX10-NEXT: v_xor_b32_e32 v1, v1, v2 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_i64: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_ashrrev_i32_e32 v2, 31, v1 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1) +; GFX1250-NEXT: v_mov_b32_e32 v3, v2 +; GFX1250-NEXT: v_add_nc_u64_e32 v[0:1], v[0:1], v[2:3] +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_2) +; GFX1250-NEXT: v_xor_b32_e32 v0, v0, v2 +; GFX1250-NEXT: v_xor_b32_e32 v1, v1, v2 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call i64 @llvm.abs.i64(i64 %arg, i1 false) + ret i64 %res +} + +define <4 x i32> @abs_vgpr_v4i32(<4 x i32> %arg) { +; SDAG6-LABEL: abs_vgpr_v4i32: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_sub_i32_e32 v4, vcc, 0, v0 +; SDAG6-NEXT: v_max_i32_e32 v0, v4, v0 +; SDAG6-NEXT: v_sub_i32_e32 v4, vcc, 0, v1 +; SDAG6-NEXT: v_max_i32_e32 v1, v4, v1 +; SDAG6-NEXT: v_sub_i32_e32 v4, vcc, 0, v2 +; SDAG6-NEXT: v_max_i32_e32 v2, v4, v2 +; SDAG6-NEXT: v_sub_i32_e32 v4, vcc, 0, v3 +; SDAG6-NEXT: v_max_i32_e32 v3, v4, v3 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_v4i32: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_sub_u32_e32 v4, vcc, 0, v0 +; SDAG8-NEXT: v_max_i32_e32 v0, v4, v0 +; SDAG8-NEXT: v_sub_u32_e32 v4, vcc, 0, v1 +; SDAG8-NEXT: v_max_i32_e32 v1, v4, v1 +; SDAG8-NEXT: v_sub_u32_e32 v4, vcc, 0, v2 +; SDAG8-NEXT: v_max_i32_e32 v2, v4, v2 +; SDAG8-NEXT: v_sub_u32_e32 v4, vcc, 0, v3 +; SDAG8-NEXT: v_max_i32_e32 v3, v4, v3 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_v4i32: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_sub_nc_u32_e32 v4, 0, v0 +; SDAG10-NEXT: v_sub_nc_u32_e32 v5, 0, v1 +; SDAG10-NEXT: v_sub_nc_u32_e32 v6, 0, v2 +; SDAG10-NEXT: v_sub_nc_u32_e32 v7, 0, v3 +; SDAG10-NEXT: v_max_i32_e32 v0, v4, v0 +; SDAG10-NEXT: v_max_i32_e32 v1, v5, v1 +; SDAG10-NEXT: v_max_i32_e32 v2, v6, v2 +; SDAG10-NEXT: v_max_i32_e32 v3, v7, v3 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_v4i32: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_dual_sub_nc_u32 v4, 0, v0 :: v_dual_sub_nc_u32 v5, 0, v1 +; SDAG1250-NEXT: v_dual_sub_nc_u32 v6, 0, v2 :: v_dual_sub_nc_u32 v7, 0, v3 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3) +; SDAG1250-NEXT: v_max_i32_e32 v0, v4, v0 +; SDAG1250-NEXT: v_max_i32_e32 v1, v5, v1 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_4) +; SDAG1250-NEXT: v_max_i32_e32 v2, v6, v2 +; SDAG1250-NEXT: v_max_i32_e32 v3, v7, v3 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_v4i32: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v0 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v4 +; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v1 +; GFX6-NEXT: v_max_i32_e32 v1, v1, v4 +; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v2 +; GFX6-NEXT: v_max_i32_e32 v2, v2, v4 +; GFX6-NEXT: v_sub_i32_e32 v4, vcc, 0, v3 +; GFX6-NEXT: v_max_i32_e32 v3, v3, v4 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_v4i32: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v0 +; GFX8-NEXT: v_max_i32_e32 v0, v0, v4 +; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v1 +; GFX8-NEXT: v_max_i32_e32 v1, v1, v4 +; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v2 +; GFX8-NEXT: v_max_i32_e32 v2, v2, v4 +; GFX8-NEXT: v_sub_u32_e32 v4, vcc, 0, v3 +; GFX8-NEXT: v_max_i32_e32 v3, v3, v4 +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_v4i32: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_sub_nc_u32_e32 v4, 0, v0 +; GFX10-NEXT: v_sub_nc_u32_e32 v5, 0, v1 +; GFX10-NEXT: v_sub_nc_u32_e32 v6, 0, v2 +; GFX10-NEXT: v_sub_nc_u32_e32 v7, 0, v3 +; GFX10-NEXT: v_max_i32_e32 v0, v0, v4 +; GFX10-NEXT: v_max_i32_e32 v1, v1, v5 +; GFX10-NEXT: v_max_i32_e32 v2, v2, v6 +; GFX10-NEXT: v_max_i32_e32 v3, v3, v7 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_v4i32: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_dual_sub_nc_u32 v4, 0, v0 :: v_dual_sub_nc_u32 v5, 0, v1 +; GFX1250-NEXT: v_dual_sub_nc_u32 v6, 0, v2 :: v_dual_sub_nc_u32 v7, 0, v3 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3) +; GFX1250-NEXT: v_max_i32_e32 v0, v0, v4 +; GFX1250-NEXT: v_max_i32_e32 v1, v1, v5 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_4) +; GFX1250-NEXT: v_max_i32_e32 v2, v2, v6 +; GFX1250-NEXT: v_max_i32_e32 v3, v3, v7 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call <4 x i32> @llvm.abs.v4i32(<4 x i32> %arg, i1 false) + ret <4 x i32> %res +} + +define amdgpu_cs <2 x i8> @abs_sgpr_v2i8(<2 x i8> inreg %arg) { +; SDAG6-LABEL: abs_sgpr_v2i8: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i8 s1, s1 +; SDAG6-NEXT: s_sext_i32_i8 s0, s0 +; SDAG6-NEXT: s_abs_i32 s1, s1 +; SDAG6-NEXT: s_lshl_b32 s2, s1, 8 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: s_or_b32 s0, s0, s2 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_v2i8: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_bfe_i32 s1, s1, 0x80000 +; SDAG8-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG8-NEXT: s_sext_i32_i16 s1, s1 +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_abs_i32 s1, s1 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: s_lshl_b32 s2, s1, 8 +; SDAG8-NEXT: s_or_b32 s0, s0, s2 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_v2i8: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_bfe_i32 s1, s1, 0x80000 +; SDAG10-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG10-NEXT: s_sext_i32_i16 s1, s1 +; SDAG10-NEXT: s_sext_i32_i16 s0, s0 +; SDAG10-NEXT: s_abs_i32 s1, s1 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: s_lshl_b32 s2, s1, 8 +; SDAG10-NEXT: s_or_b32 s0, s0, s2 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_v2i8: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_bfe_i32 s1, s1, 0x80000 +; SDAG1250-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG1250-NEXT: s_sext_i32_i16 s1, s1 +; SDAG1250-NEXT: s_sext_i32_i16 s0, s0 +; SDAG1250-NEXT: s_abs_i32 s1, s1 +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: s_lshl_b32 s2, s1, 8 +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; SDAG1250-NEXT: s_or_b32 s0, s0, s2 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX-LABEL: abs_sgpr_v2i8: +; GFX: ; %bb.0: +; GFX-NEXT: s_sext_i32_i8 s0, s0 +; GFX-NEXT: s_sext_i32_i8 s1, s1 +; GFX-NEXT: s_abs_i32 s0, s0 +; GFX-NEXT: s_abs_i32 s1, s1 +; GFX-NEXT: ; return to shader part epilog + %res = call <2 x i8> @llvm.abs.v2i8(<2 x i8> %arg, i1 false) + ret <2 x i8> %res +} + +define <2 x i8> @abs_vgpr_v2i8(<2 x i8> %arg) { +; SDAG6-LABEL: abs_vgpr_v2i8: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_bfe_i32 v0, v0, 0, 8 +; SDAG6-NEXT: v_bfe_i32 v1, v1, 0, 8 +; SDAG6-NEXT: v_sub_i32_e32 v2, vcc, 0, v0 +; SDAG6-NEXT: v_max_i32_e32 v0, v2, v0 +; SDAG6-NEXT: v_sub_i32_e32 v2, vcc, 0, v1 +; SDAG6-NEXT: v_max_i32_e32 v1, v2, v1 +; SDAG6-NEXT: v_lshlrev_b32_e32 v2, 8, v1 +; SDAG6-NEXT: v_or_b32_e32 v0, v0, v2 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_v2i8: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_mov_b32_e32 v2, 0 +; SDAG8-NEXT: v_sub_u16_sdwa v3, v2, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; SDAG8-NEXT: v_sub_u16_sdwa v2, v2, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; SDAG8-NEXT: v_max_i16_sdwa v1, sext(v1), v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; SDAG8-NEXT: v_max_i16_sdwa v0, sext(v0), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; SDAG8-NEXT: v_lshlrev_b16_e32 v2, 8, v1 +; SDAG8-NEXT: v_or_b32_e32 v0, v0, v2 +; SDAG8-NEXT: v_and_b32_e32 v1, 0xff, v1 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_v2i8: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_bfe_i32 v1, v1, 0, 8 +; SDAG10-NEXT: v_bfe_i32 v0, v0, 0, 8 +; SDAG10-NEXT: v_sub_nc_u16 v2, 0, v1 +; SDAG10-NEXT: v_sub_nc_u16 v3, 0, v0 +; SDAG10-NEXT: v_max_i16 v1, v1, v2 +; SDAG10-NEXT: v_max_i16 v0, v0, v3 +; SDAG10-NEXT: v_lshlrev_b16 v2, 8, v1 +; SDAG10-NEXT: v_and_b32_e32 v1, 0xff, v1 +; SDAG10-NEXT: v_or_b32_e32 v0, v0, v2 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_v2i8: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_bfe_i32 v1, v1, 0, 8 +; SDAG1250-NEXT: v_bfe_i32 v0, v0, 0, 8 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; SDAG1250-NEXT: v_sub_nc_u16 v2, 0, v1 +; SDAG1250-NEXT: v_sub_nc_u16 v3, 0, v0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; SDAG1250-NEXT: v_max_i16 v1, v1, v2 +; SDAG1250-NEXT: v_max_i16 v0, v0, v3 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_2) +; SDAG1250-NEXT: v_lshlrev_b16 v2, 8, v1 +; SDAG1250-NEXT: v_and_b32_e32 v1, 0xff, v1 +; SDAG1250-NEXT: v_or_b32_e32 v0, v0, v2 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_v2i8: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 8 +; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v0 +; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 8 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v2 +; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v1 +; GFX6-NEXT: v_max_i32_e32 v1, v1, v2 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_v2i8: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_mov_b32_e32 v2, 0 +; GFX8-NEXT: v_sub_u16_sdwa v3, v2, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; GFX8-NEXT: v_sub_u16_sdwa v2, v2, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; GFX8-NEXT: v_max_i16_sdwa v0, sext(v0), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; GFX8-NEXT: v_max_i16_sdwa v1, sext(v1), v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_v2i8: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_bfe_i32 v0, v0, 0, 8 +; GFX10-NEXT: v_bfe_i32 v1, v1, 0, 8 +; GFX10-NEXT: v_sub_nc_u16 v2, 0, v0 +; GFX10-NEXT: v_sub_nc_u16 v3, 0, v1 +; GFX10-NEXT: v_max_i16 v0, v0, v2 +; GFX10-NEXT: v_max_i16 v1, v1, v3 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_v2i8: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_bfe_i32 v0, v0, 0, 8 +; GFX1250-NEXT: v_bfe_i32 v1, v1, 0, 8 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; GFX1250-NEXT: v_sub_nc_u16 v2, 0, v0 +; GFX1250-NEXT: v_sub_nc_u16 v3, 0, v1 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; GFX1250-NEXT: v_max_i16 v0, v0, v2 +; GFX1250-NEXT: v_max_i16 v1, v1, v3 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call <2 x i8> @llvm.abs.v2i8(<2 x i8> %arg, i1 false) + ret <2 x i8> %res +} + +define amdgpu_cs <3 x i8> @abs_sgpr_v3i8(<3 x i8> inreg %arg) { +; SDAG6-LABEL: abs_sgpr_v3i8: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i8 s1, s1 +; SDAG6-NEXT: s_sext_i32_i8 s0, s0 +; SDAG6-NEXT: s_sext_i32_i8 s2, s2 +; SDAG6-NEXT: s_abs_i32 s1, s1 +; SDAG6-NEXT: s_abs_i32 s2, s2 +; SDAG6-NEXT: s_lshl_b32 s1, s1, 8 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: s_lshl_b32 s3, s2, 16 +; SDAG6-NEXT: s_or_b32 s0, s0, s1 +; SDAG6-NEXT: s_or_b32 s0, s0, s3 +; SDAG6-NEXT: s_lshr_b32 s1, s0, 8 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_v3i8: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_bfe_i32 s1, s1, 0x80000 +; SDAG8-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG8-NEXT: s_sext_i32_i16 s1, s1 +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_abs_i32 s1, s1 +; SDAG8-NEXT: s_bfe_i32 s2, s2, 0x80000 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: s_sext_i32_i16 s2, s2 +; SDAG8-NEXT: s_lshl_b32 s1, s1, 8 +; SDAG8-NEXT: s_abs_i32 s2, s2 +; SDAG8-NEXT: s_or_b32 s0, s0, s1 +; SDAG8-NEXT: s_lshl_b32 s3, s2, 16 +; SDAG8-NEXT: s_and_b32 s1, s0, 0xffff +; SDAG8-NEXT: s_or_b32 s1, s1, s3 +; SDAG8-NEXT: s_lshr_b32 s1, s1, 8 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_v3i8: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_bfe_i32 s1, s1, 0x80000 +; SDAG10-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG10-NEXT: s_sext_i32_i16 s1, s1 +; SDAG10-NEXT: s_bfe_i32 s2, s2, 0x80000 +; SDAG10-NEXT: s_sext_i32_i16 s0, s0 +; SDAG10-NEXT: s_abs_i32 s1, s1 +; SDAG10-NEXT: s_abs_i32 s0, s0 +; SDAG10-NEXT: s_lshl_b32 s1, s1, 8 +; SDAG10-NEXT: s_sext_i32_i16 s2, s2 +; SDAG10-NEXT: s_or_b32 s0, s0, s1 +; SDAG10-NEXT: s_abs_i32 s2, s2 +; SDAG10-NEXT: s_and_b32 s1, s0, 0xffff +; SDAG10-NEXT: s_lshl_b32 s3, s2, 16 +; SDAG10-NEXT: s_or_b32 s1, s1, s3 +; SDAG10-NEXT: s_lshr_b32 s1, s1, 8 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_v3i8: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_bfe_i32 s1, s1, 0x80000 +; SDAG1250-NEXT: s_bfe_i32 s0, s0, 0x80000 +; SDAG1250-NEXT: s_sext_i32_i16 s1, s1 +; SDAG1250-NEXT: s_bfe_i32 s2, s2, 0x80000 +; SDAG1250-NEXT: s_sext_i32_i16 s0, s0 +; SDAG1250-NEXT: s_abs_i32 s1, s1 +; SDAG1250-NEXT: s_abs_i32 s0, s0 +; SDAG1250-NEXT: s_lshl_b32 s1, s1, 8 +; SDAG1250-NEXT: s_sext_i32_i16 s2, s2 +; SDAG1250-NEXT: s_or_b32 s0, s0, s1 +; SDAG1250-NEXT: s_abs_i32 s2, s2 +; SDAG1250-NEXT: s_and_b32 s1, s0, 0xffff +; SDAG1250-NEXT: s_lshl_b32 s3, s2, 16 +; SDAG1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) +; SDAG1250-NEXT: s_or_b32 s1, s1, s3 +; SDAG1250-NEXT: s_lshr_b32 s1, s1, 8 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX-LABEL: abs_sgpr_v3i8: +; GFX: ; %bb.0: +; GFX-NEXT: s_sext_i32_i8 s0, s0 +; GFX-NEXT: s_sext_i32_i8 s1, s1 +; GFX-NEXT: s_sext_i32_i8 s2, s2 +; GFX-NEXT: s_abs_i32 s0, s0 +; GFX-NEXT: s_abs_i32 s1, s1 +; GFX-NEXT: s_abs_i32 s2, s2 +; GFX-NEXT: ; return to shader part epilog + %res = call <3 x i8> @llvm.abs.v3i8(<3 x i8> %arg, i1 false) + ret <3 x i8> %res +} + +define <3 x i8> @abs_vgpr_v3i8(<3 x i8> %arg) { +; SDAG6-LABEL: abs_vgpr_v3i8: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_bfe_i32 v0, v0, 0, 8 +; SDAG6-NEXT: v_bfe_i32 v1, v1, 0, 8 +; SDAG6-NEXT: v_sub_i32_e32 v3, vcc, 0, v0 +; SDAG6-NEXT: v_max_i32_e32 v0, v3, v0 +; SDAG6-NEXT: v_sub_i32_e32 v3, vcc, 0, v1 +; SDAG6-NEXT: v_max_i32_e32 v1, v3, v1 +; SDAG6-NEXT: v_bfe_i32 v2, v2, 0, 8 +; SDAG6-NEXT: v_lshlrev_b32_e32 v1, 8, v1 +; SDAG6-NEXT: v_or_b32_e32 v0, v0, v1 +; SDAG6-NEXT: v_sub_i32_e32 v1, vcc, 0, v2 +; SDAG6-NEXT: v_max_i32_e32 v2, v1, v2 +; SDAG6-NEXT: v_lshlrev_b32_e32 v1, 16, v2 +; SDAG6-NEXT: v_or_b32_e32 v0, v0, v1 +; SDAG6-NEXT: v_lshrrev_b32_e32 v1, 8, v0 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_v3i8: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_mov_b32_e32 v3, 0 +; SDAG8-NEXT: v_sub_u16_sdwa v4, v3, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; SDAG8-NEXT: v_max_i16_sdwa v0, sext(v0), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; SDAG8-NEXT: v_sub_u16_sdwa v4, v3, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; SDAG8-NEXT: v_max_i16_sdwa v1, sext(v1), v4 dst_sel:BYTE_1 dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; SDAG8-NEXT: v_or_b32_e32 v0, v0, v1 +; SDAG8-NEXT: v_sub_u16_sdwa v1, v3, sext(v2) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; SDAG8-NEXT: v_max_i16_sdwa v2, sext(v2), v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; SDAG8-NEXT: v_lshlrev_b32_e32 v1, 16, v2 +; SDAG8-NEXT: v_or_b32_sdwa v1, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD +; SDAG8-NEXT: v_lshrrev_b32_e32 v1, 8, v1 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_v3i8: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_bfe_i32 v1, v1, 0, 8 +; SDAG10-NEXT: v_bfe_i32 v0, v0, 0, 8 +; SDAG10-NEXT: v_bfe_i32 v2, v2, 0, 8 +; SDAG10-NEXT: v_sub_nc_u16 v3, 0, v1 +; SDAG10-NEXT: v_sub_nc_u16 v4, 0, v0 +; SDAG10-NEXT: v_sub_nc_u16 v5, 0, v2 +; SDAG10-NEXT: v_max_i16 v1, v1, v3 +; SDAG10-NEXT: v_max_i16 v0, v0, v4 +; SDAG10-NEXT: v_max_i16 v2, v2, v5 +; SDAG10-NEXT: v_lshlrev_b16 v1, 8, v1 +; SDAG10-NEXT: v_lshlrev_b32_e32 v3, 16, v2 +; SDAG10-NEXT: v_or_b32_e32 v0, v0, v1 +; SDAG10-NEXT: v_or_b32_sdwa v1, v0, v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_0 src1_sel:DWORD +; SDAG10-NEXT: v_lshrrev_b32_e32 v1, 8, v1 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_v3i8: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_bfe_i32 v1, v1, 0, 8 +; SDAG1250-NEXT: v_bfe_i32 v0, v0, 0, 8 +; SDAG1250-NEXT: v_bfe_i32 v2, v2, 0, 8 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) +; SDAG1250-NEXT: v_sub_nc_u16 v3, 0, v1 +; SDAG1250-NEXT: v_sub_nc_u16 v4, 0, v0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_4) +; SDAG1250-NEXT: v_max_i16 v1, v1, v3 +; SDAG1250-NEXT: v_sub_nc_u16 v3, 0, v2 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) +; SDAG1250-NEXT: v_max_i16 v0, v0, v4 +; SDAG1250-NEXT: v_lshlrev_b16 v1, 8, v1 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1) +; SDAG1250-NEXT: v_max_i16 v2, v2, v3 +; SDAG1250-NEXT: v_dual_lshlrev_b32 v1, 16, v2 :: v_dual_bitop2_b32 v0, v0, v1 bitop3:0x54 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1) +; SDAG1250-NEXT: v_and_b32_e32 v3, 0xffff, v0 +; SDAG1250-NEXT: v_or_b32_e32 v1, v3, v1 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; SDAG1250-NEXT: v_lshrrev_b32_e32 v1, 8, v1 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_v3i8: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 8 +; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v0 +; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 8 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v3 +; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v1 +; GFX6-NEXT: v_bfe_i32 v2, v2, 0, 8 +; GFX6-NEXT: v_max_i32_e32 v1, v1, v3 +; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v2 +; GFX6-NEXT: v_max_i32_e32 v2, v2, v3 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_v3i8: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_mov_b32_e32 v3, 0 +; GFX8-NEXT: v_sub_u16_sdwa v4, v3, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; GFX8-NEXT: v_max_i16_sdwa v0, sext(v0), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; GFX8-NEXT: v_sub_u16_sdwa v4, v3, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; GFX8-NEXT: v_sub_u16_sdwa v3, v3, sext(v2) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0 +; GFX8-NEXT: v_max_i16_sdwa v1, sext(v1), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; GFX8-NEXT: v_max_i16_sdwa v2, sext(v2), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_v3i8: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_bfe_i32 v0, v0, 0, 8 +; GFX10-NEXT: v_bfe_i32 v1, v1, 0, 8 +; GFX10-NEXT: v_bfe_i32 v2, v2, 0, 8 +; GFX10-NEXT: v_sub_nc_u16 v3, 0, v0 +; GFX10-NEXT: v_sub_nc_u16 v4, 0, v1 +; GFX10-NEXT: v_sub_nc_u16 v5, 0, v2 +; GFX10-NEXT: v_max_i16 v0, v0, v3 +; GFX10-NEXT: v_max_i16 v1, v1, v4 +; GFX10-NEXT: v_max_i16 v2, v2, v5 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_v3i8: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_bfe_i32 v0, v0, 0, 8 +; GFX1250-NEXT: v_bfe_i32 v1, v1, 0, 8 +; GFX1250-NEXT: v_bfe_i32 v2, v2, 0, 8 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) +; GFX1250-NEXT: v_sub_nc_u16 v3, 0, v0 +; GFX1250-NEXT: v_sub_nc_u16 v4, 0, v1 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) +; GFX1250-NEXT: v_sub_nc_u16 v5, 0, v2 +; GFX1250-NEXT: v_max_i16 v0, v0, v3 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3) +; GFX1250-NEXT: v_max_i16 v1, v1, v4 +; GFX1250-NEXT: v_max_i16 v2, v2, v5 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call <3 x i8> @llvm.abs.v3i8(<3 x i8> %arg, i1 false) + ret <3 x i8> %res +} + +define amdgpu_cs <2 x i16> @abs_sgpr_v2i16(<2 x i16> inreg %arg) { +; SDAG6-LABEL: abs_sgpr_v2i16: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i16 s1, s1 +; SDAG6-NEXT: s_sext_i32_i16 s0, s0 +; SDAG6-NEXT: s_abs_i32 s1, s1 +; SDAG6-NEXT: s_lshl_b32 s2, s1, 16 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: s_or_b32 s0, s0, s2 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_v2i16: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_ashr_i32 s1, s0, 16 +; SDAG8-NEXT: s_abs_i32 s1, s1 +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_lshl_b32 s1, s1, 16 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: s_or_b32 s0, s0, s1 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_v2i16: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: v_pk_sub_i16 v0, 0, s0 +; SDAG10-NEXT: v_pk_max_i16 v0, s0, v0 +; SDAG10-NEXT: v_readfirstlane_b32 s0, v0 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_v2i16: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: v_pk_sub_i16 v0, 0, s0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1) +; SDAG1250-NEXT: v_pk_max_i16 v0, s0, v0 +; SDAG1250-NEXT: v_readfirstlane_b32 s0, v0 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_v2i16: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_sext_i32_i16 s0, s0 +; GFX6-NEXT: s_sext_i32_i16 s1, s1 +; GFX6-NEXT: s_abs_i32 s0, s0 +; GFX6-NEXT: s_abs_i32 s1, s1 +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_v2i16: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_lshr_b32 s1, s0, 16 +; GFX8-NEXT: s_sext_i32_i16 s1, s1 +; GFX8-NEXT: s_sext_i32_i16 s0, s0 +; GFX8-NEXT: s_abs_i32 s1, s1 +; GFX8-NEXT: s_abs_i32 s0, s0 +; GFX8-NEXT: s_lshl_b32 s1, s1, 16 +; GFX8-NEXT: s_or_b32 s0, s0, s1 +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_v2i16: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_sext_i32_i16 s1, s0 +; GFX10-NEXT: s_ashr_i32 s0, s0, 16 +; GFX10-NEXT: s_abs_i32 s1, s1 +; GFX10-NEXT: s_abs_i32 s0, s0 +; GFX10-NEXT: s_pack_ll_b32_b16 s0, s1, s0 +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_v2i16: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_sext_i32_i16 s1, s0 +; GFX1250-NEXT: s_ashr_i32 s0, s0, 16 +; GFX1250-NEXT: s_abs_i32 s1, s1 +; GFX1250-NEXT: s_abs_i32 s0, s0 +; GFX1250-NEXT: s_delay_alu instid0(SALU_CYCLE_1) +; GFX1250-NEXT: s_pack_ll_b32_b16 s0, s1, s0 +; GFX1250-NEXT: ; return to shader part epilog + %res = call <2 x i16> @llvm.abs.v2i16(<2 x i16> %arg, i1 false) + ret <2 x i16> %res +} + +define <2 x i16> @abs_vgpr_v2i16(<2 x i16> %arg) { +; SDAG6-LABEL: abs_vgpr_v2i16: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_bfe_i32 v0, v0, 0, 16 +; SDAG6-NEXT: v_bfe_i32 v1, v1, 0, 16 +; SDAG6-NEXT: v_sub_i32_e32 v2, vcc, 0, v0 +; SDAG6-NEXT: v_max_i32_e32 v0, v2, v0 +; SDAG6-NEXT: v_sub_i32_e32 v2, vcc, 0, v1 +; SDAG6-NEXT: v_max_i32_e32 v1, v2, v1 +; SDAG6-NEXT: v_lshlrev_b32_e32 v2, 16, v1 +; SDAG6-NEXT: v_or_b32_e32 v0, v0, v2 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_v2i16: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_mov_b32_e32 v1, 0 +; SDAG8-NEXT: v_sub_u16_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; SDAG8-NEXT: v_sub_u16_e32 v2, 0, v0 +; SDAG8-NEXT: v_max_i16_sdwa v1, v0, v1 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD +; SDAG8-NEXT: v_max_i16_e32 v0, v0, v2 +; SDAG8-NEXT: v_or_b32_e32 v0, v0, v1 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_v2i16: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_pk_sub_i16 v1, 0, v0 +; SDAG10-NEXT: v_pk_max_i16 v0, v0, v1 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_v2i16: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_pk_sub_i16 v1, 0, v0 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; SDAG1250-NEXT: v_pk_max_i16 v0, v0, v1 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_v2i16: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 16 +; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v0 +; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 16 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v2 +; GFX6-NEXT: v_sub_i32_e32 v2, vcc, 0, v1 +; GFX6-NEXT: v_max_i32_e32 v1, v1, v2 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_v2i16: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_mov_b32_e32 v2, 0 +; GFX8-NEXT: v_sub_u16_e32 v1, 0, v0 +; GFX8-NEXT: v_sub_u16_sdwa v2, v2, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX8-NEXT: v_max_i16_e32 v1, v0, v1 +; GFX8-NEXT: v_max_i16_sdwa v0, v0, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD +; GFX8-NEXT: v_or_b32_e32 v0, v1, v0 +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_v2i16: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_pk_sub_i16 v1, 0, v0 +; GFX10-NEXT: v_pk_max_i16 v0, v0, v1 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_v2i16: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_pk_sub_i16 v1, 0, v0 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_1) +; GFX1250-NEXT: v_pk_max_i16 v0, v0, v1 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call <2 x i16> @llvm.abs.v2i16(<2 x i16> %arg, i1 false) + ret <2 x i16> %res +} + +define amdgpu_cs <3 x i16> @abs_sgpr_v3i16(<3 x i16> inreg %arg) { +; SDAG6-LABEL: abs_sgpr_v3i16: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_sext_i32_i16 s1, s1 +; SDAG6-NEXT: s_sext_i32_i16 s3, s2 +; SDAG6-NEXT: s_abs_i32 s1, s1 +; SDAG6-NEXT: s_sext_i32_i16 s0, s0 +; SDAG6-NEXT: s_lshl_b32 s2, s1, 16 +; SDAG6-NEXT: s_abs_i32 s3, s3 +; SDAG6-NEXT: s_abs_i32 s0, s0 +; SDAG6-NEXT: s_lshr_b64 s[4:5], s[2:3], 16 +; SDAG6-NEXT: s_or_b32 s0, s0, s2 +; SDAG6-NEXT: s_mov_b32 s1, s4 +; SDAG6-NEXT: s_mov_b32 s2, s3 +; SDAG6-NEXT: ; return to shader part epilog +; +; SDAG8-LABEL: abs_sgpr_v3i16: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_ashr_i32 s2, s0, 16 +; SDAG8-NEXT: s_abs_i32 s2, s2 +; SDAG8-NEXT: s_sext_i32_i16 s0, s0 +; SDAG8-NEXT: s_sext_i32_i16 s1, s1 +; SDAG8-NEXT: s_abs_i32 s0, s0 +; SDAG8-NEXT: s_lshl_b32 s2, s2, 16 +; SDAG8-NEXT: s_abs_i32 s1, s1 +; SDAG8-NEXT: s_or_b32 s0, s0, s2 +; SDAG8-NEXT: ; return to shader part epilog +; +; SDAG10-LABEL: abs_sgpr_v3i16: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: v_pk_sub_i16 v0, 0, s0 +; SDAG10-NEXT: v_pk_sub_i16 v1, 0, s1 +; SDAG10-NEXT: v_pk_max_i16 v0, s0, v0 +; SDAG10-NEXT: v_pk_max_i16 v1, s1, v1 +; SDAG10-NEXT: v_readfirstlane_b32 s0, v0 +; SDAG10-NEXT: v_readfirstlane_b32 s1, v1 +; SDAG10-NEXT: ; return to shader part epilog +; +; SDAG1250-LABEL: abs_sgpr_v3i16: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: v_pk_sub_i16 v0, 0, s0 +; SDAG1250-NEXT: v_pk_sub_i16 v1, 0, s1 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; SDAG1250-NEXT: v_pk_max_i16 v0, s0, v0 +; SDAG1250-NEXT: v_pk_max_i16 v1, s1, v1 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; SDAG1250-NEXT: v_readfirstlane_b32 s0, v0 +; SDAG1250-NEXT: v_readfirstlane_b32 s1, v1 +; SDAG1250-NEXT: ; return to shader part epilog +; +; GFX6-LABEL: abs_sgpr_v3i16: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_sext_i32_i16 s0, s0 +; GFX6-NEXT: s_sext_i32_i16 s1, s1 +; GFX6-NEXT: s_sext_i32_i16 s2, s2 +; GFX6-NEXT: s_abs_i32 s0, s0 +; GFX6-NEXT: s_abs_i32 s1, s1 +; GFX6-NEXT: s_abs_i32 s2, s2 +; GFX6-NEXT: ; return to shader part epilog +; +; GFX8-LABEL: abs_sgpr_v3i16: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_lshr_b32 s2, s0, 16 +; GFX8-NEXT: s_sext_i32_i16 s2, s2 +; GFX8-NEXT: s_sext_i32_i16 s0, s0 +; GFX8-NEXT: s_abs_i32 s2, s2 +; GFX8-NEXT: s_abs_i32 s0, s0 +; GFX8-NEXT: s_sext_i32_i16 s1, s1 +; GFX8-NEXT: s_lshl_b32 s2, s2, 16 +; GFX8-NEXT: s_abs_i32 s1, s1 +; GFX8-NEXT: s_or_b32 s0, s0, s2 +; GFX8-NEXT: ; return to shader part epilog +; +; GFX10-LABEL: abs_sgpr_v3i16: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_sext_i32_i16 s2, s0 +; GFX10-NEXT: s_ashr_i32 s0, s0, 16 +; GFX10-NEXT: s_abs_i32 s2, s2 +; GFX10-NEXT: s_abs_i32 s0, s0 +; GFX10-NEXT: s_sext_i32_i16 s1, s1 +; GFX10-NEXT: s_pack_ll_b32_b16 s0, s2, s0 +; GFX10-NEXT: s_abs_i32 s1, s1 +; GFX10-NEXT: ; return to shader part epilog +; +; GFX1250-LABEL: abs_sgpr_v3i16: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_sext_i32_i16 s2, s0 +; GFX1250-NEXT: s_ashr_i32 s0, s0, 16 +; GFX1250-NEXT: s_abs_i32 s2, s2 +; GFX1250-NEXT: s_abs_i32 s0, s0 +; GFX1250-NEXT: s_sext_i32_i16 s1, s1 +; GFX1250-NEXT: s_pack_ll_b32_b16 s0, s2, s0 +; GFX1250-NEXT: s_abs_i32 s1, s1 +; GFX1250-NEXT: ; return to shader part epilog + %res = call <3 x i16> @llvm.abs.v3i16(<3 x i16> %arg, i1 false) + ret <3 x i16> %res +} + +define <3 x i16> @abs_vgpr_v3i16(<3 x i16> %arg) { +; SDAG6-LABEL: abs_vgpr_v3i16: +; SDAG6: ; %bb.0: +; SDAG6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG6-NEXT: v_bfe_i32 v0, v0, 0, 16 +; SDAG6-NEXT: v_bfe_i32 v1, v1, 0, 16 +; SDAG6-NEXT: v_sub_i32_e32 v3, vcc, 0, v0 +; SDAG6-NEXT: v_bfe_i32 v2, v2, 0, 16 +; SDAG6-NEXT: v_max_i32_e32 v0, v3, v0 +; SDAG6-NEXT: v_sub_i32_e32 v3, vcc, 0, v1 +; SDAG6-NEXT: v_max_i32_e32 v1, v3, v1 +; SDAG6-NEXT: v_sub_i32_e32 v3, vcc, 0, v2 +; SDAG6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 +; SDAG6-NEXT: v_max_i32_e32 v2, v3, v2 +; SDAG6-NEXT: v_or_b32_e32 v0, v0, v1 +; SDAG6-NEXT: v_alignbit_b32 v1, v2, v1, 16 +; SDAG6-NEXT: s_setpc_b64 s[30:31] +; +; SDAG8-LABEL: abs_vgpr_v3i16: +; SDAG8: ; %bb.0: +; SDAG8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG8-NEXT: v_mov_b32_e32 v2, 0 +; SDAG8-NEXT: v_sub_u16_e32 v3, 0, v1 +; SDAG8-NEXT: v_sub_u16_sdwa v2, v2, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; SDAG8-NEXT: v_max_i16_e32 v1, v1, v3 +; SDAG8-NEXT: v_sub_u16_e32 v3, 0, v0 +; SDAG8-NEXT: v_max_i16_sdwa v2, v0, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD +; SDAG8-NEXT: v_max_i16_e32 v0, v0, v3 +; SDAG8-NEXT: v_or_b32_e32 v0, v0, v2 +; SDAG8-NEXT: s_setpc_b64 s[30:31] +; +; SDAG10-LABEL: abs_vgpr_v3i16: +; SDAG10: ; %bb.0: +; SDAG10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; SDAG10-NEXT: v_pk_sub_i16 v2, 0, v0 +; SDAG10-NEXT: v_pk_sub_i16 v3, 0, v1 +; SDAG10-NEXT: v_pk_max_i16 v0, v0, v2 +; SDAG10-NEXT: v_pk_max_i16 v1, v1, v3 +; SDAG10-NEXT: s_setpc_b64 s[30:31] +; +; SDAG1250-LABEL: abs_vgpr_v3i16: +; SDAG1250: ; %bb.0: +; SDAG1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; SDAG1250-NEXT: s_wait_kmcnt 0x0 +; SDAG1250-NEXT: v_pk_sub_i16 v2, 0, v0 +; SDAG1250-NEXT: v_pk_sub_i16 v3, 0, v1 +; SDAG1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; SDAG1250-NEXT: v_pk_max_i16 v0, v0, v2 +; SDAG1250-NEXT: v_pk_max_i16 v1, v1, v3 +; SDAG1250-NEXT: s_set_pc_i64 s[30:31] +; +; GFX6-LABEL: abs_vgpr_v3i16: +; GFX6: ; %bb.0: +; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 16 +; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v0 +; GFX6-NEXT: v_bfe_i32 v1, v1, 0, 16 +; GFX6-NEXT: v_max_i32_e32 v0, v0, v3 +; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v1 +; GFX6-NEXT: v_bfe_i32 v2, v2, 0, 16 +; GFX6-NEXT: v_max_i32_e32 v1, v1, v3 +; GFX6-NEXT: v_sub_i32_e32 v3, vcc, 0, v2 +; GFX6-NEXT: v_max_i32_e32 v2, v2, v3 +; GFX6-NEXT: s_setpc_b64 s[30:31] +; +; GFX8-LABEL: abs_vgpr_v3i16: +; GFX8: ; %bb.0: +; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX8-NEXT: v_mov_b32_e32 v3, 0 +; GFX8-NEXT: v_sub_u16_e32 v2, 0, v0 +; GFX8-NEXT: v_sub_u16_sdwa v3, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX8-NEXT: v_sub_u16_e32 v4, 0, v1 +; GFX8-NEXT: v_max_i16_e32 v2, v0, v2 +; GFX8-NEXT: v_max_i16_sdwa v0, v0, v3 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD +; GFX8-NEXT: v_or_b32_e32 v0, v2, v0 +; GFX8-NEXT: v_max_i16_e32 v1, v1, v4 +; GFX8-NEXT: s_setpc_b64 s[30:31] +; +; GFX10-LABEL: abs_vgpr_v3i16: +; GFX10: ; %bb.0: +; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX10-NEXT: v_pk_sub_i16 v2, 0, v0 +; GFX10-NEXT: v_sub_nc_u16 v3, 0, v1 +; GFX10-NEXT: v_pk_max_i16 v0, v0, v2 +; GFX10-NEXT: v_max_i16 v1, v1, v3 +; GFX10-NEXT: s_setpc_b64 s[30:31] +; +; GFX1250-LABEL: abs_vgpr_v3i16: +; GFX1250: ; %bb.0: +; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0 +; GFX1250-NEXT: s_wait_kmcnt 0x0 +; GFX1250-NEXT: v_pk_sub_i16 v2, 0, v0 +; GFX1250-NEXT: v_sub_nc_u16 v3, 0, v1 +; GFX1250-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2) +; GFX1250-NEXT: v_pk_max_i16 v0, v0, v2 +; GFX1250-NEXT: v_max_i16 v1, v1, v3 +; GFX1250-NEXT: s_set_pc_i64 s[30:31] + %res = call <3 x i16> @llvm.abs.v3i16(<3 x i16> %arg, i1 false) + ret <3 x i16> %res +}