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copy correct steam data
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game_clean/create_clean.sh

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@@ -15,7 +15,7 @@ cp -f *.bat $clean_folder
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cp -f *.dll $clean_folder/bin
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cp -rf tc2/ $clean_folder/tf/custom
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declare -a files=("steam_appid.txt" "hl2.exe" "srcds.exe" "bin/engine.dll" "bin/GameUI.dll" "bin/replay.dll" "bin/launcher.dll" "bin/inputsystem.dll" "bin/MaterialSystem.dll" "bin/dedicated.dll" "bin/ServerBrowser.dll" "bin/shaderapidx9.dll" "bin/vguimatsurface.dll" "bin/stdshader_dx9.dll" "bin/vgui2.dll" "bin/datacache.dll" "bin/sourcevr.dll" "bin/StudioRender.dll" "bin/SoundEmitterSystem.dll" "bin/bsppack.dll" "bin/FileSystem_Stdio.dll" "bin/scenefilecache.dll" "bin/vstdlib.dll" "bin/tier0.dll" "tf/bin/client.dll" "tf/bin/server.dll")
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declare -a files=("tf/steam.inf" "hl2.exe" "srcds.exe" "bin/engine.dll" "bin/GameUI.dll" "bin/replay.dll" "bin/launcher.dll" "bin/inputsystem.dll" "bin/MaterialSystem.dll" "bin/dedicated.dll" "bin/ServerBrowser.dll" "bin/shaderapidx9.dll" "bin/vguimatsurface.dll" "bin/stdshader_dx9.dll" "bin/vgui2.dll" "bin/datacache.dll" "bin/sourcevr.dll" "bin/StudioRender.dll" "bin/SoundEmitterSystem.dll" "bin/bsppack.dll" "bin/FileSystem_Stdio.dll" "bin/scenefilecache.dll" "bin/vstdlib.dll" "bin/tier0.dll" "tf/bin/client.dll" "tf/bin/server.dll")
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for F in "${files[@]}"; do
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cp -f $dev_folder/$F $clean_folder/$F
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done

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