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ColorTheme(base64: "base64EncodedImage") // or use an uiimage shortcut ColorTheme(uiimage: lutImage)
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}
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```
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Note: Each style can have only one `ColorTheme`. Setting a new theme overwrites the previous one. Further details can be fouund in documentation for `ColorTheme`
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Note: Each style can have only one `ColorTheme`. Setting a new theme overwrites the previous one. Further details can be found in documentation for `ColorTheme`
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* Promote `ClipLayer.clipLayerTypes` and `ClipLayer.clipLayerScope` to stable.
* Add experimental `ViewAnnotationManager.viewAnnotationAvoidLayers` for specifying layers that view annotations should avoid. The API currently only supports line layers.
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* Add support for the `maxOverscaleFactorForParentTiles` property in `CustomRasterSource` and `CustomGeometrySource`, allowing greater control over tile overscaling behavior when rendering custom raster tiles.
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* Add support for experimental *-use-theme propert that allow to override the color theme set on the Map. This is experimental and have several limitations - currently expressions are not supported. Color properties in Lights, Rain, Snow are not supported. *-use-theme for layer applied only after zoom level change.
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* Add support for experimental *-use-theme property that allow to override the color theme set on the Map. This is experimental and have several limitations - currently expressions are not supported. Color properties in Lights, Rain, Snow are not supported. *-use-theme for layer applied only after zoom level change.
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* Update CoreMaps to 11.10.0-rc.1 and Common to 24.10.0-rc.1.
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## 11.10.0-beta.1 - 20 January, 2025
@@ -111,7 +111,7 @@ Use this property to define view annotation sort order.
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* Mark `symbolElevationReference`, `symbolZOffset`, `lineTrimColor `, `lineTrimFadeRange`, `lineZOffset` as Experimental in AnnotationManagers. This is potentially breaking change, however those properties are not marked as experimental only in AnnotationManagers by mistake.
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In order to continue use them use the following import `@_spi(Experimental) import MapboxMaps`.
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* Add two separete Geofence examples in SwiftUI - `GeofencingPlayground` and `GeofencingUserLocation`
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* Add two separate Geofence examples in SwiftUI - `GeofencingPlayground` and `GeofencingUserLocation`
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* Add support for Base and Height alignment in FillExtrusionLayer.
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* Add support for `pitchAlignment` in BackgroundLayer.
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* Add support for `zOffset` in FillLayer, PolygonAnnotation[Manager] and PolygonAnnotationGroup.
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