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gamedata/cs2fixes.games.txt

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -243,8 +243,8 @@
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"CNavMesh_GetNearestNavArea"
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{
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"library" "server"
246-
"windows" "\x48\x89\x4C\x24\x08\x55\x53\x57\x41\x54\x41\x55\x41\x56"
247-
"linux" "\x55\x48\x89\xE5\x41\x57\x49\x89\xFF\x41\x56\x49\x89\xD6\x41\x55\x41\x54\x53"
246+
"windows" "\x48\x89\x5C\x24\x2A\x48\x89\x54\x24\x2A\x48\x89\x4C\x24\x2A\x55\x56\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8D\xAC\x24\x2A\x2A\x2A\x2A"
247+
"linux" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x89\xCE\x41\x55\x49\x89\xFD\x41\x54\x48\x8D\x3D\x2A\x2A\x2A\x2A"
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}
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// Search "Changes's player's model", look for a function containing 'models/%s.vmdl'. Below V_snprintf is the one
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// This matches 2 functions on linux, however they're literally identical
@@ -340,8 +340,8 @@
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"CBaseEntity_EmitSoundFilter"
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{
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"library" "server"
343-
"windows" "\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x41\x56\x48\x83\xEC\x30\x48\x8B\xF9"
344-
"linux" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xD6\x41\x55\x41\x89\xF5\x41\x54\x49\x89\xFC\x53\x48\x83\xEC\x2A\x48"
343+
"windows" "\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x41\x56\x48\x83\xEC\x30\x48\x8B\xEA"
344+
"linux" "\x55\x48\x89\xE5\x41\x56\x49\x89\xD6\x41\x55\x41\x89\xF5\x41\x54\x48\x8D\x35\x2A\x2A\x2A\x2A"
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}
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// "CNetworkStringTable::AddString"
@@ -428,8 +428,8 @@
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// "tried to sprint to a non-client", there will be a check above like this: if ( a2 >= *(v5 + 632) ), note that this is a CUtlVector
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"CNetworkGameServer_ClientList"
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{
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"windows" "77"
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"linux" "79"
431+
"windows" "75"
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"linux" "77"
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}
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// Called right before printing "Warning: Can't add nullptr string to table %s\n"

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