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Fix typo in README.md
The comment implied that the constant buffer was R/W, which seems wrong. I suspect the comment was probably from an older version that had a UAV in that binding slot.
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README.md

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@@ -36,7 +36,7 @@ DescriptorSets:
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Format: Int32
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Data: [ 1, 2, 3, 4, 5, 6, 7, 8]
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DirectXBinding:
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Register: 0 # implies b0 due to Access being RW
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Register: 0 # implies b0 due to Access being Constant
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Space: 0
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- Access: ReadOnly
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Format: Float32

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