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Runtime/Data/ConstantShortNames.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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namespace Unity.Mathematics

Runtime/Data/Constants.Mathematical.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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namespace Unity.Mathematics

Runtime/Data/Constants.Physical.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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namespace Unity.Mathematics

Runtime/Data/Constants.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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using System.ComponentModel;

Runtime/Data/IOR.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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namespace Unity.Mathematics

Runtime/FastMath/FastCosine.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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using System.Runtime.CompilerServices;

Runtime/FastMath/FastFunctions.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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using System.Runtime.CompilerServices;

Runtime/FastMath/FastTrigonometry.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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namespace Unity.Mathematics

Runtime/Jobify/Jobify.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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using System;

Runtime/Jobify/JobifyExtensions.cs

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#region Header
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// ** Copyright (C) 2023 Nicolas Reinhard, @LTMX. All rights reserved.
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// ** Github Profile: https://github.com/LTMX
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// ** Repository : https://github.com/LTMX/Unity.Mathematics-Extensions
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// ** Repository : https://github.com/LTMX/Unity.mathx
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#endregion
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using Unity.Burst;

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