My model is showing correctly on the threejs-based Web browser, but GLTFSceneKit shows a white texture. What's wrong? error log `GLTFSceneKitSample[9058:612984] [SceneKit] Error: unsupported conversion uchar4 -> float4` <img src='https://user-images.githubusercontent.com/45195261/221120984-62d994ea-415f-46a8-96aa-a7c009cfaf91.png' width=300> [URL of model](https://drive.google.com/file/d/1gbeSuUNhIUWMlAXavD5Bp2k08oFGXdYS/view?usp=share_link)