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content/about.md

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I'm Marc Morant, a product-focused software engineer who thrives at the intersection of technology and user impact.
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Over 7+ years, I've worked with companies ranging from early-stage startups to scale-ups.
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I'm looking to continue my journey building products that impact people's lives positively.
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{{< about-section-title title="Experience" >}}
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{{< about-sub-section-title title="Product engineer" location="Midlane" timeframe="Nov '23 - Jun '25" skills="typescript, next, react, sql, aws, lamba, security, product" >}}
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{{< about-sub-section-title title="Product engineer" location="Midlane" timeframe="Nov '23 - Jun '25" skills="typescript, next, react, sql, aws, lambda, queue, events, ddd, architecture, security, leadership, product" >}}
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An early-stage start-up which aimed to create a simple and effective product suite for HR processes in the blue-collar world,
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a market that most abandoned in the sector.
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Built HR technology for the underserved blue-collar market at this early-stage startup.
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The team focused on delivering bit-sized quality features to find product market fit.
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I helped shape the product and the team from the ground up, balancing speed and quality in a forever changing environment.
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Working closely with our small team, I contributed to foundational product decisions and technical architecture. We delivered focused features rapidly while maintaining quality standards, helping the company iterate toward product-market fit in a demanding, fast-changing environment.
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{{< about-sub-section-title title="Lead engineer" location="Klarna" timeframe="Jul '23 - Oct '23" skills="typescript, nest, react, sql, react-native, leadership, product" >}}
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{{< about-sub-section-title title="Lead engineer" location="Klarna" timeframe="Jul '23 - Oct '23" skills="typescript, nest, react, sql, react-native, lambda, sqs, iac, events, architecture, leadership, product" >}}
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In the 'Card & Banking' domain, I was poised to help better the consumer experience and the teams around it.
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Working on the Klarna app, shipping both to mobile & the web.
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Led engineering efforts in the Card & Banking domain, focusing on improving user experience across mobile and web platforms of the Klarna app.
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I moved on after a once in a lifetime opportunity presented itself.
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Though my time was brief, I made the difficult decision to leave for an exceptional opportunity that better aligned with my goals.
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{{< about-sub-section-title title="Staff engineer" location="Passbase" timeframe="Aug '19 - Jun '23" skills="go, ruby, rails, sql, typescript, react, nextjs, react, webpack, styled-components, aws, terraform, ddd, architecture, leadership, management, hiring, security" >}}
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A VC-backed startup providing identity verification services worldwide.
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I joined in the early stages, building the first versions of 3 core apps' frontends, and moved on to take part in the hiring process of the frontend team, leading them to maintain and extend the apps.
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After achieving product-market fit, the engineering team architectured a new product using new technologies, following a domain-driven design.
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I took part in the entire process where I had the opportunity to actively contribute on all sides: frontend, backend, and platform.
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Grew with this VC-backed identity verification startup from early-stage through successful acquisition.
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The company was eventually sold & I had to move on.
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Initially built frontend foundations for 3 core applications, then evolved into hiring and leading our growing frontend team. When we achieved product-market fit, I contributed to architecting our next-generation platform using domain-driven design principles—working across frontend, backend, and infrastructure.
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{{< about-sub-section-title title="Software engineer" location="Recare" timeframe="Jun. '18 - Mar. '20" skills="typescript, javascript, flow, react, redux, graphql, rest, webpack, babel, e2e encryption, cryptography" >}}
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{{< about-sub-section-title title="Software engineer" location="Recare" timeframe="Jun. '18 - Mar. '20" skills="typescript, javascript, flow, react, redux, graphql, rest, webpack, babel, e2e encryption" >}}
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A patient-transfer service for clinics in Germany.
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Developed secure healthcare software for patient transfer services across German clinics.
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In this role, I was part of the team that maintained and extended an existing product suite of 3 apps.
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Dealing with patient data, it was of the utmost importance to ensure the company had no view into it, for which we used and maintained our e2e encryption solution.
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Working with sensitive patient data required zero-trust architecture—I maintained and improved our end-to-end encryption system ensuring complete data privacy. When I identified maintainability issues in our legacy codebase, our team executed a complete Flow-to-TypeScript migration, using comprehensive end-to-end tests to ensure reliability throughout the transition.
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After joining, it became clear that the codebase was hard to maintain. We migrated the entire codebase from the Flow type system to TypeScript, a procedure we could only conduct in full at once.
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We relied on our e2e integration test to validate that transition.
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While extending its market ambition towards France, the products required internationalization, a challenge we decided to tackle by building a new app from scratch to update and synchronize terms within all our apps & codebases.
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For international expansion into France, I built a dedicated internationalization management app from scratch, enabling synchronized translations across our entire product suite and streamlining our localization workflow.
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{{< about-sub-section-title title="Frontend developer (intern)" location="Mhirba" timeframe="Apr. '17 - Aug. '17" skills="javascript, flow, react, angular, vue, electron, iot, prototyping" >}}
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A craft studio for hire, managed by its only founder, working with big companies to prototype IoT products.
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Prototyped IoT interfaces for enterprise clients at this specialized craft studio.
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I developed a frontend for a cross-platform app, assessing various technologies for the job.
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Fast-paced iteration was essential to ensure the prototype fits the customer's needs with quick feedback loops.
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I evaluated and implemented frontend solutions across multiple frameworks (React, Angular, Vue) for cross-platform applications. The rapid prototyping environment taught me to balance technical exploration with practical client feedback loops—skills.
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{{< about-sub-section-title title="Game developer (intern)" location="Wolcen" timeframe="Sep. '15 - Dec. '15" skills="cpp, actionscript 2.0, cry engine 3, entity-component-system, documentation" >}}
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An indie game studio that was working on its first game's release.
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Contributed to game development at this indie studio during their first major release cycle.
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I helped the team build the game menus, dependency management, and shader compilation.
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The team was short-handed at the time and looking to expand, which required thorough documentation for all steps taken during development.
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I implemented game menus, improved dependency management, and worked on shader compilation systems. With the team preparing to scale, I created detailed technical documentation.
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{{< about-section-title title="Education" >}}
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{{< about-sub-section-title title="Master" location="Epitech" timeframe="Sep. '14 - Aug. '19" skills="c, cpp, java, sql, tdd, architecture, management" >}}
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During this 5-year program, I've learned to love programming, embrace new technologies, and navigate a lot of different angles to software engineering.
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This intensive 5-year program shaped my approach to software engineering, emphasizing practical problem-solving and continuous learning across diverse technologies.
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In the final years, most of the program focused on entrepreneurship and innovation within the sector, learnings I carry with me to this day when working on tech products.
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The curriculum's focus on entrepreneurship and innovation in later years provided crucial perspective on building tech products—lessons that directly influence how I approach product development, team dynamics, and technical decision-making today.
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{{< about-section-title title="Projects" >}}
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{{< about-sub-section-title title="Molecule" timeframe="'18 - '19" skills="javascript, flow, react, redux, css, styled-components, babel, rx, lsp" url="https://github.com/marc-mrt/atom-molecule-dev-environment" >}}
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A plugin meant to turn the text editor Atom into a full-fledged IDE. I was one of 6 engineers working on this project, all of which were in different parts of the world, thus requiring a lot of effort to manage effectively.
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The project was discontinued.
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Co-created a compelling plugin that enhanced the Atom editor into a feature-rich IDE, leading frontend efforts in a team of 6 globally distributed engineers.
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While the project was eventually discontinued, it offered valuable insight into managing cross-border collaboration and working in an open-source community.
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{{< about-sub-section-title title="Eniverse" timeframe="'18" skills="javascript, flow, react, css, styled-components, webpack, babel" url="https://github.com/marc-mrt/Eniverse-Showcase" >}}
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An e-sports agency, being the only engineer part of this initiative, I developed its showcase website and hosted it on Digital Ocean.
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The project was discontinued.
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Developed and deployed a polished web presence for an e-sports agency, managing every aspect from frontend architecture to hosting as the solo engineer.
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Through close collaboration with non-technical stakeholders, I delivered a solution tailored precisely to project goals, while gaining hands-on experience in end-to-end software delivery.

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