Issue with cut_with_mesh() deleting vertices unexpectedly #1193
Linus-Foley
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Sorry for the late reply, |
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Oh ok, that is because there is no "inside" of a mesh when the mesh is a plane. from vedo import *
torus = Mesh("half_torus.stl")
m = Mesh("rectangle.stl").c("blue5")
box = m.clone().rotate_x(90).extrude(-0.2).rotate_x(-90)
box.compute_normals()
box.c("green").alpha(0.2).lw(1).wireframe()
torus.cut_with_mesh(box, invert=1)
show(torus, m, box, axes=1) |
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I have a U shaped object, and I wish to cut off a section of one of its ends. I'm trying to do this by placing a rectangle at the place I want to slice at, and then using cut_with_mesh() using the rectangle. As you can see below, the opposite side of the U shape gets some of its vertices deleted.
Is there a way to prevent this, or another way to go about cutting off one end of a U shape?
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