@@ -126,25 +126,25 @@ public void Custom914()
126126 {
127127 string Debug = "[Custom914]\n " ;
128128 {
129- Debug += $ "KnobChangeCooldown: { scp914 . _knobChangeCooldown } => { scp914Build . KnobChangeCooldown } \n ";
130- Debug += $ "DoorOpenTime: { scp914 . _doorOpenTime } => { scp914Build . DoorOpenTime } \n ";
131- Debug += $ "ItemUpgradeTime: { scp914 . _itemUpgradeTime } => { scp914Build . ItemUpgradeTime } \n ";
132- Debug += $ "DoorCloseTime: { scp914 . _doorCloseTime } => { scp914Build . DoorCloseTime } \n ";
133- Debug += $ "TotalSequenceTime: { scp914 . _totalSequenceTime } => { scp914Build . ActivationCooldown } \n ";
129+ Debug += $ "KnobChangeCooldown: { scp914 . KnobChangeCooldown } => { scp914Build . KnobChangeCooldown } \n ";
130+ Debug += $ "DoorOpenTime: { scp914 . DoorOpenTime } => { scp914Build . DoorOpenTime } \n ";
131+ Debug += $ "ItemUpgradeTime: { scp914 . ItemUpgradeTime } => { scp914Build . ItemUpgradeTime } \n ";
132+ Debug += $ "DoorCloseTime: { scp914 . DoorCloseTime } => { scp914Build . DoorCloseTime } \n ";
133+ Debug += $ "TotalSequenceTime: { scp914 . TotalSequenceTime } => { scp914Build . ActivationCooldown } \n ";
134134 }
135135 Log . Debug ( Debug ) ;
136136 }
137137
138138 if ( scp914Build . KnobChangeCooldown is not null )
139- scp914 . _knobChangeCooldown = scp914Build . KnobChangeCooldown . Value ;
139+ scp914 . KnobChangeCooldown = scp914Build . KnobChangeCooldown . Value ;
140140 if ( scp914Build . DoorOpenTime is not null )
141- scp914 . _doorOpenTime = scp914Build . DoorOpenTime . Value ;
141+ scp914 . DoorOpenTime = scp914Build . DoorOpenTime . Value ;
142142 if ( scp914Build . ItemUpgradeTime is not null )
143- scp914 . _itemUpgradeTime = scp914Build . ItemUpgradeTime . Value ;
143+ scp914 . ItemUpgradeTime = scp914Build . ItemUpgradeTime . Value ;
144144 if ( scp914Build . DoorCloseTime is not null )
145- scp914 . _doorCloseTime = scp914Build . DoorCloseTime . Value ;
145+ scp914 . DoorCloseTime = scp914Build . DoorCloseTime . Value ;
146146 if ( scp914Build . ActivationCooldown is not null )
147- scp914 . _totalSequenceTime = scp914Build . ActivationCooldown . Value ;
147+ scp914 . TotalSequenceTime = scp914Build . ActivationCooldown . Value ;
148148
149149 }
150150 public void CustomWindow ( )
@@ -296,8 +296,8 @@ public void CustomDoorSet(Door door, DoorType type)
296296 string Debug = $ "[CustomDoor] : { type } \n ";
297297 Debug += $ "Health: { ( breakabledoor is null ? "Nan" : breakabledoor . Health ) } => { doorBuild . Health . Value } \n ";
298298 Debug += $ "IgnoredDamageTypes: { ( breakabledoor is null ? "Nan" : breakabledoor . IgnoredDamage ) } => { doorBuild . DamageTypeIgnored } \n ";
299- Debug += $ "RequiredPermissions: { door . RequiredPermissions . RequiredPermissions } => { doorBuild . RequiredPermission } \n ";
300- Debug += $ "RequireAllPermission: { door . RequiredPermissions . RequireAll } => { doorBuild . RequireAllPermission } \n ";
299+ Debug += $ "RequiredPermissions: { door . KeycardPermissions } => { doorBuild . RequiredPermission } \n ";
300+ Debug += $ "RequireAllPermission: { door . Base . RequiredPermissions . RequireAll } => { doorBuild . RequireAllPermission } \n ";
301301 Log . Debug ( Debug ) ;
302302 }
303303
@@ -306,9 +306,9 @@ public void CustomDoorSet(Door door, DoorType type)
306306 if ( doorBuild . DamageTypeIgnored is not null && breakabledoor is not null )
307307 breakabledoor . IgnoredDamage = doorBuild . DamageTypeIgnored . Value ;
308308 if ( doorBuild . RequiredPermission is not null )
309- door . RequiredPermissions . RequiredPermissions = doorBuild . RequiredPermission . Value ;
309+ door . KeycardPermissions = doorBuild . RequiredPermission . Value ;
310310 if ( doorBuild . RequireAllPermission is not null )
311- door . RequiredPermissions . RequireAll = doorBuild . RequireAllPermission . Value ;
311+ door . Base . RequiredPermissions . RequireAll = doorBuild . RequireAllPermission . Value ;
312312 }
313313 }
314314 }
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