You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Bump glNative and common versions 11.10.0
* Update changelog
* Add common version to CHANGELOG
* Update mapbox-maps-android/CHANGELOG.md
* Update license-generate
Copy file name to clipboardExpand all lines: CHANGELOG.md
+48Lines changed: 48 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -5,10 +5,58 @@ Mapbox welcomes participation and contributions from everyone.
5
5
# main
6
6
7
7
# 11.10.0
8
+
## Features ✨ and improvements 🏁
9
+
* Localize geofencing attribution dialog.
10
+
* Introduce `ViewAnnotationOptions.priority`, deprecate `ViewAnnotationOptions.selected`. Use this property to define view annotation sort order.
11
+
* Introduce `ViewAnnotationOptions.minZoom` and `ViewAnnotationOptions.maxZoom`. Use these properties to configure zoom-level specific view annotations.
* Add experimental `ViewAnnotationManager.setViewAnnotationAvoidLayers` for specifying layers that view annotations should avoid. The API currently only supports line layers.
17
+
* Add `*UseTheme` String style properties to override color theme for particular color properties in all layers and their Compose counterparts.
18
+
* Add support for the `maxOverscaleFactorForParentTiles` property in `CustomRasterSource` and `CustomGeometrySource`, allowing greater control over tile overscaling behavior when rendering custom raster tiles.
19
+
* Extend tilecover for elevated roads avoiding missing road segments.
20
+
* Change default value of experimental `Rain.opacity` to 0.19, default `Rain.vignette` to 0.3, `Snow.opacity` to 0.19, default `Snow.vignette` to 0.3.
21
+
* Update the default value of experimental properties: default `Snow.density` is updated to `["interpolate",["linear"],["zoom"],11,0,13,0.85]`; default `Snow.opacity` is updated to `1.0`; default `Snow.vignette` is updated to `["interpolate",["linear"],["zoom"],11,0,13,0.3]`; default `Snow.centerThinning` is updated to `0.4`, default `Snow.direction` is updated to `listOf(0.0, 50.0)`; default `Snow.flakeSize` is updated to `0.71`; default `Rain.density` is updated to `["interpolate",["linear"],["zoom"],11,0,13,0.85]`; default `Rain.color` is updated to `["interpolate",["linear"],["measure-light","brightness"],0,"#03113d",0.3,"#a8adbc"]`; default `Rain.opacity` is updated to `["interpolate",["linear"],["measure-light","brightness"],0,0.88,1,0.7]`; default `Rain.vignette` is updated to `["interpolate",["linear"],["zoom"],11,0,13,0.3]`; default `Rain.vignetteColor` is updated to `["interpolate",["linear"],["measure-light","brightness"],0,"#001736",0.3,"#464646"]`; default `Rain.centerThinning` is updated to `0.57`; default `Rain.dropletSize` is updated to `listOf(2.6, 18.2)`; default `Rain.distortionStrength` is updated to `0.7`.
22
+
* Remove `@MapboxExperimental` from `ClipLayer.clipLayerTypes` and `ClipLayer.clipLayerScope`.
23
+
* Remove `<profileable android:shell=true/>` flag in release manifest.
24
+
* Remove `libandroid-tests-support-code.so` from release AAR.
25
+
* Remove experimental `ShadowQuality` properties from direct light layer.
26
+
*[compose] Introduce experimental `StyleState.colorTheme` state for setting `ColorTheme` for the style.
*[compose] Fix wrong layer order when using `aboveLayer(..)` composable function.
10
31
*[compose] Fix annotation composable functions not working inside `slot(...)` composable function.
11
32
*[compose] Fix annotation composable functions rendered in wrong order.
33
+
* Prefer last used anchor for Dynamic View Annotation placement.
34
+
* Fix out of bound issue of gradient effect.
35
+
* Fix hidden elements caused by flood lighting.
36
+
* Fix parsing raster sprite images with float stretch/content coordinates.
37
+
* Fix glyph loading issue when incorrect glyph url is used.
38
+
* Speed up start with big old offline database.
39
+
* Fix disappearing tiles in some rare conditions.
40
+
* Fix rasterization of images with positive mask coordinates which caused vector icons not being rasterized correctly.
41
+
* Place Dynamic View Annotation further away from camera when pitch > 45. This allows Dynamic View Annotation to be placed further away from the puck so it is not repositioned frequently.
42
+
* Fix visual artifacts from `FillExtrusionLayer` for night presets.
43
+
* Fix precision issues with 3D puck and orthographic projection when zoom is more than 17. The fix prevents puck-shadow from disappearing in lower zoom scales in 2D-views.
44
+
* Fix road shadows issues when far away and low zoom levels.
45
+
* Fix app crash when autoMaxZoom=true.
46
+
* Fix an unhandled exception occurring during config expression parsing
47
+
* Mark `BackgroundLayer.backgroundPitchAlignment` as experimental.
48
+
* Skip any map scroll (panning) if shove gesture is already in progress preventing camera flying away.
49
+
* Fix crash on style reload if a config referenced in the expression was missing.
50
+
* Fix high cpu usage when map goes to background.
51
+
* Fix missing on style loaded call if sprite is absent in cache and there is no network connection.
52
+
* Fix background layers which used images from a mapbox-hosted style.
53
+
* Fix images being displayed incorrectly in some cases with line patterns and `LineJoin.NONE`.
54
+
* Fix too early sources loaded event.
55
+
* Fix to calculate image size for max text size, not for the next zoom level text size.
56
+
* Fix line rendering for layers with elevated and non-elevated buckets
57
+
58
+
## Dependencies
59
+
* Update gl-native to v11.10.0 and common to v24.10.0.
0 commit comments