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Implement updated gitignore format
• Remove redundant AssetStoreTools rule, as there's a section that can be uncommented that achieves the same result • Readd .csproj and .sln to ignore index, remove corresponding files from repo as they should be autogenerated • Ensure that autogenerated vscode folder is ignored
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.gitignore

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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Recordings can get excessive in size
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/[Rr]ecordings/
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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/[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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# Builds
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*.apk
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*.aab
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*.unitypackage
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*.app
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# Crashlytics generated file
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crashlytics-build.properties
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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# Asset Store Tools
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/[Aa]ssets/[Aa]ssetStoreTools.meta
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/[Aa]ssets/[Aa]ssetStoreTools/
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# Visual Studio Code directory
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.vscode/
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# Plugins
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/[Aa]ssets/[Pp]lugins.meta
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Documentation/api/
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Documentation/index.*
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_site/
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Assets/**/obj*
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Assets/**/obj*

Assembly-CSharp-Editor.csproj

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Assembly-CSharp.csproj

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MackySoft.SerializeReferenceExtensions.Editor.csproj

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MackySoft.SerializeReferenceExtensions.Example.GetStarted.csproj

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MackySoft.SerializeReferenceExtensions.Example.csproj

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MackySoft.SerializeReferenceExtensions.csproj

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Unity-SerializeReferenceExtensions.sln

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