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Do not texture parts behind (hidden)  #17

@remmel

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@remmel

Hi, thanks for your great lib!

It actually project the image on all part of the mesh, even if that part is behind (from the point of view of the camera used to project).
Do you plan to add a "visibility check" to avoid projecting the image on not visible parts ?
I only use 1 mesh.

image

Nothing special is done, but here is the code : https://github.com/remmel/image-processing-js/blob/45959089fbd042f5d3e986b73339131e238339be/pose-viewer/PoseCylinder.js#L62

http://remy-mellet.com/image-processing-js/pose-viewer.html?datasetType=LUBOS&datasetFolder=https://raw.githubusercontent.com/remmel/rgbd-dataset/main/20201130_195000.dataset

Thanks!

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