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The Simulation is driven by a [Scenario]({{% ref "#scenarios" %}}) that defines the starting conditions of a Simulation.
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## Entities
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Time Base Simulation
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Event event based
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## Scenarios
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The Scenario provides the starting condition of a Simulation.
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The default installation provide a number of predefined [Scenarios]({{% ref "/docs/definitions/scenario" %}}) as well as the ability for a user to create their own can be created via the Scenario Editor
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Each Scenario consists of 2 elements of information that the Simulation uses to build the initial set of entities; one for the exiting Settlements and the other future Settlements.
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### Settlements
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[Settlements]({{% ref "settlement" %}}) are the cornerstone of the Simulation as they are the main modelled entity. Each settlement that exist in the Scenario is defined as:
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- A unique name
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- A Settlement Template that specifies the physical layout of the Settlement.
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- Location on Mars Surface
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- The owning Authority
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- Population sizes
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- Optional Crew. If a crew is present; it's members will be seeded into the initial Settlement population. There are a number of pre-defined [Crews]({{% ref "/docs/definitions/crew" %}}); in addition new Crews can be created via the Scenario Editor.
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### Arriving Settlement Mission
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This defines if any new Settlements will be created in the future via a Resupply Mission. Currently there is no limit of the size of the supply mission, e.g. a 20 Building Settlement could arrive in one delivery.
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The Resupply stipulates all the existing Settlement details with the additino of the future arrivla in terms of Sols.
description: Provide the Governance control over Settlements
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weight: 25
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---
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## Overview
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The Repority Authority (or Authority) is the governing body that controls one or more Settlements as well as the People & Vehicles contained within.
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Each one can define a set of Settlement and Vehicle names to be used as well as a gender ratio of settlers.
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There is also a list of Countries that contribute Settlers; each Nation has a set of person name generating native names for Settlers.
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An Authority defines the objective/agenda of that Authority with their space missions.
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There are a number of preconfigured Reporting Authories provided, [Authories]({{% ref "/docs/definitions/authority" %}})
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## Agenda
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An agenda provides an objective for the Authority doing space exploration.
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For the simulation the agenda influence the types of Missions started by a Settlement.
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* Objective - Description of the high level objective.
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* Findings - Evidence or information that can help achieve the objective.
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* Targets/Capabilities - These are a list of targets that will provide the evidence required. The individual target influence the type of Missions created.
Buildings needs [maintenance]({{% ref "maintenance" %}}) to prevent Faults occurring.
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## Characteristics
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Construction material
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- CONCRETE
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- INFLATABLE
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- PRE_FABRICATED
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- SEMI_ENGINEERED
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## Functions
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A Building provides a number of Functions to the Setttlement. Each Function has a special purpose and confguration set in the associated building template.
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