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Update game_events.go
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pkg/demoinfocs/game_events.go

Lines changed: 1 addition & 1 deletion
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@@ -597,7 +597,7 @@ func (geh gameEventHandler) hostageKilled(data map[string]*msg.CSVCMsg_GameEvent
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}
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func (geh gameEventHandler) hostageRescued(data map[string]*msg.CSVCMsg_GameEventKeyT) {
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event := events.HostageRecued{
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event := events.HostageRescued{
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Player: geh.playerByUserID32(data["userid"].GetValShort()),
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Hostage: geh.gameState().hostages[int(data["hostage"].GetValShort())],
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}

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