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SVG support
SVG files are now working and support every FFImageLoading's feature. It uses SkiaSharp for rendering. If SVG file isn't loading, try to optimise file first using this: https://jakearchibald.github.io/svgomg/ (or cmd only https://github.com/svg/svgo and add it to your pre-build scripts)
Important SkiaSharp issue: https://github.com/xamarin/xamarin-macios/issues/5265
FFImageLoading now supports loading data as data: urls or plain SVG.
data:image/svg+xml;base64,[BASE64ENCODEDSVGFILE]<SVG>NOT_ENCODED_SVGFILECONTENT</SVG>data:image/svg+xml,<SVG>[NOT_ENCODED_SVGFILECONTENT</SVG>
Read more here:
It's very easy, just add Xamarin.FFImageLoading.Svg.Forms nuget and use SvgCachedImage instead CachedImage. To avoid linking issues (type not found exceptions), please reference SvgCachedImage in platform specific project:
public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
{
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
CachedImageRenderer.Init();
var ignore = typeof(SvgCachedImage);
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
}<?xml version="1.0" encoding="UTF-8"?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" x:Class="FFImageLoading.Forms.Sample.SvgSamplePage"
xmlns:ffimageloadingsvg="clr-namespace:FFImageLoading.Svg.Forms;assembly=FFImageLoading.Svg.Forms">
<ContentPage.Content>
<ffimageloadingsvg:SvgCachedImage WidthRequest="200" HeightRequest="200" Source="sample.svg"/>
<!-- SECOND APPROACH (PCL EmbeddedResource): -->
<ffimageloadingsvg:SvgCachedImage WidthRequest="200" HeightRequest="200" Source="resource://FFImageLoading.Forms.Sample.Resources.sample.svg"/>
</ContentPage.Content>
</ContentPage>
When loading from embedded resources, you can specify different assembly with following format: resource://FFImageLoading.Forms.Sample.Resources.sample.svg?assembly=[ASSEMBLY FULL NAME]
https://stackoverflow.com/questions/658446/how-do-i-find-the-fully-qualified-name-of-an-assembly
More advanced scenarios: use a custom SvgImageSource which enables SVG support. Please notice, that it has optional parameters for controlling renderered SVG size (automatic by default) IMPORTANT: Your projects also must reference System.Xml.Linq.
From code:
source = SvgImageSource.FromFile("image.svg")
source = SvgImageSource.FromUri("http://example.com/image.svg")
// etc...Or use a provided converter (eg. when using XAML):
Source="{Binding SvgFileName, Converter={StaticResource SvgImageSourceConverter}}"When loading images you have to configure custom data resolver which enables SVG support:
ImageService.Instance
.LoadFile("image.svg")
.LoadingPlaceholder("placeholder.svg")
.WithCustomDataResolver(new SvgDataResolver(200, 0, true))
.WithCustomLoadingPlaceholderDataResolver(new SvgDataResolver(200, 0, true))
.Into(imageView);You can also load svg image from string:
var svgString = @"<svg><rect width=""30"" height=""30"" style=""fill:blue"" /></svg>";
ImageService.Instance
.LoadString(svgString)
.LoadingPlaceholder(placeHolderPath)
.WithCustomDataResolver(new SvgDataResolver(64, 0, true))
.WithCustomLoadingPlaceholderDataResolver(new SvgDataResolver(64, 0, true))
.Into(imageView);Converting svg string into UIImage:
var svgString = @"<svg><rect width=""30"" height=""30"" style=""fill:blue"" /></svg>";
UIImage img = await ImageService.Instance
.LoadString(svgString)
.WithCustomDataResolver(new SvgDataResolver(64, 0, true))
.AsUIImageAsync();- You can replace svg string by using
Dictionary<string, string>replacement map. - You can use Regex.Replace, just set dictionary item key to:
regex:[your regex expression here]
Specify / bind ReplaceStringMap parameter of SvgCachedImage object OR provide optional replaceStringMap parameter in SvgImageSource methods.
Provide replaceStringMap parameter in SvgDataResolver constructor.
Before creating a ReplaceStringMap, always check the SVG for how the structure is. For example they might use the "fill=" attribute or the CSS style "style="fill: rgb(0, 0, 0);" in it. The replace the latter, please see the code below as an exampe. Setting the ReplaceStringMap property automatically refreshes the image if you want to change colors dynamically.
var dict = new Dictionary<string, string>();
dict.Add("fill: rgb(0, 0, 0);", GetRGBFill(myXamarinColor));
var icon = new SvgCachedImage
{
ReplaceStringMap = dict,
Source = source,
};
And a small helper to do the replacement:
public static string GetRGBFill(Xamarin.Forms.Color color)
{
var red = (int)(color.R * 255);
var green = (int)(color.G * 255);
var blue = (int)(color.B * 255);
var rgbFill = $"fill: rgb({red},{green},{blue});";
return rgbFill;
}