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1 | 1 | # Changelog |
2 | 2 |
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3 | | -## [0.6.4] - 2022-04-26 |
4 | | - |
5 | | -Test release |
| 3 | +## [0.7.0] - 2022-06-06 |
| 4 | + |
| 5 | +### Under the hood |
| 6 | +- Massive code reorganisation |
| 7 | +- Added `PeriodicEventManager`, introducing a centralized approach to handling periodically occurring events |
| 8 | +- Enabled pipenv support |
| 9 | + |
| 10 | +### Game design and behaviour |
| 11 | +- After all Poketes are dead, players are now transported back to the last visited Pokete center |
| 12 | +- Multiple Poketes in a fight are now automatically possible |
| 13 | +- NPCs are way smarter now and support multi-answer chats |
| 14 | +- Added achievements visible via a submenu |
| 15 | +- Added commandline options |
| 16 | +- Several new Poketes have been added: |
| 17 | + + [Voglus](wiki.md#voglus) |
| 18 | + + [Ratatat](wiki.md#ratatat) |
| 19 | + + [Crabbat](wiki.md#crabbat) |
| 20 | + + [Rustacean](wiki.md#rustacean) |
| 21 | + + [Saugh](wiki.md#saugh) |
| 22 | + + [Corcos day](wiki.md#corcos-day) |
| 23 | + + [Corcos night](wiki.md#corcos-night) |
| 24 | + + [Raupathor day](wiki.md#raupathor-day) |
| 25 | + + [Raupathor night](wiki.md#raupathor-night) |
| 26 | + + [Mothor](wiki.md#mothor) |
| 27 | +- Also the maps "Agrawos" and "Sunny Beach" have been added |
| 28 | +- Weather influencing effectivities has been added |
| 29 | +- Added notifications |
| 30 | +- Ingame time was added: |
| 31 | + + Day and Night active Poketes |
| 32 | + + A clock |
| 33 | + + Time stops after a certain period of idling |
| 34 | +- Treats and the Pokete-Care where added to make leveling easier |
| 35 | +- The game is now available as an AppImage |
| 36 | +- The newly added natures now influence a Poketes stats on an individual basis |
| 37 | + |
| 38 | +[This](https://lxgr-linux.github.io/posts/pokete_1/) article summarises the changes further. |
| 39 | + |
| 40 | +Again very special thanks to @MaFeLP for supporting me! |
6 | 41 |
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7 | 42 | ## [0.6.0] - 2021-11-09 |
8 | 43 |
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