This example shows how to synthetically recreate BOP scenes.
First make sure that you have downloaded a BOP dataset in the original folder structure. Also please clone the BOP toolkit.
In examples/bop_scene_replication/config.yaml set the blender_install_path where Blender is or should be installed.
Execute in the BlenderProc main directory:
python run.py examples/bop_scene_replication/config.yaml <path_to_bop_data> <bop_dataset_name> <path_to_bop_toolkit> examples/bop_scene_replication/output
examples/bop_scene_replication/config.yaml: path to the pipeline configuration file.<path_to_bop_data>: path to a folder containing BOP datasets.<bop_dataset_name>: name of BOP dataset, e.g. tless<path_to_bop_toolkit>: path to the BOP toolkit containing dataset parameters, etc.examples/bop_scene_replication/output: path to the output directory.
Visualize the generated data and labels:
python scripts/visHdf5Files.py example/bop_scene_replication/0.hdf5
- Loads BOP scene with object models, object poses, camera poses and camera intrinsics:
loader.BopLoadermodule. - Creates a point light sampled inside a shell:
lighting.LightSamplermodule. - Renders rgb:
renderer.RgbRenderermodule. - Renders instance segmentation masks:
renderer.SegMapRenderermodule. - Writes labels and images to compressed hdf5 files in output_dir:
writer.Hdf5Writermodule. - Writes pose labels in BOP format to output_dir:
writer.BopWritermodule.
{
"module": "loader.BopLoader",
"config": {
"bop_dataset_path": "<args:0>/<args:1>",
"mm2m": True,
"split": "test", # careful, some BOP datasets only have test sets
"scene_id": 1,
"model_type": ""
}
},If scene_id is specified, BopLoader recreates the specified scene of the BOP dataset specified by bop_dataset_path. All camera poses and intrinsics from the specified scene are also loaded.
Be careful to choose a split that is actually present in the given BOP dataset and that has ground truth.
For some BOP datasets you can choose the model_type, e.g. reconst or cad in T-LESS.
- bop_object_pose_sampling: More on sampling objects, cameras and lights.
- bop_object_physics_positioning: Drop BOP objects on planes and randomize materials


