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added otherdeath to geh
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pkg/demoinfocs/game_events.go

Lines changed: 15 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -210,7 +210,7 @@ func newGameEventHandler(parser *parser, ignoreBombsiteIndexNotFound bool) gameE
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"item_pickup_slerp": nil, // Not sure, only in locally recorded (POV) demos
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"item_remove": geh.itemRemove, // Dropped?
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"jointeam_failed": nil, // Dunno, only in locally recorded (POV) demos
213-
"other_death": nil, // Dunno
213+
"other_death": geh.otherDeath, // Dunno
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"player_blind": delay(geh.playerBlind), // Player got blinded by a flash. Delayed because Player.FlashDuration hasn't been updated yet
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"player_changename": nil, // Name change
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"player_connect": geh.playerConnect, // Bot connected or player reconnected, players normally come in via string tables & data tables
@@ -839,6 +839,20 @@ func (geh gameEventHandler) itemRemove(data map[string]*msg.CSVCMsg_GameEventKey
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})
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}
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func (geh gameEventHandler) otherDeath(data map[string]*msg.CSVCMsg_GameEventKeyT) {
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killer := geh.playerByUserID32(data["attacker"].GetValShort())
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otherType := data["othertype"].GetValString()
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otherID := data["otherid"].GetValShort()
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otherPosition := geh.gameState().entities[int(otherID)].Position()
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848+
geh.dispatch(events.OtherDeath{
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Killer: killer,
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OtherType: otherType,
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OtherID: otherID,
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OtherPosition: otherPosition,
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})
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}
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func (geh gameEventHandler) itemEvent(data map[string]*msg.CSVCMsg_GameEventKeyT) (*common.Player, *common.Equipment) {
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player := geh.playerByUserID32(data["userid"].GetValShort())
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