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quit error #2

@BryanZhu-Us

Description

@BryanZhu-Us

when client quit:

[2022-06-02 17:48:51.482771]: Connected to server!
Error: Python(empty), Python script error
Traceback (most recent call last):
File "/Multiplayer/client.blend/EO_network.py", line 419, in process_TCP
File "
/Multiplayer/client.blend/EO_network.py", line 307, in _shutdown
OSError: [Errno 57] Socket is not connected

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "/Multiplayer/client.blend/EO_client.py", line 35, in main
File "
/Multiplayer/client.blend/EO_network.py", line 318, in main
File "/Multiplayer/client.blend/EO_network.py", line 315, in recv
File "
/Multiplayer/client.blend/EO_network.py", line 430, in process_TCP
NameError: name 'e' is not defined
Blender Game Engine Finished

and server got same erro:

[2022-06-02 17:48:53.118134]: A Client connected! - ('127.0.0.1', 55134)
Error: Python(empty), Python script error
Traceback (most recent call last):
File "/Multiplayer/server.blend/EO_network.py", line 419, in process_TCP
File "
/Multiplayer/server.blend/EO_network.py", line 354, in _shutdown
OSError: [Errno 57] Socket is not connected

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "/Multiplayer/server.blend/EO_server.py", line 25, in main
File "
/Multiplayer/server.blend/EO_network.py", line 242, in main
File "/Multiplayer/server.blend/EO_network.py", line 185, in recv
File "
/Multiplayer/server.blend/EO_network.py", line 387, in recv
File "~/Multiplayer/server.blend/EO_network.py", line 430, in process_TCP
NameError: name 'e' is not defined

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