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Update gamedata (#33)
* Update gamedata offsets Source2ZE/CS2Fixes@40105a0 * Fix state changed --------- Co-authored-by: marqdevx <[email protected]>
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gamedata/cs2fixes.games.txt

Lines changed: 12 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -95,10 +95,11 @@
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"windows" "\x4C\x8B\xC9\x48\x8B\x09\x48\x85\xC9\x74\x2A\x48\x8B\x41\x10"
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"linux" "\x4C\x8B\x07\x4D\x85\xC0\x74\x2A\x49\x8B\x40\x10"
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}
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// String : "SV: %d/%s ignored %d FL_FULL_EDICT_CH"
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"StateChanged"
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{
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"library" "server"
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"windows" "\x40\x55\x53\x56\x41\x55\x41\x57\x48\x8D\x6C\x24\xB0"
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"windows" "\x40\x55\x53\x56\x41\x55\x41\x57\x48\x8D\x6C\x24\xB0"
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"linux" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x89\xD3"
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}
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"VoiceShouldHear"
@@ -278,23 +279,23 @@
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}
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"Teleport"
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{
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"windows" "148"
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"linux" "147"
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"windows" "149"
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"linux" "148"
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}
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"CollisionRulesChanged"
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{
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"windows" "173"
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"linux" "172"
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"windows" "174"
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"linux" "173"
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}
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"IsEntityPawn"
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{
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"windows" "152"
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"linux" "151"
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"windows" "153"
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"linux" "152"
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}
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"IsEntityController"
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{
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"windows" "153"
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"linux" "152"
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"windows" "154"
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"linux" "153"
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}
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// String: "%s<%i><%s><%s>" ChangeTeam() CTMDBG..."
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"CCSPlayerController_ChangeTeam"
@@ -307,8 +308,8 @@
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// 2832 (354 * 8) is the offset
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"CBasePlayerPawn_CommitSuicide"
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{
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"windows" "356"
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"linux" "356"
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"windows" "357"
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"linux" "357"
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}
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// In the function with "[%03d] Found: %s, firing\n", you'll find a call into a pointer offset just a bit higher, that's the offset * 8
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"CGameRules_FindPickerEntity"

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