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Add retry logic to transfer creation #2

@maneatingape

Description

@maneatingape

Before creating a feature request please check that:

Is your feature request related to a problem? Please describe.

Celestial bodies sometimes get in the way of transfers, causing them to fail. e.g Mun when leaving Kerbin

Describe the solution you'd like

Return list of transfers in ascending order of cost, instead of just returning best transfer. If a transfer can't be made for some reason (e.g. an unwanted encounter with another body gets in the way) then try the next best transfer and so on.

Describe alternatives you've considered

The user could handle retry logic in their own scripts.

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