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gameEventHandler: fix function name misspellings
1 parent 9b4e025 commit 8463de5

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+15
-15
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1 file changed

+15
-15
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game_events.go

Lines changed: 15 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -81,22 +81,22 @@ func newGameEventHandler(parser *Parser) gameEventHandler {
8181
"player_death": geh.playerDeath, // Player died
8282
"player_hurt": geh.playerHurt, // Player got hurt
8383
"player_blind": geh.playerBlind, // Player got blinded by a flash
84-
"flashbang_detonate": geh.flashbangDetonate, // Flash exploded
85-
"hegrenade_detonate": geh.hegranadeDetonate, // HE exploded
84+
"flashbang_detonate": geh.flashBangDetonate, // Flash exploded
85+
"hegrenade_detonate": geh.heGrenadeDetonate, // HE exploded
8686
"decoy_started": geh.decoyStarted, // Decoy started
8787
"decoy_detonate": geh.decoyDetonate, // Decoy exploded/expired
88-
"smokegrenade_detonate": geh.smokegrenadeDetonate, // Smoke popped
89-
"smokegrenade_expired": geh.smokegrenadeExpired, // Smoke expired
90-
"inferno_startburn": geh.infernoStartburn, // Incendiary exploded/started
88+
"smokegrenade_detonate": geh.smokeGrenadeDetonate, // Smoke popped
89+
"smokegrenade_expired": geh.smokeGrenadeExpired, // Smoke expired
90+
"inferno_startburn": geh.infernoStartBurn, // Incendiary exploded/started
9191
"inferno_expire": geh.infernoExpire, // Incendiary expired
9292
"player_connect": geh.playerConnect, // Bot connected or player reconnected, players normally come in via string tables & data tables
9393
"player_disconnect": geh.playerDisconnect, // Player disconnected (kicked, quit, timed out etc.)
9494
"player_team": geh.playerTeam, // Player changed team
95-
"bomb_beginplant": geh.bombBeginplant, // Plant started
95+
"bomb_beginplant": geh.bombBeginPlant, // Plant started
9696
"bomb_planted": geh.bombPlanted, // Plant finished
9797
"bomb_defused": geh.bombDefused, // Defuse finished
9898
"bomb_exploded": geh.bombExploded, // Bomb exploded
99-
"bomb_begindefuse": geh.bombBegindefuse, // Defuse started
99+
"bomb_begindefuse": geh.bombBeginDefuse, // Defuse started
100100
"item_equip": geh.itemEquip, // Equipped, I think
101101
"item_pickup": geh.itemPickup, // Picked up or bought?
102102
"item_remove": geh.itemRemove, // Dropped?
@@ -292,7 +292,7 @@ func (geh gameEventHandler) playerBlind(desc *msg.CSVCMsg_GameEventListDescripto
292292
})
293293
}
294294

295-
func (geh gameEventHandler) flashbangDetonate(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
295+
func (geh gameEventHandler) flashBangDetonate(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
296296
nadeEvent := geh.nadeEvent(desc, ge, common.EqFlash)
297297

298298
geh.gameState().lastFlasher = nadeEvent.Thrower
@@ -301,7 +301,7 @@ func (geh gameEventHandler) flashbangDetonate(desc *msg.CSVCMsg_GameEventListDes
301301
})
302302
}
303303

304-
func (geh gameEventHandler) hegranadeDetonate(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
304+
func (geh gameEventHandler) heGrenadeDetonate(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
305305
geh.dispatch(events.HeExplode{
306306
GrenadeEvent: geh.nadeEvent(desc, ge, common.EqHE),
307307
})
@@ -319,20 +319,20 @@ func (geh gameEventHandler) decoyDetonate(desc *msg.CSVCMsg_GameEventListDescrip
319319
})
320320
}
321321

322-
func (geh gameEventHandler) smokegrenadeDetonate(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
322+
func (geh gameEventHandler) smokeGrenadeDetonate(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
323323
geh.dispatch(events.SmokeStart{
324324
GrenadeEvent: geh.nadeEvent(desc, ge, common.EqSmoke),
325325
})
326326
}
327327

328-
func (geh gameEventHandler) smokegrenadeExpired(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
328+
func (geh gameEventHandler) smokeGrenadeExpired(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
329329
geh.dispatch(events.SmokeExpired{
330330
GrenadeEvent: geh.nadeEvent(desc, ge, common.EqSmoke),
331331
})
332332
}
333333

334-
func (geh gameEventHandler) infernoStartburn(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
335-
geh.dispatch(events.FireGrenadeStart{
334+
func (geh gameEventHandler) infernoStartBurn(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
335+
geh.delay(events.FireGrenadeStart{
336336
GrenadeEvent: geh.nadeEvent(desc, ge, common.EqIncendiary),
337337
})
338338
}
@@ -414,7 +414,7 @@ func (geh gameEventHandler) playerTeam(desc *msg.CSVCMsg_GameEventListDescriptor
414414
}
415415
}
416416

417-
func (geh gameEventHandler) bombBeginplant(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
417+
func (geh gameEventHandler) bombBeginPlant(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
418418
geh.dispatch(events.BombPlantBegin{BombEvent: geh.bombEvent(desc, ge)})
419419
}
420420

@@ -467,7 +467,7 @@ func (geh gameEventHandler) bombEvent(desc *msg.CSVCMsg_GameEventListDescriptorT
467467
return bombEvent
468468
}
469469

470-
func (geh gameEventHandler) bombBegindefuse(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
470+
func (geh gameEventHandler) bombBeginDefuse(desc *msg.CSVCMsg_GameEventListDescriptorT, ge *msg.CSVCMsg_GameEvent) {
471471
data := mapGameEventData(desc, ge)
472472

473473
geh.gameState().currentDefuser = geh.playerByUserID32(data["userid"].GetValShort())

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