The following exception is thrown at around 50 times per second until a game is actually loaded.
[EXC 14:53:44.657] NullReferenceException: Object reference not set to an instance of an object
StageRecovery.StageRecovery.OnDraw ()
StageRecovery.StageRecovery.OnGUI ()
Not sure which line it's on, but obviously it's expecting something that doesn't exist until the game is actually initialized.