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| 1 | +package org.mage.test.cards.single.sos; |
| 2 | + |
| 3 | +import mage.constants.PhaseStep; |
| 4 | +import mage.constants.Zone; |
| 5 | +import mage.counters.CounterType; |
| 6 | +import org.junit.Test; |
| 7 | +import org.mage.test.serverside.base.CardTestPlayerBase; |
| 8 | + |
| 9 | +/** |
| 10 | + * @author Susucr |
| 11 | + */ |
| 12 | +public class SlumberingTrudgeTest extends CardTestPlayerBase { |
| 13 | + |
| 14 | + /** |
| 15 | + * {@link mage.cards.s.SlumberingTrudge Slumbering Trudge} Slumbering Trudge {X}{G} |
| 16 | + * Creature — Plant Beast |
| 17 | + * This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
| 18 | + * 6/6 |
| 19 | + */ |
| 20 | + private static final String trudge = "Slumbering Trudge"; |
| 21 | + |
| 22 | + @Test |
| 23 | + public void test_X_0() { |
| 24 | + addCard(Zone.HAND, playerA, trudge, 1); |
| 25 | + addCard(Zone.BATTLEFIELD, playerA, "Forest", 4); |
| 26 | + |
| 27 | + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trudge); |
| 28 | + setChoice(playerA, "X=0"); |
| 29 | + |
| 30 | + setStopAt(1, PhaseStep.BEGIN_COMBAT); |
| 31 | + setStrictChooseMode(true); |
| 32 | + execute(); |
| 33 | + |
| 34 | + assertPermanentCount(playerA, trudge, 1); |
| 35 | + assertTapped(trudge, true); |
| 36 | + assertCounterCount(playerA, trudge, CounterType.STUN, 3); |
| 37 | + } |
| 38 | + |
| 39 | + @Test |
| 40 | + public void test_X_1() { |
| 41 | + addCard(Zone.HAND, playerA, trudge, 1); |
| 42 | + addCard(Zone.BATTLEFIELD, playerA, "Forest", 4); |
| 43 | + |
| 44 | + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trudge); |
| 45 | + setChoice(playerA, "X=1"); |
| 46 | + |
| 47 | + setStopAt(1, PhaseStep.BEGIN_COMBAT); |
| 48 | + setStrictChooseMode(true); |
| 49 | + execute(); |
| 50 | + |
| 51 | + assertPermanentCount(playerA, trudge, 1); |
| 52 | + assertTapped(trudge, true); |
| 53 | + assertCounterCount(playerA, trudge, CounterType.STUN, 2); |
| 54 | + } |
| 55 | + |
| 56 | + @Test |
| 57 | + public void test_X_2() { |
| 58 | + addCard(Zone.HAND, playerA, trudge, 1); |
| 59 | + addCard(Zone.BATTLEFIELD, playerA, "Forest", 4); |
| 60 | + |
| 61 | + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trudge); |
| 62 | + setChoice(playerA, "X=2"); |
| 63 | + |
| 64 | + setStopAt(1, PhaseStep.BEGIN_COMBAT); |
| 65 | + setStrictChooseMode(true); |
| 66 | + execute(); |
| 67 | + |
| 68 | + assertPermanentCount(playerA, trudge, 1); |
| 69 | + assertTapped(trudge, true); |
| 70 | + assertCounterCount(playerA, trudge, CounterType.STUN, 1); |
| 71 | + } |
| 72 | + |
| 73 | + @Test |
| 74 | + public void test_X_3() { |
| 75 | + addCard(Zone.HAND, playerA, trudge, 1); |
| 76 | + addCard(Zone.BATTLEFIELD, playerA, "Forest", 4); |
| 77 | + |
| 78 | + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trudge); |
| 79 | + setChoice(playerA, "X=3"); |
| 80 | + |
| 81 | + setStopAt(1, PhaseStep.BEGIN_COMBAT); |
| 82 | + setStrictChooseMode(true); |
| 83 | + execute(); |
| 84 | + |
| 85 | + assertPermanentCount(playerA, trudge, 1); |
| 86 | + assertTapped(trudge, false); |
| 87 | + assertCounterCount(playerA, trudge, CounterType.STUN, 0); |
| 88 | + } |
| 89 | +} |
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