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lines changed Original file line number Diff line number Diff line change @@ -16,7 +16,7 @@ type Player struct {
1616 demoInfoProvider demoInfoProvider // provider for demo info such as tick-rate or current tick
1717
1818 SteamID64 uint64 // 64-bit representation of the user's Steam ID. See https://developer.valvesoftware.com/wiki/SteamID
19- LastAlivePosition r3.Vector // The location where the player was last alive. Should be equal to Position if the player is still alive .
19+ LastAlivePosition r3.Vector // Deprecated: will be removed in v5 due to performance concerns, track this yourself .
2020 UserID int // Mostly used in game-events to address this player
2121 Name string // Steam / in-game user name
2222 Inventory map [int ]* Equipment // All weapons / equipment the player is currently carrying. See also Weapons().
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