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Currently, mbgl-render supports parameters like bearing (-b) and pitch (-p), but there is no direct option for roll (rotation around the forward axis). This is crucial for drone applications where roll angles affect how the map aligns with the real-world perspective.
Idea/Suggestion:
Would it be possible to introduce a roll parameter (e.g., -roll or -R) in mbgl-render? If this is not natively supported, what would be the best approach to apply roll transformations to the output map?
Questions for the Community:
Has anyone found a workaround for incorporating roll into mbgl-render?
Looking forward to hearing thoughts from the community! 🚀
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Body:
I am using
mbgl-renderto generate aerial map overlays for a drone-based application. My current command is:Problem:
Currently,
mbgl-rendersupports parameters like bearing (-b) and pitch (-p), but there is no direct option for roll (rotation around the forward axis). This is crucial for drone applications where roll angles affect how the map aligns with the real-world perspective.Idea/Suggestion:
Would it be possible to introduce a roll parameter (e.g.,
-rollor-R) inmbgl-render? If this is not natively supported, what would be the best approach to apply roll transformations to the output map?Questions for the Community:
mbgl-render?Looking forward to hearing thoughts from the community! 🚀
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