@@ -7,14 +7,8 @@ use bevy::{
77 prelude:: * ,
88} ;
99use bevy_egui:: { EguiContexts , EguiPlugin , EguiPrimaryContextPass } ;
10- use bevy_renet:: {
11- client_connected,
12- renet:: { ClientId , RenetClient } ,
13- RenetClientPlugin ,
14- } ;
15- use demo_bevy:: {
16- connection_config, setup_level, ClientChannel , NetworkedEntities , PlayerCommand , PlayerInput , ServerChannel , ServerMessages ,
17- } ;
10+ use bevy_renet:: { renet:: { ClientId , RenetClient } , RenetClientPlugin } ;
11+ use demo_bevy:: { setup_level, ClientChannel , NetworkedEntities , PlayerCommand , PlayerInput , ServerChannel , ServerMessages } ;
1812use renet_visualizer:: { RenetClientVisualizer , RenetVisualizerStyle } ;
1913
2014#[ derive( Component ) ]
@@ -43,7 +37,8 @@ struct Connected;
4337#[ cfg( feature = "netcode" ) ]
4438fn add_netcode_network ( app : & mut App ) {
4539 use bevy_renet:: netcode:: { ClientAuthentication , NetcodeClientPlugin , NetcodeClientTransport , NetcodeTransportError } ;
46- use demo_bevy:: PROTOCOL_ID ;
40+ use bevy_renet:: client_connected;
41+ use demo_bevy:: { connection_config, PROTOCOL_ID } ;
4742 use std:: { net:: UdpSocket , time:: SystemTime } ;
4843
4944 app. add_plugins ( NetcodeClientPlugin ) ;
@@ -83,6 +78,8 @@ fn add_netcode_network(app: &mut App) {
8378#[ cfg( feature = "steam" ) ]
8479fn add_steam_network ( app : & mut App ) {
8580 use bevy_renet:: steam:: { SteamClientPlugin , SteamClientTransport , SteamTransportError } ;
81+ use bevy_renet:: client_connected;
82+ use demo_bevy:: connection_config;
8683 use steamworks:: SteamId ;
8784
8885 let steam_client = steamworks:: Client :: init_app ( 480 ) . unwrap ( ) ;
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