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🚀 Space Invaders - Physics Edition

A classic arcade shooter reimagined with modern physics, dynamic interactions, and powerful new mechanics. Built with Unity.


Game Screenshot


✨ Features

This project enhances the traditional Space Invaders gameplay with three major innovative systems:

1. 🧱 Physics & Debris System

The world is no longer static.

  • Dynamic Wreckage: Destroyed invaders don't just vanish—they turn into burnt-out "dark matter" debris that physically falls to the ground.
  • Interaction: The player's ship can push through piles of wreckage.
  • Gravity: Missed bullets and debris react to gravity, piling up on the floor.

2. 🛡️ Umbrella Shield

A defensive power-up triggered by destroying the UFO.

  • Ricochet Physics: Deploys a physical mesh shield for 5 seconds that bounces enemy bullets away with a satisfying metallic sound.
  • Invulnerability: Provides a brief window to play aggressively.

3. ⏳ Time Slow Mechanic

Control the flow of battle by catching the rare Clock item.

  • Matrix Style: Slows down the entire enemy matrix and projectiles to 10% speed.
  • Tactical Advantage: Gives you 5 seconds of precision movement to dodge impossible bullet patterns.

🛠️ Tech Stack

  • Engine: Unity 2021+
  • Language: C#
  • Platform: WebGL (Desktop Browser)

🕹️ Controls

  • Arrow Keys / WASD: Move Ship
  • Space: Shoot
  • P: Pause / Menu

Enjoy the game! Feedback is welcome.