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@@ -91,7 +91,7 @@ <h6>(Image showing how buildings are interconnected in mars-sim)</h6>
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<h2class="alt"><strong>Introduction</strong></h2>
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<p>
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<p>The <strong>Mars Simulation Project (mars-sim) </strong> is an open source Java project aiming at building computer models that characterize important aspects of establishing human settlements on Mars. </p>
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<p>The <strong>Mars Simulation Project (mars-sim) </strong> is an open source Java project aiming at building computer models that characterize important aspects of establishing human settlements on Mars. </p>
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<p> Have you ever been fascinated by reality TV shows in which how contestants survive each test? Some are natural-born team players but they are put to test by having to compete against one another instead of teamworking. Some are loners by traits and have to work pass suspicion and mistrust to collaborate with others to accomplish some mutual goals.
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</p>
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<h3>II. Profile of Settlers</h3>
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</p>
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<p> Each settler is assigned with a Job which will determine a list of relevant tasks and missions at a given Work Shift. There are a variety of Job in mars-sim: Architect, Areologist, Astronomer, Biologist, Botanist, Chef, Chemist, Doctor, Driver, Engineer, Manager, Mathematician, Meterologist, Physicist, Technician, and Trader. Users can change a person's Job in the Activity Tab.
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<p> In version 3.1.0, each settlement will have a leadership structure. For a settlement with less than 47 settlers, the hierachy comprises a commander, and sub-commander and a list of chiefs and a list of specialists. FOr a settlement with 48 people, a mayor will be elected. Each settler will have a given Role based on his/her natural attributes and skills. The roles are not fixed and can change over time.
@@ -361,10 +360,10 @@ <h6>(A Mars Expedition. Image credit: Douglas Shrock- the Artist Shrox)</h6>
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</div>
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<br/><br/>
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</p>
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<h3>III. Health and Radiation Modeling</h3>
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</p>
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<p> mars-sim simulates realistic scenarios in which settler will cope with accidents of all kinds, illnesses, injuries and even death. Each settler has 4 critical health attributes reflecting the person's current physical conditions: Hunger, Fatigue, Stress and Performance level. A person's overall health status may be reported as being well or being sick (such as Suffocating, Recovering from Anxiety Attack/Flu/Pulled Muscle, and Death, etc..)
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<p> In version 3.1.0, a radiation exposure modeling based on NASA's studies has been partially implemented to make it realistic. There are 3 possible type of radiation events : (A). The Baseline (B).the Galactic Cosmic Radiation (GCR) (C). Solar Energetic Event (SEP). Each with different level of radiation with SEP the highest level of exposure. The 3 body regions where the exposure are to be tracked are (1) Blood Forming Organ (BFO) (2) Ocular (3) Skin. In our modeling, there are 3 intervals (or counters) for the exposure: (1) 30 days (2) Annual (3) Career. e.g. for BFO, the max limits are set to be 250 mSV for 30 days, 500 mSV for Annual and 1000 mSV for Career.
@@ -448,45 +447,49 @@ <h6>(2-D blueprint of a Mars outpost with connected modules. Image courtesy of G
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<header>
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<h2>Download</h2>
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<p> mars-sim is available for free. Download v3.1.0preview today. Choose your format below:
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<p> mars-sim is available for free. Download the latest v3.1.0-preview today. Go to the page below:
<i class="fa fa-file-pdf-o fa-fw"> v3.06 User Guide</i></a></li>
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</ul>
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<br/>
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<p> Minimum Requirements :
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<br/> 1. Dual core Pentium/Celeron (or CPU with at least two threads).
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<br/> 2. CPU's speed must be at least 1.5 GHz.
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<br/> 3. At least 1 GByte RAM to be dedicated to mars-sim.
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<p> Known Limitations :
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<br/> 1. mars-sim cannot run under graphic mode in MacOSX. It can be run only under headless mode in MacOSX.
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<br/> 2. The Main Menu's 3D Mars Globe may display shadow artifact when running in Linux.
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<br/> 3. mars-sim may crash when clicking on a Textfield in linux.
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<br/> 4. User must have 64-bit Java 8 SE or JDK (at least 1.8.0.91 version) installed. Currently, it's not compatible with 32-bit Java 8 or any versions of OpenJDK.
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<br/> 1. Dual Core Pentium/Celeron 1.5GHz or above
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<br/> 2. 500 MB to 1.5 GB free RAM dedicated for running mars-sim
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<br/> 3. 64-bit Oracle Java 8 (JRE or JDK 8u71 and higher) OR OpenJDK 8u71 with OpenJFX
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<p> Known Limitations :
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<br/> 1. In MacOS, the Tab bar does NOT work and will freeze mars-sim if clicking on it. Recommend using MacOS's style top menu to gain access to each Tool.
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<br/> 2. In Linux, the spinning 3D Mars Globe has unwanted black shadow artifact.
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