screenshot in multiple-projections-instancing example #10
Unanswered
emrahkavlak
asked this question in
Q&A
Replies: 1 comment
-
|
I think you should not touch the pixel ratio, rather you should change the screenshot dimensions. webgl.saveScreenshot({ width: 4096, height: 2160 })If you're still having issues on the screenshot feature, refer to ccapture.js, it's what the |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
hi marco,
thank you for creating the multi projection example! I'm a dirkkoy fan and when I found your example I got really excited.
I've got a question. When I use WebGLApp's screenshot function and change the size pixelratio to 10 (to get a large image), the resulting png is not correctly rendered. Some part disappears. Do you think this is a PNG issue or an angle / frustum / cam position issue? (FYI, if you make pixelratio 12, resulting png is 0)
here is an example
https://staging1.eyesdontlie.co.uk/MG/dirk.html
Hope this was an ok spot to ask this question.
Thanks,
emrah
Beta Was this translation helpful? Give feedback.
All reactions