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Flowing Liquids Should Not Use Param2 For Flow Direction #12897

@ghost

Description

Problem

Flowing liquids currently use param2 for the flow direction. As an example, this makes it impossible to use a colour palette with flowing water, without also messing up the way that the water flows and spreads. This is quite disadvantageous for a game such as MineClone 2.

Solutions

A different method should ideally be used to determine the flow direction of liquids, one that still allows for the use of a colour palette with the flowing liquid.

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