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README.md

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A typical game will have hundreds or thousands of tunable parameters.
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With cvars and a console you can keep them all configurable for advanced players,
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modders and your-gamedev-self without having a build and elaborate settings menu.
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modders and your-gamedev-self without having a build an elaborate settings menu.
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You can keep everything configurable using a TUI
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while also exposing common settings to normal players in your game's GUI.
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cvars/src/lib.rs

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//!
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//! A typical game will have hundreds or thousands of tunable parameters.
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//! With cvars and a console you can keep them all configurable for advanced players,
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//! modders and your-gamedev-self without having a build and elaborate settings menu.
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//! modders and your-gamedev-self without having a build an elaborate settings menu.
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//! You can keep everything configurable using a TUI
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//! while also exposing common settings to normal players in your game's GUI.
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//!

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