|
8 | 8 | "strings" |
9 | 9 |
|
10 | 10 | bit "github.com/markus-wa/demoinfocs-golang/bitread" |
11 | | - common "github.com/markus-wa/demoinfocs-golang/common" |
12 | | - events "github.com/markus-wa/demoinfocs-golang/events" |
13 | | - msg "github.com/markus-wa/demoinfocs-golang/msg" |
| 11 | + "github.com/markus-wa/demoinfocs-golang/common" |
| 12 | + "github.com/markus-wa/demoinfocs-golang/events" |
| 13 | + "github.com/markus-wa/demoinfocs-golang/msg" |
14 | 14 | ) |
15 | 15 |
|
16 | 16 | const ( |
@@ -250,12 +250,12 @@ func parsePlayerInfo(reader io.Reader) *playerInfo { |
250 | 250 | } |
251 | 251 |
|
252 | 252 | var modelPreCacheSubstringToEq = map[string]common.EquipmentElement{ |
253 | | - "flashbang_dropped": common.EqFlash, |
254 | | - "fraggrenade_dropped": common.EqHE, |
255 | | - "smokegrenade_thrown": common.EqSmoke, |
256 | | - "molotov_dropped": common.EqMolotov, |
257 | | - "incendiarygrenade_dropped": common.EqIncendiary, |
258 | | - "decoy_dropped": common.EqDecoy, |
| 253 | + "flashbang": common.EqFlash, |
| 254 | + "fraggrenade": common.EqHE, |
| 255 | + "smokegrenade": common.EqSmoke, |
| 256 | + "molotov": common.EqMolotov, |
| 257 | + "incendiarygrenade": common.EqIncendiary, |
| 258 | + "decoy": common.EqDecoy, |
259 | 259 | // @micvbang TODO: add all other weapons too. |
260 | 260 | } |
261 | 261 |
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