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Encountering issues with Zetta-Industries' BigBattery 😢
In method com.bymarcin.zettaindustries.mods.battery.tileentity.TileEntityPowerTap.onTransferEnergy(), calls to com.bymarcin.zettaindustries.utils.WorldUtils.getAdjacentTileEntity() should be cached.
See the attached image to see how much time this method is wasting in a production server profile.
If I had a strong background with Forge I would help but other than my pull request about caching, that is not my forte.

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