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Animating models without animations through bone overrides only doesn't work in 5.15.x #16986

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Description

@SeqSEE

Luanti version

Luanti 5.15.1 (from Flatpak)

Operating system and version

Kubuntu 24.04.4

CPU model

AMD Ryzen Threadripper 3960X

GPU model

NVIDIA GeForce RTX 3060

Active renderer

4.6.0 / opengl3 / SDL 2.32.62 (COMPAT)

Summary

set_bone_override no longer works in 5.15.1. The same bit of code works in 5.14.0.

Example code:
https://github.com/CryptechTest/voxel_annihilation/blob/main/mods/va_structures/structures/t1/economy/vox_wind_turbine.lua#L67-L80

2026-02-28.08-36-05.mp4

Steps to reproduce

Use set_bone_override to set the rotation of a bone of glTF model. Logging the override shows that it changes, but has no visual effect.

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    BugIssues that were confirmed to be a bugRegressionSomething that used to work no longer does

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