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script.js
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81 lines (67 loc) · 2.18 KB
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let userScore=0;
let compScore=0;
const choices=document.querySelectorAll(".choice");
const msg=document.querySelector("#msg");
const userScorePara=document.querySelector("#user-score");
const compScorePara=document.querySelector("#comp-score");
const genCompChoice=()=>{
const options=["rock","paper","scissors"];
const randIdx=Math.floor(Math.random()*3);
return options[randIdx];
}
const drawGame=()=>{
console.log("game was draw.");
msg.innerText="Game Draw 🤨,Play again ";
msg.style.backgroundColor="#081b31";
};
const showWinner=(userWin,userChoice,compChoice)=>{
if(userWin){
userScore++;
userScorePara.innerText=userScore;
console.log("you win!");
msg.innerText = `You win! 😀 Your ${userChoice} beats ${compChoice}`;
// msg.innerText='You win! ${userChoice} beats {compChoice}';
msg.style.backgroundColor="green";
}
else{
compScore++;
compScorePara.innerText=compScore;
console.log("you lose");
msg.innerText = `You lost ☹️ ${compChoice} beats your ${userChoice}`;
// msg.innerText="You lose ☹️"
msg.style.backgroundColor="red";
}
}
const playGame=(userChoice)=>{
console.log("user choice=",userChoice);
//generate computer choice
const compChoice=genCompChoice();
console.log("comp choice=",compChoice);
if(userChoice===compChoice){
//draw game
drawGame();
}
else{
let userWin=true;
if(userChoice==="rock"){
//computer will choose scissor,paper
userWin= compChoice==="paper" ? false: true;
}
else if(userChoice==="paper"){
//rock,scissors
userWin=compChoice==="scissors" ?false:true;
}
else{
//rock,paper
userWin=compChoice==="rock" ?false:true;
}
showWinner(userWin,userChoice,compChoice);
}
};
choices.forEach((choice)=>{
choice.addEventListener("click",()=>{
const userChoice=choice.getAttribute("id");
console.log("choice was clicked",userChoice);
playGame(userChoice);
});
})